首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 15 毫秒
1.
Technology adoption is usually modeled as a process with dynamic transitions between costs and benefits. Nevertheless, school teachers do not generally make effective use of technology in their teaching. This article describes a study designed to exhibit the interplay between two variables: the type of technology, in terms of its complexity of use, and the type of teacher, in terms of attitude towards innovation. The results from this study include: (a) elaboration of a characteristic teacher technology adoption process, based on an existing learning curve for new technology proposed for software development; and (b) presentation of exit points during the technology adoption process. This paper concludes that teachers who are early technology adopters and commit a significant portion of their time to incorporating educational technology into their teaching are more likely to adopt new technology, regardless of its complexity. However, teachers who are not early technology adopters and commit a small portion of their time to integrating educational technology are less likely to adopt new technology and are prone to abandoning the adoption at identified points in the process.  相似文献   

2.
We will introduce the development trend of colorant and color technology along the grown of display industry. Wide color gamut (WCG) technology with high contrast ratio and transmittance has been developed from colorant design to color filter process, product reliability, and performance enhancement. In this paper, WCG technology for liquid crystal display (LCD) and organic light emitting diode (OLED) and trend of colorant, which is including color conversion material (CCM), were discussed. We hope that it will help you to understand the development flow of colorant in the display industry.  相似文献   

3.
This special issue and our editorial celebrate 10 years of progress with data-intensive or scientific workflows. There have been very substantial advances in the representation of workflows and in the engineering of workflow management systems (WMS). The creation and refinement stages are now well supported, with a significant improvement in usability. Improved abstraction supports cross-fertilisation between different workflow communities and consistent interpretation as WMS evolve. Through such re-engineering the WMS deliver much improved performance, significantly increased scale and sophisticated reliability mechanisms. Further improvement is anticipated from substantial advances in optimisation. We invited papers from those who have delivered these advances and selected 14 to represent today’s achievements and representative plans for future progress. This editorial introduces those contributions with an overview and categorisation of the papers. Furthermore, it elucidates responses from a survey of major workflow systems, which provides evidence of substantial progress and a structured index of related papers. We conclude with suggestions on areas where further research and development is needed and offer a vision of future research directions.  相似文献   

4.
This paper extends prior research in household technology adoption by incorporating the role of espoused cultural values. Specifically, we theorize that espoused cultural values–individualism/collectivism, masculinity/femininity, power distance, uncertainty avoidance, and long-term orientation—play an important role in affecting consumers’ behaviors by altering consumers’ belief structures—attitudinal beliefs, normative beliefs, and control beliefs. Our theoretical model predicts that the impact of consumers’ belief structures on household technology adoption intention varies across consumers with different cultural values. Propositions are provided to explain how different cultural mechanisms moderate the relationships between consumers’ beliefs and household technology adoption intention. The paper concludes with theoretical implications, future research directions, and practical implications.
Likoebe M. MarupingEmail:

Xiaojun Zhang   is a Ph.D. student in the Information Systems Department at the University of Arkansas. His research focus is on knowledge management and technology. Specifically, his research interests lie at the intersection of knowledge transfer, technology adoption and use, and social networks. Likoebe M. Maruping   is an assistant professor of Information Systems in the Sam M. Walton College of Business at the University of Arkansas. Likoebe’s research is primarily focused on the activities through which software development teams improve software project outcomes. His current work in this area focuses on understanding how teams cope with uncertainty in software development projects. He also enjoys conducting research on virtual teams and the implementation of new technologies in organizations. His research has been published or is forthcoming in premiere information systems, organizational behavior, and psychology journals including MIS Quarterly, Information Systems Research, Organization Science, Journal of Applied Psychology, and Organizational Behavior and Human Decision Processes.  相似文献   

5.
As we celebrate the 50th knowledge acquisition conference this year it is appropriate to review progress in knowledge acquisition techniques not only over the quarter century since the conference series began but backwards through the millennia to the beginnings of knowledge capture and forwards through the foreseeable future to speculate on reasonable expectations, appropriate targets and potential surprises in the next quarter century.“Time present and time past are both perhaps present in time future, and time future contained in time past. What might have been is an abstraction remaining a perpetual possibility only in world of speculation.” (T.S. Eliot, Four Quartets).  相似文献   

6.
7.
This research addressed four basic questions about culture, gender and information technology (IT) use. First, are there differences between Chinese and US children in their computer and Internet use? Second, are there differences between Chinese and US children in their use of other technologies, namely, videogames and cell phones? Third, does gender moderate the influence of culture on the use of computers, the Internet and other technologies? Fourth, are there differences among subcultural groups within cultures in their IT use? Using samples of 600 Chinese and 600 US children whose average age was 12 years old, findings indicated cultural and gender differences in technology use as well as interactions between the two. US children used computers and the Internet more than did Chinese children, with Chinese females being the least intense users. Males played videogames more than did females, with US males playing more than did Chinese males. US females lead all other groups in cell phone use, whereas Chinese females were least likely to use them. Racial and ethnic group differences indicate that diversity within cultural groups among subcultures must be considered in understanding children’s IT use. Implications of cultural, gender and subcultural group differences in technology use for equity in access to technology and educational interventions for children in the use of technology are discussed.  相似文献   

8.

