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71.
Susanne Bødker 《Personal and Ubiquitous Computing》2016,20(4):533-544
Technology is often seen as seamless, or making (life/work) boundaries go away. Ubicomp designs for that and for seamlessness in general. However, there may be better ways of understanding boundaries, as to design technologies in the space of changing work/life boundaries, which is the topic of this special issue. This paper makes a theoretical argument to insist that boundaries are not fixed, neither can or should they be made away with technologically, through seamless technologies. Based on this argument, it discusses various presumed technology-mediated boundaries of work and home, life, etc., as they can be found in the Ubicomp, CSCW and HCI literature: The ways in which work and work technologies are stereotypically connected to effectiveness and hard labor, and non-work technologies to fun and enjoyment; the ways in which technologies move back and forth between mediating work activity and non-work; the role of place and time boundaries in relation to the ability to work any time, anywhere and the metaphors used to address these boundaries; and the perceived boundaries of private versus public, and the new boundaries created by technologies in and across our lives and work. Using an empirical case, the paper offers an alternative use of boundaries as resources to be activated and used in design. It suggests that we need to more carefully design technologies that provide seamfulness on these specific and dynamic boundaries. 相似文献
72.
Morten Nobel-Jørgensen Niels Aage Asger Nyman Christiansen Takeo Igarashi J. Andreas Bærentzen Ole Sigmund 《Structural and Multidisciplinary Optimization》2015,51(6):1385-1391
This educational paper describes the implementation aspects, user interface design considerations and workflow potential of the recently published TopOpt 3D App. The app solves the standard minimum compliance problem in 3D and allows the user to change design settings interactively at any point in time during the optimization. Apart from its educational nature, the app may point towards future ways of performing industrial design. Instead of the usual geometrize, then model and optimize approach, the geometry now automatically adapts to the varying boundary and loading conditions. The app is freely available for iOS at Apple’s App Store and at http://www.topopt.dtu.dk/TopOpt3D for Windows and OSX. 相似文献
73.
This paper presents a gradient based optimization method for large-scale topology and thickness optimization of fiber reinforced monolithic laminated composite structures including certain manufacturing constraints to attain industrial relevance. This facilitates application of predefined fiber mats and reduces the risk of failure such as delamination and matrix cracking problems. The method concerns simultaneous determination of the optimum thickness and fiber orientation throughout a laminated structure with fixed outer geometry. The laminate thickness may vary as an integer number of plies, and possible fiber orientations are limited to a finite set. The conceptual combinatorial problem is relaxed to a continuous problem and solved on basis of interpolation schemes with penalization through the so-called Discrete Material Optimization method, explicitly including manufacturing constraints as a large number of sparse linear constraints. The methodology is demonstrated on several numerical examples. 相似文献
74.
Interactive topology optimization on hand-held devices 总被引:1,自引:1,他引:0
Niels Aage Morten Nobel-Jørgensen Casper Schousboe Andreasen Ole Sigmund 《Structural and Multidisciplinary Optimization》2013,47(1):1-6
This paper presents an interactive topology optimization application designed for hand-held devices running iOS or Android. The TopOpt app solves the 2D minimum compliance problem with interactive control of load and support positions as well as volume fraction. Thus, it is possible to change the problem settings on the fly and watch the design evolve to a new optimum in real time. The use of an interactive app makes it extremely simple to learn and understand the influence of load-directions, support conditions and volume fraction. The topology optimization kernel is written in C# and the graphical user interface is developed using the game engine Unity3D. The underlying code is inspired by the publicly available 88 and 99 line Matlab codes for topology optimization but does not utilize any low-level linear algebra routines such as BLAS or LAPACK. The TopOpt App can be downloaded on iOS devices from the Apple App Store, at Google Play for the Android platform, and a web-version can be run from www.topopt.dtu.dk. 相似文献
75.
The aim of this study was to evaluate the effect of a transfer technique education programme (TT) alone or in combination with physical fitness training (TTPT) compared with a control group, who followed their usual routine. Eleven clinical hospital wards were cluster randomised to either intervention (six wards) or to control (five wards). The intervention cluster was individually randomised to TT (55 nurses) and TTPT (50 nurses), control (76 nurses). The transfer technique programme was a 4-d course of train-the-trainers to teach transfer technique to their colleagues. The physical training consisted of supervised physical fitness training 1 h twice per week for 8 weeks. Implementing transfer technique alone or in combination with physical fitness training among a hospital nursing staff did not, when compared to a control group, show any statistical differences according to self-reported low back pain (LBP), pain level, disability and sick leave at a 12-month follow-up. However, the individual randomised intervention subgroup (transfer technique/physical training) significantly improved the LBP-disability (p = 0.001). Although weakened by a high withdrawal rate, teaching transfer technique to nurses in a hospital setting needs to be thoroughly considered. Other priorities such as physical training may be taken into consideration. The current study supports the findings of other studies that introducing transfer technique alone has no effect in targeting LBP. However, physical training seems to have an influence in minimising the LBP consequences and may be important in the discussion of how to prevent LBP or the recurrence of LBP among nursing personnel. 相似文献
76.
