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21.
Human facial gestures often exhibit such natural stochastic variations as how often the eyes blink, how often the eyebrows and the nose twitch, and how the head moves while speaking. The stochastic movements of facial features are key ingredients for generating convincing facial expressions. Although such small variations have been simulated using noise functions in many graphics applications, modulating noise functions to match natural variations induced from the affective states and the personality of characters is difficult and not intuitive. We present a technique for generating subtle expressive facial gestures (facial expressions and head motion) semi‐automatically from motion capture data. Our approach is based on Markov random fields that are simulated in two levels. In the lower level, the coordinated movements of facial features are captured, parameterized, and transferred to synthetic faces using basis shapes. The upper level represents independent stochastic behavior of facial features. The experimental results show that our system generates expressive facial gestures synchronized with input speech. 相似文献
22.
Florian Matthes 《Informatik-Spektrum》2008,31(6):527-536
Zusammenfassung Anwendungslandschaften in Unternehmen sind langlebige hoch-komplexe Strukturen bestehend aus hunderten bis tausenden von miteinander
vernetzten betrieblichen Informationssystemen, die von Personen mit sehr unterschiedlichen Interessen und Erfahrungshintergrund
konzipiert, erstellt, modifiziert, betrieben, genutzt und finanziert werden. Die Softwarekartographie zielt darauf ab, die
Kommunikation zwischen diesen Personen durch zielgruppenspezifische verst?ndliche graphische Visualisierungen zu unterstützen,
die Gesch?fts- und Informatik-Aspekte gleicherma?en berücksichtigen, und die speziell für langfristige und strategische Management-Betrachtungen
geeignet sind.
In diesem Beitrag fassen wir zun?chst die in der betrieblichen Praxis wohlbekannten Probleme beim Management von Anwendungslandschaften
zusammen und diagnostizieren erhebliche Kommunikationsdefizite. Da Anwendungslandschaften als Systeme von Systemen mit Menschen
als integrale Systembestandteile zu verstehen sind, werden Karten als attraktiver L?sungsansatz identifiziert und die wesentlichen
Konzepte der Softwarekartographie anhand von Beispielen vorgestellt. Dabei werden Querbezüge zu anderen Fachgebieten der Informatik
und Wirtschaftsinformatik hergestellt, und die bisherige Nutzung der Forschungsergebnisse in der Praxis gezeigt. 相似文献
23.
Carlos Fernandes Agostinho C. Rosa 《Soft Computing - A Fusion of Foundations, Methodologies and Applications》2008,12(10):955-979
Mate selection plays a crucial role in both natural and artificial systems. While traditional Evolutionary Algorithms (EA)
usually engage in random mating strategies, that is, mating chance is independent of genotypic or phenotypic distance between
individuals, in natural systems non-random mating is common, which means that somehow this mechanism has been favored during
the evolutionary process. In non-random mating, the individuals mate according to their parenthood or likeness. Previous studies
indicate that negative assortative mating (AM)—also known as dissortative mating—, which is a specific type of non-random mating, may improve EAs performance by maintaining the genetic diversity of the
population at a higher level during the search process. In this paper we present the Variable Dissortative Mating Genetic Algorithm (VDMGA). The algorithm holds a mechanism that varies the GA’s mating restrictions during the run by means of simple rule
based on the number of chromosomes created in each generation and indirectly influenced by the genetic diversity of the population.
We compare VDMGA not only with traditional Genetic Algorithms (GA) but also with two preceding non-random mating EAs: the
CHC algorithm and the negative Assortative Mating Genetic Algorithm (nAMGA). We intend to study the effects of the different methods in the performance of GAs and verify the reliability of
the proposed algorithm when facing an heterogeneous set of landscapes. In addition, we include the positive Assortative Mating Genetic Algorithm (pAMGA) in the experiments in order test both negative and positive AM mechanisms, and try to understand if and when negative
AM (or DM) speeds up the search process or enables the GAs to escape local optima traps. For these purposes, an extensive
set of optimization test problems was chosen to cover a variety of search landscapes with different characteristics. Our results
confirm that negative AM is effective in leading EAs out of local optima traps, and show that the proposed VDMGA is at least
as efficient as nAMGA when applied to the range of our problems, being more efficient in very hard functions were traditional
GAs usually fail to escape local optima. Also, scalability tests have been made that show VDMGA ability to decrease optimal
population size, thus reducing the amount of evaluations needed to attain global optima. We like to stress that only two parameters
need to be hand-tuned in VDMGA, thus reducing the tuning effort present in traditional GAs and nAMGA. 相似文献
24.
