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61.
World lines     
In this paper we present World Lines as a novel interactive visualization that provides complete control over multiple heterogeneous simulation runs. In many application areas, decisions can only be made by exploring alternative scenarios. The goal of the suggested approach is to support users in this decision making process. In this setting, the data domain is extended to a set of alternative worlds where only one outcome will actually happen. World Lines integrate simulation, visualization and computational steering into a single unified system that is capable of dealing with the extended solution space. World Lines represent simulation runs as causally connected tracks that share a common time axis. This setup enables users to interfere and add new information quickly. A World Line is introduced as a visual combination of user events and their effects in order to present a possible future. To quickly find the most attractive outcome, we suggest World Lines as the governing component in a system of multiple linked views and a simulation component. World Lines employ linking and brushing to enable comparative visual analysis of multiple simulations in linked views. Analysis results can be mapped to various visual variables that World Lines provide in order to highlight the most compelling solutions. To demonstrate this technique we present a flooding scenario and show the usefulness of the integrated approach to support informed decision making.  相似文献   
62.
This paper presents a tunable content-based music retrieval (CBMR) system suitable the for retrieval of music audio clips. The audio clips are represented as extracted feature vectors. The CBMR system is expert-tunable by altering the feature space. The feature space is tuned according to the expert-specified similarity criteria expressed in terms of clusters of similar audio clips. The main goal of tuning the feature space is to improve retrieval performance, since some features may have more impact on perceived similarity than others. The tuning process utilizes our genetic algorithm. The R-tree index for efficient retrieval of audio clips is based on the clustering of feature vectors. For each cluster a minimal bounding rectangle (MBR) is formed, thus providing objects for indexing. Inserting new nodes into the R-tree is efficiently performed because of the chosen Quadratic Split algorithm. Our CBMR system implements the point query and the n-nearest neighbors query with the O(logn) time complexity. Different objective functions based on cluster similarity and dissimilarity measures are used for the genetic algorithm. We have found that all of them have similar impact on the retrieval performance in terms of precision and recall. The paper includes experimental results in measuring retrieval performance, reporting significant improvement over the untuned feature space.  相似文献   
63.
64.
Analysis of low‐level usage data collected in empirical studies of user interaction is well known as a demanding task. Existing techniques for data collection and analysis are either application specific or data‐driven. This paper presents a workspace for data cleaning, transformation and analysis of low‐level usage data that we have developed and reports our experience with it. By its five‐level architecture, the workspace makes a distinction between more general data that typically can be used in initial data analysis and the data answering a specific research question. The workspace was used in four studies and in total 6.5M user actions were collected from 238 participants. The collected data have been proven to be useful for: (i) validating solution times, (ii) validating process conformances, (iii) exploratory studies on program comprehension for understanding use of classes and documents and (iv) testing hypotheses on keystroke latencies. We have found workspace creation to be demanding in time. Particularly demanding were determining the context of actions and dealing with deficiencies. However, once these processes were understood, it was easy to reuse the workspace for different experiments and to extend it to answer new research questions. Based on our experience, we give a set of guidelines that might help in setting up studies, collecting and preparing data. We recommend that designers of data collection instruments add context to each action. Furthermore, we recommend rapid iterations starting early in the process of data preparation and analysis, and covering both general and specific data. Copyright © 2009 John Wiley & Sons, Ltd.  相似文献   
65.
The System Wide Information Management (SWIM) approach has been conceived to overcome the capacity and flexibility limitations of the current ATM systems. On the other hand the commercial applications of Unmanned Aerial Vehicles (UAVs) require the integration of these vehicles in the ATM. From this perspective, the unavoidable modernization of the ATM is seen as an opportunity to integrate the UAVs with the rest of the air traffic. This paper is devoted to study the feasibility and impact of the aggregation of UAVs on the future ATM supported by a SWIM inspired architecture. Departing from the existing technical documents that describe the fundamentals of SWIM we have explored the compatibility with a potential UAVs integration and also explored how the UAVs could help to improve the future ATM system. We will use the weather application as an example in both cases.  相似文献   
66.
This work presents a strategy to minimise the network usage and the energy consumption of wireless battery-powered sensors in the observer problem over networks. The sensor nodes implement a periodic send-on-delta approach, sending new measurements when a measure deviates considerably from the previous sent one. The estimator node implements a jump observer whose gains are computed offline and depend on the combination of available new measurements. We bound the estimator performance as a function of the sending policies and then state the design procedure of the observer under fixed sending thresholds as a semidefinite programming problem. We address this problem first in a deterministic way and, to reduce conservativeness, in a stochastic one after obtaining bounds on the probabilities of having new measurements and applying robust optimisation problem over the possible probabilities using sum of squares decomposition. We relate the network usage with the sending thresholds and propose an iterative procedure for the design of those thresholds, minimising the network usage while guaranteeing a prescribed estimation performance. Simulation results and experimental analysis show the validity of the proposal and the reduction of network resources that can be achieved with the stochastic approach.  相似文献   
67.