This paper presents a workplace study of triage work practices within an emergency department (ED). We examine the practices, procedures, and organization in which ED staff uses tools and technologies when coordinating the essential activity of assessing and sorting patients arriving at the ED. The paper provides in-depth empirical observations describing the situated work practices of triage work, and the complex collaborative nature of the triage process. We identify and conceptualize triage work practices as comprising patient trajectories, triage nurse activities, coordinative artefacts and exception handling; we also articulate how these four features of triage practices constitute and connect workflows, organize and re-organize time and space during the triage process. Finally we conceptualize these connections as an assessing and sorting mechanism in collaborative work. We argue that the complexities involved in this mechanism are a necessary asset of triage work, which calls for a reassessment of the concept of triage drift. 相似文献
77.
Andreas Petlund Paul Beskow Jon Pedersen Espen Søgård Paaby Carsten Griwodz Pål Halvorsen 《Multimedia Tools and Applications》2009,45(1-3):33-60
A large number of network services rely on IP and reliable transport protocols. For applications that provide abundant data for transmission, loss is usually handled satisfactorily, even if the application is latency-sensitive (Wang et al. 2004). For data streams where small packets are sent intermittently, however, applications can occasionally experience extreme latencies (Griwodz and Halvorsen 2006). As it is not uncommon that such thin-stream applications are time-dependent, any unnecessarily induced delay can have severe consequences for the service provided. Massively Multiplayer Online Games (MMOGs) are a defining example of thin streams. Many MMOGs (like World of Warcraft and Age of Conan) use TCP for the benefits of reliability, in-order delivery and NAT/firewall traversal. It has been shown that TCP has several shortcomings with respect to the latency requirements of thin streams because of the way it handles retransmissions (Griwodz and Halvorsen 2006). As such, an alternative to TCP may be SCTP (Stewart et al. 2000), which was originally developed to meet the requirements of signaling transport. In this paper, we evaluate the Linux-kernel SCTP implementation in the context of thin streams. To address the identified latency challenges, we propose sender-side only enhancements that reduce the application-layer latency in a manner that is compatible with unmodified receivers. These enhancements can be switched on by applications and are used only when the system identifies the stream as thin. To evaluate the latency performance, we have performed several tests over various real networks and over an emulated network, varying parameters like RTT, packet loss and amount of competing cross traffic. When comparing our modifications with SCTP on Linux and FreeBSD and TCP New Reno, our results show great latency improvements and indicate the need for a separate handling of thin and thick streams. 相似文献
78.
Anita Gupta Jingyue Li Reidar Conradi Harald Rønneberg Einar Landre 《Empirical Software Engineering》2009,14(2):227-255
The benefits of software reuse have been studied for many years. Several previous studies have observed that reused software
has a lower defect density than newly built software. However, few studies have investigated empirically the reasons for this
phenomenon. To date, we have only the common sense observation that as software is reused over time, the fixed defects will
accumulate and will result in high-quality software. This paper reports on an industrial case study in a large Norwegian Oil
and Gas company, involving a reused Java class framework and two applications that use that framework. We analyzed all trouble
reports from the use of the framework and the applications according to the Orthogonal Defect Classification (ODC), followed
by a qualitative Root Cause Analysis (RCA). The results reveal that the framework has a much lower defect density in total
than one application and a slightly higher defect density than the other. In addition, the defect densities of the most severe
defects of the reused framework are similar to those of the applications that are reusing it. The results of the ODC and RCA
analyses reveal that systematic reuse (i.e. clearly defined and stable requirements, better design, hesitance to change, and
solid testing) lead to lower defect densities of the functional-type defects in the reused framework than in applications
that are reusing it. However, the different “nature” of the framework and the applications (e.g. interaction with other software,
number and complexity of business logic, and functionality of the software) may confound the causal relationship between systematic
reuse and the lower defect density of the reused software. Using the results of the study as a basis, we present an improved
overall cause–effect model between systematic reuse and lower defect density that will facilitate further studies and implementations
of software reuse.
相似文献
Anita GuptaEmail: |
79.
Bolette Sandford Pedersen Sanni Nimb Jørg Asmussen Nicolai Hartvig Sørensen Lars Trap-Jensen Henrik Lorentzen 《Language Resources and Evaluation》2009,43(3):269-299
This paper is a contribution to the discussion on compiling computational lexical resources from conventional dictionaries.
It describes the theoretical as well as practical problems that are encountered when reusing a conventional dictionary for
compiling a lexical-semantic resource in terms of a wordnet. More specifically, it describes the methodological issues of
compiling a wordnet for Danish, DanNet, from a monolingual basis, and not—as is often seen—by applying the translational expansion method with Princeton WordNet as the English source.
Thus, we apply as our basis a large, corpus-based printed dictionary of modern Danish. Using this approach, we discuss the
issues of readjusting inconsistent and/or underspecified hyponymy hierarchies taken from the conventional dictionary, sense
distinctions as opposed to the synonym sets of wordnets, generating semantic wordnet relations on the basis of sense definitions,
and finally, supplementing missing or implicit information. 相似文献
80.
Anders A. Larsen Martin Bendsøe Jesper Hattel Henrik Schmidt 《Structural and Multidisciplinary Optimization》2009,38(3):289-299
The aim of this paper is to optimize a thermal model of a friction stir welding process by finding optimal welding parameters.
The optimization is performed using space mapping and manifold mapping techniques in which a coarse model is used along with
the fine model to be optimized. Different coarse models are applied and the results and computation time are compared to gradient
based optimization using the full model. It is found that the use of space and manifold mapping reduces the computational
cost significantly due to the fact that fewer function evaluations and no fine model gradient information is required. 相似文献