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101.
All‐solution processed, high‐performance wearable strain sensors are demonstrated using heterostructure nanocrystal (NC) solids. By incorporating insulating artificial atoms of CdSe quantum dot NCs into metallic artificial atoms of Au NC thin film matrix, metal–insulator heterostructures are designed. This hybrid structure results in a shift close to the percolation threshold, modifying the charge transport mechanism and enhancing sensitivity in accordance with the site percolation theory. The number of electrical pathways is also manipulated by creating nanocracks to further increase its sensitivity, inspired from the bond percolation theory. The combination of the two strategies achieves gauge factor up to 5045, the highest sensitivity recorded among NC‐based strain gauges. These strain sensors show high reliability, durability, frequency stability, and negligible hysteresis. The fundamental charge transport behavior of these NC solids is investigated and the combined site and bond percolation theory is developed to illuminate the origin of their enhanced sensitivity. Finally, all NC‐based and solution‐processed strain gauge sensor arrays are fabricated, which effectively measure the motion of each finger joint, the pulse of heart rate, and the movement of vocal cords of human. This work provides a pathway for designing low‐cost and high‐performance electronic skin or wearable devices.  相似文献   
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Rapid growth of the volume of interactive questions available to the students of modern E‐Learning courses placed the problem of personalized guidance on the agenda of E‐Learning researchers. Without proper guidance, students frequently select too simple or too complicated problems and ended either bored or discouraged. This paper explores a specific personalized guidance technology known as adaptive navigation support. We developed JavaGuide, a system, which guides students to appropriate questions in a Java programming course, and investigated the effect of personalized guidance a three‐semester long classroom study. The results of this study confirm the educational and motivational effects of adaptive navigation support.  相似文献   
106.
The Lucas–Kanade tracker (LKT) is a commonly used method to track target objects over 2D images. The key principle behind the object tracking of an LKT is to warp the object appearance so as to minimize the difference between the warped object’s appearance and a pre-stored template. Accordingly, the 2D pose of the tracked object in terms of translation, rotation, and scaling can be recovered from the warping. To extend the LKT for 3D pose estimation, a model-based 3D LKT assumes a 3D geometric model for the target object in the 3D space and tries to infer the 3D object motion by minimizing the difference between the projected 2D image of the 3D object and the pre-stored 2D image template. In this paper, we propose an extended model-based 3D LKT for estimating 3D head poses by tracking human heads on video sequences. In contrast to the original model-based 3D LKT, which uses a template with each pixel represented by a single intensity value, the proposed model-based 3D LKT exploits an adaptive template with each template pixel modeled by a continuously updated Gaussian distribution during head tracking. This probabilistic template modeling improves the tracker’s ability to handle temporal fluctuation of pixels caused by continuous environmental changes such as varying illumination and dynamic backgrounds. Due to the new probabilistic template modeling, we reformulate the head pose estimation as a maximum likelihood estimation problem, rather than the original difference minimization procedure. Based on the new formulation, an algorithm to estimate the best head pose is derived. The experimental results show that the proposed extended model-based 3D LKT achieves higher accuracy and reliability than the conventional one does. Particularly, the proposed LKT is very effective in handling varying illumination, which cannot be well handled in the original LKT.  相似文献   
107.
The agriculture sector still lacks the tools and models to enhance the utilization of different resources. This paper addresses the vineyard harvesting problem in developing countries, with the objective of optimizing the wine quality and minimizing the operational costs. Heuristics were introduced to better assign the harvesting days to the different grape blocks that exist in the vineyard's field. The quality of the grapes was a key target as it can transform production from a pinnacle wine to a bulk one. We solved several numerical examples for verification and demonstrative purposes and found that our proposed approach finds solutions that significantly reduce the harvesting costs in the vineyard and considerably outperform Branch and Bound algorithm especially for large problems.  相似文献   
108.
Personal connections, also called guanxi in Chinese culture, are embedded within a network of interdependent social exchanges, providing access to resources, information and supports, therefore facilitating performance. Building guanxi networks means building social networks. Project teams are commonly used as fundamental units in organizations, partly in order to generate more creative ideas, and so this paper evaluates how project teams use their guanxi networks within and outside of their teams and across boundaries to stimulate their creative performance. Fifty‐four product development project teams with 293 members from high‐tech Taiwanese firms participated in this study. Findings suggested that, in a guanxi culture such as Taiwan's, in order to facilitate a project team's creative performance, the most important task is to develop a more cohesive social unit before the team extends its external networks, since Chinese culture regards people first as members of groups, and secondly as individuals.  相似文献   
109.
Barycentric coordinates are very popular for interpolating data values on polyhedral domains. It has been recently shown that expressing them as complex functions has various advantages when interpolating two‐dimensional data in the plane, and in particular for holomorphic maps. We extend and generalize these results by investigating the complex representation of real‐valued barycentric coordinates, when applied to planar domains. We show how the construction for generating real‐valued barycentric coordinates from a given weight function can be applied to generating complex‐valued coordinates, thus deriving complex expressions for the classical barycentric coordinates: Wachspress, mean value, and discrete harmonic. Furthermore, we show that a complex barycentric map admits the intuitive interpretation as a complex‐weighted combination of edge‐to‐edge similarity transformations, allowing the design of “home‐made” barycentric maps with desirable properties. Thus, using the tools of complex analysis, we provide a methodology for analyzing existing barycentric mappings, as well as designing new ones.  相似文献   
110.
Skeletons are powerful geometric abstractions that provide useful representations for a number of geometric operations. The straight skeleton has a lower combinatorial complexity compared with the medial axis. Moreover, while the medial axis of a polyhedron is composed of quadric surfaces the straight skeleton just consist of planar faces. Although there exist several methods to compute the straight skeleton of a polygon, the straight skeleton of polyhedra has been paid much less attention. We require to compute the skeleton of very large datasets storing orthogonal polyhedra. Furthermore, we need to treat geometric degeneracies that usually arise when dealing with orthogonal polyhedra. We present a new approach so as to robustly compute the straight skeleton of orthogonal polyhedra. We follow a geometric technique that works directly with the boundary of an orthogonal polyhedron. Our approach is output sensitive with respect to the number of vertices of the skeleton and solves geometric degeneracies. Unlike the existing straight skeleton algorithms that shrink the object boundary to obtain the skeleton, our algorithm relies on the plane sweep paradigm. The resulting skeleton is only composed of axis‐aligned and 45° rotated planar faces and edges.  相似文献   
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