25.
Somsak Vanit-Anunchai Jonathan Billington Guy Edward Gallasch 《International Journal on Software Tools for Technology Transfer (STTT)》2008,10(1):29-56
State space explosion is a key problem in the analysis of finite state systems. The sweep-line method is a state exploration
method which uses a notion of progress to allow states to be deleted from memory when they are no longer required. This reduces
the peak number of states that need to be stored, while still exploring the full state space. The technique shows promise
but has never achieved reductions greater than about a factor of 10 in the number of states stored in memory for industrially
relevant examples. This paper discusses sweep-line analysis of the connection management procedures of a new Internet standard,
the Datagram Congestion Control Protocol (DCCP). As the intuitive approaches to sweep-line analysis are not effective, we
introduce new variables to track progress. This creates further state explosion. However, when used with the sweep-line, the
peak number of states is reduced by over two orders of magnitude compared with the original. Importantly, this allows DCCP
to be analysed for larger parameter values.
Somsak Vanit-Anunchai was partially supported by an Australian Research Council Discovery Grant (DP0559927) and Suranaree
University of Technology.
Guy Edward Gallasch was supported by an Australian Research Council Discovery Grant (DP0559927). 相似文献
26.
Takeshi Shiofuku Norihiro Abe Yoshihiro Tabuchi Hirokazu Taki Shoujie He 《Artificial Life and Robotics》2008,13(1):290-293
This paper presents an approach of measuring in real-time the vector of finger that is pointing to an object. DSP is used
in the operation processing unit in order to do the real-time processing. The steps include the extraction of flesh-colored
regions from an image, the labeling of the flesh-colored regions, and the detection of two characteristic positions on the
finger so that the direction that the finger is pointing at will be calculated. The entire process takes about 29 msec, which
makes it possible to have the frame rate of 34 fps. With this frame rate, this measurement approach is considered real-time
and promising to be merged into other application systems.
This work was presented in part at the 13th International Symposium on Artificial Life and Robotics, Oita, Japan, January
31–February 2, 2008 相似文献
27.
28.
Colour is the most widely used attribute in image retrieval and object recognition. A technique known as histogram intersection has been widely studied and is considered to be effective for color‐image indexing. The key issue of this algorithm is the selection of an appropriate color space and optimal quantization of the selected color space. The goal of this article is to measure the model performance in predicting human judgment in similarity measurement for various images, to explore the capability of the model with a wide set of color spaces, and to find the optimal quantization of the selected color spaces. Six color spaces and twelve quantization levels are involved in evaluating the performance of histogram intersection. The categorical judgment and rank order experiments were conducted to measure image similarity. The CIELAB color space was found to perform at least as good as or better than the other color spaces tested, and the ability to predict image similarity increased with the number of bins used in the histograms, for up to 512 bins (8 per channel). With more than 512 bins, further improvement was negligible for the image datasets used in this study. © 2005 Wiley Periodicals, Inc. Col Res Appl, 30, 265–274, 2005; Published online in Wiley InterScience (www.interscience.wiley.com). DOI 10.1002/col.20122 相似文献
29.
The biological decolorization of two industrial, spent textile reactive dyebaths was investigated using a suspended-growth, halophilic mixed culture fed with glucose. Dyebath I contained mainly Reactive Blue 19 (RB19), an anthraquinone dye, whereas dyebath II contained mainly Reactive Blue 21 (RB21), a phthalocyanine dye. Batch assays under anaerobic conditions with the two neutralized dyebaths resulted in 87 and 37% extent of decolorization for dyebaths I and II, respectively. The rate of glucose utilization and the extent of acetate production were impacted in the presence of each dyebath as compared to the control culture. However, dyebath decolorization occurred despite moderate culture inhibition. Reuse of a biologically renovated RB19-containing dyebath in the dyeing process resulted in reproducible but not identical cotton fabric shades as compared to a standard dyeing (i.e., control) using fresh water. This difference is attributed to a variable degree of RB19 aggregation during the dyeing process and is not related to the efficiency of the biodecolorization process. Further improvement of the redyeing efficiency will lead to the development of an in-plant, closed-loop decolorization system resulting in significant water conservation and minimization of textile pollutants such as salt and dyes. 相似文献
30.