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851.
Local Strain Measurement within Tendon 总被引:2,自引:0,他引:2
Abstract: Tendon is a dense connective tissue, responsible for transmitting the forces generated by muscles to the skeleton. It is composed of a hierarchical arrangement of crimped collagen fibres, interspersed with proteoglycan matrix and cells, known as tenocytes. During physiological loading, tendons are subjected to strains in the region of 5–6%, which result in the straightening and realignment of the collagen fibres, generating variable local strain fields within the tendon. This study demonstrates a technique for analysing local strains within viable tendon explants, during both loading and unloading of the tissue. Samples were strained in a custom-designed rig, allowing real-time visualisation of cell nuclei, used as local discrete markers, on a confocal microscope. Results indicated that local strains within the fascicle are smaller than the applied strains, never exceeding 1.2%, even at 8% gross applied strain. By contrast, the sliding of adjacent collagen units was recorded at each strain increment in this study, reaching a mean maximum of 3.9% of the applied displacement. Loading–unloading studies indicated that sliding behaviour is reversible up to strains of 5%, and provides the major extension mechanism within the rat-tail tendon. This technique can be extended to further analyse shearing behaviour within the matrix. 相似文献
852.
The theoretical-and-experimental investigation has been performed on the stability of smooth cylindrical shells of steel with a single local dent. All the shells manufactured using the same process were tested with the fulfillment of identical conditions for observations and measurements. Theoretical calculations were carried out by the mesh method with the use of the nonlinear theory of shells. A comparison of the experimental and theoretical values of the critical loads has been made. The theoretical-and-experimental approach proposed enables one to evaluate the quality of shells by studying local dents and other specific imperfections. 相似文献
853.
Stepanov G. V. Kharchenko V. V. Babutskii A. I. Romanov S. V. Feofentov N. A. Kravchenko I. V. 《Strength of Materials》2004,36(3):321-326
The procedure for calculating the life of header – steam generator connector weld joints is proposed. It allows for running out the material plasticity reserve upon static cyclic elastoplastic loading as well as operating conditions, local stress concentrations, and residual stresses after welding. 相似文献
854.
Modern methods of determining fracture resistance are analyzed. The necessity of developing a crucially new method based on edge chipping of a brittle material is shown. The results of experimental studies are presented. The applicability of the method to the comparative fracture resistance evaluation of ceramics is substantiated. 相似文献
855.
Thin hard coatings fracture propagation during the impact test 总被引:2,自引:0,他引:2
One of the most significant applications of the impact test is to investigate thin hard coatings fatigue properties. Herein the test conditions and duration up to the film damage initiation, are considered in order to determine the critical stresses associated with the coating fatigue strength. Moreover, the subsequent film damage propagation is a significant mechanism as well, since it refers to the ability of the coating to withstand loads after its fatigue damage initiation. In order to describe the film fracture propagation the failed area ratio was introduced and an algorithm to determine this magnitude developed, based on the analysis of imprint scanning electron microscopy graphs. The application of the coating failed area ratio will be demonstrated in various impact test film cases, also with superficial thin layers. The top layers do not affect, in general, the failure initiation of the basic coating. However, according to the obtained results, the superficial films influence the basic coating failure propagation rate during the impact test. 相似文献
856.
857.
Colour is the most widely used attribute in image retrieval and object recognition. A technique known as histogram intersection has been widely studied and is considered to be effective for color‐image indexing. The key issue of this algorithm is the selection of an appropriate color space and optimal quantization of the selected color space. The goal of this article is to measure the model performance in predicting human judgment in similarity measurement for various images, to explore the capability of the model with a wide set of color spaces, and to find the optimal quantization of the selected color spaces. Six color spaces and twelve quantization levels are involved in evaluating the performance of histogram intersection. The categorical judgment and rank order experiments were conducted to measure image similarity. The CIELAB color space was found to perform at least as good as or better than the other color spaces tested, and the ability to predict image similarity increased with the number of bins used in the histograms, for up to 512 bins (8 per channel). With more than 512 bins, further improvement was negligible for the image datasets used in this study. © 2005 Wiley Periodicals, Inc. Col Res Appl, 30, 265–274, 2005; Published online in Wiley InterScience (www.interscience.wiley.com). DOI 10.1002/col.20122 相似文献
858.
Visualizing multivariate functions, data, and distributions 总被引:1,自引:0,他引:1
859.
The use of a sequential linear complementarity problem (SLCP) algorithm for finding a global minimum of bilinear programming problem (BLP) or a concave quadratic program (CQP) is examined. The algorithm consists of solving a sequence of linear complementarity problems (LCP). A branch-and-bound method is also considered in this study. This algorithm is based on the reformulation of a BLP into an LCP with a linear function to minimize. Computational experience with small and medium scale BLPs and CQPs indicates that the SLCP algorithm is quite efficient in finding a global minimum (or at least a solution that is quite near the optimum), but it is, in general, unable to establish that such a solution has been found. An algorithm to find a lower-bound for the BLP can overcome this drawback in some cases. Furthermore the SLCP algorithm is shown to be robust and compares favorably with the branch-and-bound method and another alternative technique. 相似文献
860.
Cinematic primitives for multimedia 总被引:5,自引:0,他引:5
The development of robust frameworks in interactive multimedia for representing story elements to the machine so that they can be retrieved in multiple contexts is addressed. Interactive multimedia is discussed as a user-directed form of storytelling, and the nature of cinematic storytelling is examined. It is proposed that content can be represented in layers. This model for layered information will allow programs to take advantage of the relation between cinematic sequences and the world they represent. The collection of content by the camera and microphone is considered in this context. The use of the methodology to build meaningful, context-rich sequences is discussed 相似文献