Context

The field of mutation analysis has been growing, both in the number of published papers and the number of active researchers. This special issue provides a sampling of recent advances and ideas. But do all the new researchers know where we started?

Objective

To imagine where we are going, we must first know where we are. To understand where we are, we must know where we have been. This paper reviews past mutation analysis research, considers the present, then imagines possible future directions.

Method

A retrospective study of past trends lets us the ability to see the current state of mutation research in a clear context, allowing us to imagine and then create future vectors.

Results

The value of mutation has greatly expanded since the early view of mutation as an expensive way to unit test subroutines. Our understanding of what mutation is and how it can help has become much deeper and broader.

Conclusion

Mutation analysis has been around for 35 years, but we are just now beginning to see its full potential. The papers in this issue and future mutation workshops will eventually allow us to realize this potential.  相似文献   

9.
Rail human factors: Past, present and future   总被引:1,自引:0,他引:1  
Rail human factors research has grown rapidly in both quantity and quality of output over the past few years. There was an early base of work at a few institutions carried out over the 1960s and 1970s, followed by a lull in the 1980s and early 1990s. The continual influences of safety concerns, new technical system opportunities, reorganisation of the business, needs to increase effective, reliable and safe use of capacity, and increased society, media and government interest have now accelerated rail human factors research programmes in several countries. In this paper we review the literature on rail human factors research, covering driving, signalling and control, maintenance, reporting systems, passenger interests, planning and technical systems change. Current major rail human factors programmes are summarised and future research needs proposed. It is asserted that general human factors models and methods are being re-assessed, and new ones developed, to meet the requirements of the railways.  相似文献   

10.
ABSTRACT

With the rapid development of artificial intelligence, information system, and mobile technologies, some companies (e.g. airlines) consider fully replacing service employees with self-service technologies (SSTs) to cut down costs and to increase efficiency. However, replacing full services with SSTs sometimes fail to deliver the benefits companies have hoped for: users may feel that they are being forced to use SSTs and show resistance to the new technologies. To investigate why users show resistance, we draw inferences from psychological reactance theory and argue that users may perceive the forced adoption as a threat, which leads to resistance of SSTs. A conceptual model was developed and an empirical study was conducted. The results show that, under a forced situation, users are likely to perceive the forced adoption as a threat to their freedom, causing them to have negative emotions and perceptions towards the SSTs, and, in turn, their adoption intention decreases and switch intention increases. The findings provide insights on why users show resistance to SSTs and highlight the impacts of the motivational state of psychological reactance.  相似文献   

11.
12.
The purpose of this paper is to contribute to the current discourse in the Strategic Information Systems (SIS) domain about the future and identity of SIS. We draw on Nelson’s theorisation of the co-evolution of Physical and Social Technologies to redefine the SIS domain as a Complex Adaptive System (CAS) for the co-evolution of ICT and organisational capabilities and business models to create social and economic value. We conduct a meta-analysis of the domain based on a longitudinal review of SIS research over 33 years, and contrary to contemporaneous SIS literature which suggests that a paradigm shift may be necessary to address the increased turbulence, uncertainty and dynamism in the emerging competitive landscape, we find that the SIS research domain has the requisite adaptive capacity to evolve gracefully to address the challenges of the emerging networked competitive landscape. Drawing on complexity science and network theory we identify four priorities for the development of the domain for the future: conceptualisation of the SIS Domain as a CAS for the co-evolution of Physical and Social Technologies; the adoption of the network paradigm; access to a science of networks; and adoption of Complexity Science as an articulation device within SIS and across disciplines.  相似文献   

13.
Abstract— Some display devices that were tried unsuccessfully in the past are reviewed briefly. Then the display devices that are in use at present are described and their advantages and disadvantages discussed. Properties where improvements are needed include greater consistency between pictures displayed from the same signals on different devices, greater color gamut, less impairment by ambient illumination, and better resolution. Finally, consideration is given to some of the ways in which these needs may be met.  相似文献   

