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31.
Gambling versus Designing: Organizing for the Design of the Probability Space in the Energy Sector 下载免费PDF全文
Sophie Hooge Olga Kokshagina Pascal Le Masson Kevin Levillain Benoit Weil Vincent Fabreguettes Nathalie Popiolek 《Creativity & Innovation Management》2016,25(4):464-483
The objective of this paper is to elucidate an organizational process for the design of generic technologies (GTs). While recognizing the success of GTs, the literature on innovation management generally describes their design according to evolutionary strategies featuring multiple and uncertain trials, resulting in the discovery of common features among multiple applications. This random walk depends on multiple market and technological uncertainties that are considered exogenous: as smart as he can be, the ‘gambler’ must play in a given probability space. However, what happens when the innovator is not a gambler but a designer, i.e., when the actor is able to establish new links between previously independent emerging markets and technologies? Formally speaking, the actor designs a new probability space. Building on a case study of two technological development programmes at the French Center for Atomic Energy, we present cases of GTs that correspond to this logic of designing the probability space, i.e. the logic of intentionally designing common features that bridge the gap between a priori heterogeneous applications and technologies. This study provides another example showing that the usual trial‐and‐learning strategy is not the only strategy to design GTs and that these technologies can be designed by intentionally building new interdependences between markets and technologies. Our main result is that building these interdependences requires organizational patterns that correspond to a ‘design of exploration’ phase in which multiple technology suppliers and application providers are involved in designing both the probability space itself and the instruments to explore and benefit from this new space. 相似文献
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An important question for the upcoming Semantic Web is how to best combine open world ontology languages, such as the OWL-based ones, with closed world rule-based languages. One of the most mature proposals for this combination is known as hybrid MKNF knowledge bases (Motik and Rosati, 2010 [52]), and it is based on an adaptation of the Stable Model Semantics to knowledge bases consisting of ontology axioms and rules. In this paper we propose a well-founded semantics for nondisjunctive hybrid MKNF knowledge bases that promises to provide better efficiency of reasoning, and that is compatible with both the OWL-based semantics and the traditional Well-Founded Semantics for logic programs. Moreover, our proposal allows for the detection of inconsistencies, possibly occurring in tightly integrated ontology axioms and rules, with only little additional effort. We also identify tractable fragments of the resulting language. 相似文献
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Olivier Kerbrat Pascal Mognol Jean-Yves HascoëtAuthor vitae 《Computers in Industry》2011,62(7):684-692
Design for manufacturing (DFM) approaches aim to integrate manufacturability aspects during the design stage. Most of DFM approaches usually consider only one manufacturing process, but product competitiveness may be improved by designing hybrid modular products, in which products are seen as 3-D puzzles with modules realized individually by the best manufacturing process and further gathered. A new DFM system is created in order to give quantitative information during the product design stage of which modules will benefit in being machined and which ones will advantageously be realized by an additive process (such as Selective Laser Sintering or laser deposition). A methodology for a manufacturability evaluation in case of a subtractive or an additive manufacturing process is developed and implemented in a CAD software. Tests are carried out on industrial products from automotive industry. 相似文献
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Because of the distortions produced by the insertion of a mirror, catadioptric images cannot be processed similarly to classical perspective images. Now, although the equivalence between such images and spherical images is well known, the use of spherical harmonic analysis often leads to image processing methods which are more difficult to implement. In this paper, we propose to define catadioptric image processing from the geodesic metric on the unitary sphere. We show that this definition allows to adapt very simply classical image processing methods. We focus more particularly on image gradient estimation, interest point detection, and matching. More generally, the proposed approach extends traditional image processing techniques based on Euclidean metric to central catadioptric images. We show in this paper the efficiency of the approach through different experimental results and quantitative evaluations. 相似文献
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Engineer Bainomugisha Jorge Vallejos Elisa Gonzalez Boix Pascal Costanza Theo D'Hondt Wolfgang De Meuter 《Software》2012,42(3):331-356
The iPhone SDK provides a powerful platform for the development of applications that make use of iPhone capabilities, such as sensors, GPS, Wi‐Fi, or Bluetooth connectivity. We observe that so far the development of iPhone applications has mostly been restricted to using Objective‐C. However, developing applications in plain Objective‐C on the iPhone OS suffers from limitations, such as the need for explicit memory management and lack of syntactic extension mechanism. Moreover, when developing distributed applications in Objective‐C, programmers have to manually deal with distribution concerns, such as service discovery, remote communication, and failure handling. In this paper, we discuss our experience in porting the Scheme programming language to the iPhone OS and how it can be used together with Objective‐C to develop iPhone applications. To support the interaction between Scheme programs and the underlying iPhone APIs, we have implemented a language symbiosis layer that enables programmers to access the iPhone SDK libraries from Scheme. In addition, we have designed high‐level distribution constructs to ease the development of distributed iPhone applications in an event‐driven style. We validate and discuss these constructs with a series of examples, including an iPod controller, a maps application, and a distributed multiplayer Scrabble‐like game. We discuss the lessons learned from this experience for other programming language ports to mobile platforms. Copyright © 2011 John Wiley & Sons, Ltd. 相似文献
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Jean‐Eudes Marvie Cyprien Buron Pascal Gautron Patrice Hirtzlin Gaël Sourimant 《Computer Graphics Forum》2012,31(7):2087-2095
GPU Shape Grammars provide a solution for interactive procedural generation, tuning and visualization of massive environment elements for both video games and production rendering. Our technique generates detailed models without explicit geometry storage. To this end we reformulate the grammar expansion for generation of detailed models at the tesselation control and geometry shader stages. Using the geometry generation capabilities of modern graphics hardware, our technique generated massive, highly detailed models. GPU Shape Grammars integrate within a scalable framework by introducing automatic generation of levels of detail at reduced cost. We apply our solution for interactive generation and rendering of scenes containing thousands of buildings and trees. 相似文献
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Adnane Hamiaz Rudy Klein Xavier Ferrieres Olivier Pascal Jean-Pierre Boeuf Jean-Rene Poirier 《Computer Physics Communications》2012,183(8):1634-1640
The modelling of plasma formation during microwave breakdown is a difficult task because of the strong non-linear coupling between Maxwell?s equations and plasma equations, and of the large plasma density gradients that form during breakdown. An original Finite Volume Time Domain (FVTD) method has been developed to solve Maxwell?s equations coupled with a simplified fluid plasma model and is described in this paper. This method is illustrated with the study of the shielding of a metallic aperture by the plasma generated by an incident high power electromagnetic wave. Typical results obtained with the FVTD method for this shielding problem are shown. 相似文献