首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   3971篇
  免费   79篇
电工技术   60篇
综合类   23篇
化学工业   769篇
金属工艺   70篇
机械仪表   87篇
建筑科学   159篇
矿业工程   6篇
能源动力   58篇
轻工业   566篇
水利工程   42篇
石油天然气   2篇
无线电   345篇
一般工业技术   691篇
冶金工业   754篇
原子能技术   33篇
自动化技术   385篇
  2022年   35篇
  2021年   58篇
  2020年   36篇
  2019年   34篇
  2018年   42篇
  2016年   57篇
  2015年   49篇
  2014年   63篇
  2013年   108篇
  2012年   104篇
  2011年   156篇
  2010年   115篇
  2009年   118篇
  2008年   139篇
  2007年   133篇
  2006年   124篇
  2005年   117篇
  2004年   117篇
  2003年   86篇
  2002年   85篇
  2001年   74篇
  2000年   88篇
  1999年   86篇
  1998年   232篇
  1997年   151篇
  1996年   120篇
  1995年   103篇
  1994年   74篇
  1993年   76篇
  1992年   47篇
  1991年   35篇
  1990年   50篇
  1989年   40篇
  1988年   36篇
  1987年   46篇
  1986年   59篇
  1985年   56篇
  1984年   58篇
  1983年   33篇
  1981年   39篇
  1980年   44篇
  1979年   35篇
  1978年   43篇
  1977年   53篇
  1976年   72篇
  1975年   29篇
  1974年   47篇
  1973年   29篇
  1971年   30篇
  1967年   32篇
排序方式: 共有4050条查询结果,搜索用时 15 毫秒
81.
Superficial leiomyosarcomas are rare tumours. The lesions confined to the dermis, contrary to those involving the subcutis, have been reported to carry a favourable prognosis. A retrospective study of 41 consecutive cases of surgically treated intradermal and subcutaneous leiomyosarcomas was undertaken in order to determine the prognostic factors that may influence the survival of these patients. Seven tumours were predominantly intradermal and 34 involved the subcutaneous tissue. Fifty-four percent of the tumours were located in the lower extremities. All cases stained positively for smooth muscle antigen and 66% for desmin. The tumours were classified with regard to tumour grade I (low grade, 3%), II (intermediate, 12%), IIIA (high grade, 46%) and IIIB (high grade, 39%). In all patients, follow-up information was available. Mean follow-up time was 5 years. The patients with intradermal tumours were all alive without signs of recurrence, whereas 14 of those with leiomyosarcomas involving the subcutis have died with pulmonary metastases. Our study confirms that "pure" intradermal leiomyosarcomas independent of tumour grade behave in a benign fashion, probably due to small tumour size. Tumour size > or = 5 cm, deep localization with fascia involvement, and high malignancy grade (IIIB) were found to deteriorate survival based on a univariate analysis. However, in a multivariate analysis only tumour size was found to be an independent prognostic factor.  相似文献   
82.
Design science research is an essential part of IS research since the field should not only try to understand how the world is, but also how to change it. We argue that the aim of IS design science research should be to develop practical knowledge not only for the design of novel information technology (IT), but also for IS governance and management. Whereas at least some methodological support exists for researchers engaged in IT-centric design science research, limited support is available for researchers who want to develop design knowledge and theory for IS governance and management. To overcome this shortcoming, we suggest a socio-technical IS design science research approach. The approach has four main activities: (1) identifying problem situations and desired outcomes, (2) reviewing extant theories, knowledge and data, (3) proposing/refining design theory and knowledge, and (4) testing design theory and knowledge. The applicability and usefulness of the proposed approach is shown by means of a design science research project concerning IS integration management in the context of mergers and acquisitions.  相似文献   
83.
In numerous modern stream ciphers, the internal state consists of a large array of pseudo-random words, while the output key-stream is a relatively simple function of the state. It has been heuristically shown in several situations [3], [8], [9], [10], [11] and [14] that this structure may lead to distinguishing attacks on the cipher. In this note we present a more rigorous treatment of this structural attack. First, we present a rigorous proof of the main probabilistic claim behind it in the basic cases. We then apply it concretely to the cipher sn3 [12], and demonstrate that the heuristic assumptions of the attack are remarkably precise in more complicated cases.  相似文献   
84.
85.
We present a computational approach to high-order matching of data sets in IR(d). Those are matchings based on data affinity measures that score the matching of more than two pairs of points at a time. High-order affinities are represented by tensors and the matching is then given by a rank-one approximation of the affinity tensor and a corresponding discretization. Our approach is rigorously justified by extending Zass and Shashua's hypergraph matching to high-order spectral matching. This paves the way for a computationally efficient dual-marginalization spectral matching scheme. We also show that, based on the spectral properties of random matrices, affinity tensors can be randomly sparsified while retaining the matching accuracy. Our contributions are experimentally validated by applying them to synthetic as well as real data sets.  相似文献   
86.
Stream surfaces are an intuitive approach to represent 3D vector fields. In many cases, however, they are challenging objects to visualize and to understand, due to a high degree of self-occlusion. Despite the need for adequate rendering methods, little work has been done so far in this important research area. In this paper, we present an illustrative rendering strategy for stream surfaces. In our approach, we apply various rendering techniques, which are inspired by the traditional flow illustrations drawn by Dallmann and Abraham \& Shaw in the early 1980s. Among these techniques are contour lines and halftoning to show the overall surface shape. Flow direction as well as singularities on the stream surface are depicted by illustrative surface streamlines. ;To go beyond reproducing static text book images, we provide several interaction features, such as movable cuts and slabs allowing an interactive exploration of the flow and insights into subjacent structures, e.g., the inner windings of vortex breakdown bubbles. These methods take only the parameterized stream surface as input, require no further preprocessing, and can be freely combined by the user. We explain the design, GPU-implementation, and combination of the different illustrative rendering and interaction methods and demonstrate the potential of our approach by applying it to stream surfaces from various flow simulations. ;  相似文献   
87.
88.
89.
We study the problems to find a maximum packing of shortest edge-disjoint cycles in a graph of given girth g (g-ESCP) and its vertex-disjoint analogue g-VSCP. In the case g=3, Caprara and Rizzi (2001) have shown that g-ESCP can be solved in polynomial time for graphs with maximum degree 4, but is APX-hard for graphs with maximum degree 5, while g-VSCP can be solved in polynomial time for graphs with maximum degree 3, but is APX-hard for graphs with maximum degree 4. For g∈{4,5}, we show that both problems allow polynomial time algorithms for instances with maximum degree 3, but are APX-hard for instances with maximum degree 4. For each g?6, both problems are APX-hard already for graphs with maximum degree 3.  相似文献   
90.
Storing textures on orthogonal tensor product lattices is predominant in computer graphics, although it is known that their sampling efficiency is not optimal. In two dimensions, the hexagonal lattice provides the maximum sampling efficiency. However, handling these lattices is difficult, because they are not able to tile an arbitrary rectangular region and have an irrational basis. By storing textures on rank‐1 lattices, we resolve both problems: Rank‐1 lattices can closely approximate hexagonal lattices, while all coordinates of the lattice points remain integer. At identical memory footprint texture quality is improved as compared to traditional orthogonal tensor product lattices due to the higher sampling efficiency. We introduce the basic theory of rank‐1 lattice textures and present an algorithmic framework which easily can be integrated into existing off‐line and real‐time rendering systems.  相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号