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81.
82.
Mary S Patil GV Kulkarni AV Kulkarni MJ Joshi SR Mehendale SS Giri AP 《Proteomics. Clinical applications》2012,6(1-2):79-90
The coevolution of genomics and proteomics has led to advancements in the field of diagnosis and molecular mechanisms of disease. Proteomics is now stepping into the field of obstetrics, where early diagnosis of pregnancy complication such as preeclampsia (PE) is imperative. PE is a multifactorial disease characterized by hypertension with proteinuria, which is a leading cause of maternal and neonatal morbidity and mortality occurring in 5-7% of pregnancies worldwide. This review discusses the probable molecular mechanisms that lead to PE and summarizes the proteomics research carried out in understanding the pathogenicity of PE, and for identifying the candidate biomarker for diagnosis of the disease. 相似文献
83.
Stevens S 《Food management》1990,25(11):116-9, 138
As Midwestern foodservice directors & dietitians recently discovered when an earthquake alert was sounded in their area, it's never too early to review & update emergency plans. Herein is a compendium of tips that can be used by any foodservice professional working in an area at risk of disaster, whether it be earthquake, tornado, hurricane, blackout or flood. 相似文献
84.
85.
本文比较了中子辐照。压缩变形和原生LEC砷化镓等三种不同来源样品的EPR“As_(Ga)”的Hamiltonian参数。并系统地研究了EPR“As_(Ga)”的浓度和低温光猝灭行为随退火温度的变化,从而进一步验证了EPR“As_(Ga)”的本性,即除孤立As_(Ga)反位原子外,还可能包括As_(Ga)的一些空位络合物。这些不同本性的EPR“As_(Ga)”缺陷及其它有关的缺陷在样品热处理过程中可能相互转化。按照物理化学中Le Chatlier原理,缺陷的原始浓度和晶体内部应变能似应是引起这些转化反应的重要因素。 相似文献
86.
87.
Lasserre S Hernando J Hill S Schümann F Anasagasti Pde M Jaoudé GA Markram H 《IEEE transactions on visualization and computer graphics》2012,18(2):214-227
We present a process to automatically generate three-dimensional mesh representations of the complex, arborized cell membrane surface of cortical neurons (the principal information processing cells of the brain) from nonuniform morphological measurements. Starting from manually sampled morphological points (3D points and diameters) from neurons in a brain slice preparation, we construct a polygonal mesh representation that realistically represents the continuous membrane surface, closely matching the original experimental data. A mapping between the original morphological points and the newly generated mesh enables simulations of electrophysiolgical activity to be visualized on this new membrane representation. We compare the new mesh representation with the state of the art and present a series of use cases and applications of this technique to visualize simulations of single neurons and networks of multiple neurons. 相似文献
88.
Zhang Y Wang H Wang S Tong Y Zhou K 《IEEE transactions on visualization and computer graphics》2012,18(8):1281-1289
A water drop behaves differently from a large water body because of its strong viscosity and surface tension under the small scale. Surface tension causes the motion of a water drop to be largely determined by its boundary surface. Meanwhile, viscosity makes the interior of a water drop less relevant to its motion, as the smooth velocity field can be well approximated by an interpolation of the velocity on the boundary. Consequently, we propose a fast deformable surface model to realistically animate water drops and their flowing behaviors on solid surfaces. Our system efficiently simulates water drop motions in a Lagrangian fashion, by reducing 3D fluid dynamics over the whole liquid volume to a deformable surface model. In each time step, the model uses an implicit mean curvature flow operator to produce surface tension effects, a contact angle operator to change droplet shapes on solid surfaces, and a set of mesh connectivity updates to handle topological changes and improve mesh quality over time. Our numerical experiments demonstrate a variety of physically plausible water drop phenomena at a real-time rate, including capillary waves when water drops collide, pinch-off of water jets, and droplets flowing over solid materials. The whole system performs orders-of-magnitude faster than existing simulation approaches that generate comparable water drop effects. 相似文献
89.
Xu Y Xu D Lin S Han TX Cao X Li X 《IEEE transactions on systems, man, and cybernetics. Part B, Cybernetics》2012,42(3):729-739
In this paper, we study the problem of detecting sudden pedestrian crossings to assist drivers in avoiding accidents. This application has two major requirements: to detect crossing pedestrians as early as possible just as they enter the view of the car-mounted camera and to maintain a false alarm rate as low as possible for practical purposes. Although many current sliding-window-based approaches using various features and classification algorithms have been proposed for image-/video-based pedestrian detection, their performance in terms of accuracy and processing speed falls far short of practical application requirements. To address this problem, we propose a three-level coarse-to-fine video-based framework that detects partially visible pedestrians just as they enter the camera view, with low false alarm rate and high speed. The framework is tested on a new collection of high-resolution videos captured from a moving vehicle and yields a performance better than that of state-of-the-art pedestrian detection while running at a frame rate of 55 fps. 相似文献
90.
We introduce a novel method for synthesizing dance motions that follow the emotions and contents of a piece of music. Our method employs a learning-based approach to model the music to motion mapping relationship embodied in example dance motions along with those motions' accompanying background music. A key step in our method is to train a music to motion matching quality rating function through learning the music to motion mapping relationship exhibited in synchronized music and dance motion data, which were captured from professional human dance performance. To generate an optimal sequence of dance motion segments to match with a piece of music, we introduce a constraint-based dynamic programming procedure. This procedure considers both music to motion matching quality and visual smoothness of a resultant dance motion sequence. We also introduce a two-way evaluation strategy, coupled with a GPU-based implementation, through which we can execute the dynamic programming process in parallel, resulting in significant speedup. To evaluate the effectiveness of our method, we quantitatively compare the dance motions synthesized by our method with motion synthesis results by several peer methods using the motions captured from professional human dancers' performance as the gold standard. We also conducted several medium-scale user studies to explore how perceptually our dance motion synthesis method can outperform existing methods in synthesizing dance motions to match with a piece of music. These user studies produced very positive results on our music-driven dance motion synthesis experiments for several Asian dance genres, confirming the advantages of our method. 相似文献