14.
The Elispot technique has gained much attention over the past few years. Its outstanding sensitivity and general ease of performance has made it one of the most attractive assay candidates for immunomonitoring purposes, including vaccine development and vaccine trials in various phases, diagnostics, and basic research. The demands of the market call for a simplified and automated technique in order to enhance areas of use. This paper describes past and present developments addressing the automation and standardization demands for the Elispot and indirectly connected techniques.  相似文献   

15.
Drawing upon researches in marketing and psychology, the present investigation examines empirically the intermediate psychological process that would explain how and why forced use affects satisfaction and behavioral intentions with self-service technologies. A non-internet self-service technology setting serviced as the study context. This study tested the research model and relevant hypotheses with survey responses collected from 290 users of self-service technology in China. Results indicate that technology anxiety and technology trust are the two intermediate psychological constructs through which forced use affects satisfaction and behavioral intentions with self-service technologies. This paper sheds some additional light on the relationship among forced use, technology anxiety, technology trust, customer satisfaction, and behavioral intentions in self-service technology setting.  相似文献   

16.
17.
This research examined relationships between children’s information technology (IT) use and their creativity. Four types of information technology were considered: computer use, Internet use, videogame playing and cell phone use. A multidimensional measure of creativity was developed based on  and  test of creative thinking. Participants were 491 12-year olds; 53% were female, 34% were African American and 66% were Caucasian American. Results indicated that videogame playing predicted of all measures of creativity. Regardless of gender or race, greater videogame playing was associated with greater creativity. Type of videogame (e.g., violent, interpersonal) was unrelated to videogame effects on creativity. Gender but not race differences were obtained in the amount and type of videogame playing, but not in creativity. Implications of the findings for future research to test the causal relationship between videogame playing and creativity and to identify mediator and moderator variables are discussed.  相似文献   

18.
This research addressed two fundamental questions regarding self-concept, self-esteem, gender, race and information technology use. First, is technology use related to dimensions of self-concept and/or to self-esteem? Second, are there gender and/or race differences in self-concept, self-esteem and technology use? Approximately 500 youth, average age 12 years old, one-third of whom were African American and the remaining two-thirds were Caucasian American, completed multidimensional measures of self-concept, the Rosenberg (1965) self-esteem scale and measures of frequency of Internet use, Internet use for communication (email and instant messaging), videogame playing and cell phone use. Findings indicated that technology use predicted dimensions of selfconcept and self-esteem, with videogame playing having a negative influence, and Internet use having a positive influence on self-concept dimensions. Gender differences were observed on several self-concept dimensions but contrary to expectations not on the social self-concept dimension. Only one race difference was observed and this was in behavioral self-concept. Implications of the benefits and liabilities of youth’s current and future technology use are discussed.  相似文献   

19.
This research represents a theoretical extension of the Technology Acceptance Model (TAM), which IS researchers have used to explain technologies’ perceived usefulness and individuals intention to use it. The authors developed a model, referred to as the Mobile Wireless Technology Acceptance Model (MWTAM), to test the relationship between theoretical constructs spanning technological influence processes (Perceived Ubiquity, and Perceived Reachability) and cognitive influence processes (Job Relevance, Perceived Usefulness, and Perceived Ease of Use) and their impact on Behavioral Intention. MWTAM is assessed using data collected from an online survey and analyzed using AMOS 5.0. Results provide evidence to support MWTAM as both the technological and cognitive influence processes accounted for 58.7% of the variance explained in an individual’s Behavioral Intention toward using mobile wireless technology. Additionally, the path coefficients between constructs ranged from 0.241 to 0.572 providing further evidence to support the theoretical extension of TAM.
Gary GarrisonEmail:
  相似文献   

20.
This study builds upon previous research by comparing and contrasting the decision to adopt wireless technologies with the decision to continue to use wireless technologies. In the context of web-enabled cell phones, we propose, test and compare the predictive ability of two value-based models using a multi-group analysis. The findings suggest that regardless of whether an individual was choosing to adopt or continue to use a web-enabled cell phone, perceived usefulness, enjoyment and perceived fee influenced perceived value. In turn, perceived value influenced the adoption or continued use decision. Technicality had a significant negative effect on perceived value in the context of continued use, but not for adoption. Our results also suggested a shift in the importance of benefits in the formation of perceived value; perceived usefulness played a greater role for adopters, while enjoyment played a better role for continued users. Lastly, our results indicated that uncertainty avoidance did not mediate the relationship between perceived value and intention in either the continued use or adoption contexts, while habit was significant in its mediation of the relationship between perceived value and continued use intention. Collectively, habit and perceived value explained 71% of the variation in continued use intention.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号