Unit verification, including software inspections and unit tests, is usually the first code verification phase in the software development process. However, principles of unit verification are weakly explored, mostly due to the lack of data, since unit verification data are rarely systematically collected and only a few studies have been published with such data from industry. Therefore, we explore the theory of fault distributions, originating in the quantitative analysis by Fenton and Ohlsson, in the weakly explored context of unit verification in large-scale software development. We conduct a quantitative case study on a sequence of four development projects on consecutive releases of the same complex software product line system for telecommunication exchanges. We replicate the operationalization from earlier studies, analyzed hypotheses related to the Pareto principle of fault distribution, persistence of faults, effects of module size, and quality in terms of fault densities, however, now from the perspective of unit verification. The patterns in unit verification results resemble those of later verification phases, e.g., regarding the Pareto principle, and may thus be used for prediction and planning purposes. Using unit verification results as predictors may improve the quality and efficiency of software verification.  相似文献   
68.
This paper proposes a non-domain-specific metadata ontology as a core component in a semantic model-based document management system (DMS), a potential contender towards the enterprise information systems of the next generation. What we developed is the core semantic component of an ontology-driven DMS, providing a robust semantic base for describing documents’ metadata. We also enabled semantic services such as automated semantic translation of metadata from one domain to another. The core semantic base consists of three semantic layers, each one serving a different view of documents’ metadata. The core semantic component’s base layer represents a non-domain-specific metadata ontology founded on ebRIM specification. The main purpose of this ontology is to serve as a meta-metadata ontology for other domain-specific metadata ontologies. The base semantic layer provides a generic metadata view. For the sake of enabling domain-specific views of documents’ metadata, we implemented two domain-specific metadata ontologies, semantically layered on top of ebRIM, serving domain-specific views of the metadata. In order to enable semantic translation of metadata from one domain to another, we established model-to-model mappings between these semantic layers by introducing SWRL rules. Having the semantic translation of metadata automated not only allows for effortless switching between different metadata views, but also opens the door for automating the process of documents long-term archiving. For the case study, we chose judicial domain as a promising ground for improving the efficiency of the judiciary by introducing the semantics in this field.  相似文献   
69.
Ant-like systems take advantage of agents' situatedness to reduce or eliminate the need for centralized control or global knowledge. This reduces the need for complexity of individuals and leads to robust, scalable systems. Such insect-inspired situated approaches have proven effective both for task performance and task allocation. The desire for general, principled techniques for situated interaction has led us to study the exploitation of abstract situatedness – situatedness in non-physical environments. The port-arbitrated behavior-based control approach provides a well-structured abstract behavior space in which agents can participate in situated interaction. We focus on the problem of role assumption, distributed task allocation in which each agent selects its own task-performing role. This paper details our general, principled Broadcast of Local Eligibility (BLE) technique for role-assumption in such behavior-space-situated systems, and provides experimental results from the CMOMMT target-tracking task. This revised version was published online in August 2006 with corrections to the Cover Date.  相似文献   
70.
Interactive steering with visualization has been a common goal of the visualization research community for twenty years, but it is rarely ever realized in practice. In this paper we describe a successful realization of a tightly coupled steering loop, integrating new simulation technology and interactive visual analysis in a prototyping environment for automotive industry system design. Due to increasing pressure on car manufacturers to meet new emission regulations, to improve efficiency, and to reduce noise, both simulation and visualization are pushed to their limits. Automotive system components, such as the powertrain system or the injection system have an increasing number of parameters, and new design approaches are required. It is no longer possible to optimize such a system solely based on experience or forward optimization. By coupling interactive visualization with the simulation back-end (computational steering), it is now possible to quickly prototype a new system, starting from a non-optimized initial prototype and the corresponding simulation model. The prototyping continues through the refinement of the simulation model, of the simulation parameters and through trial-and-error attempts to an optimized solution. The ability to early see the first results from a multidimensional simulation space--thousands of simulations are run for a multidimensional variety of input parameters--and to quickly go back into the simulation and request more runs in particular parameter regions of interest significantly improves the prototyping process and provides a deeper understanding of the system behavior. The excellent results which we achieved for the common rail injection system strongly suggest that our approach has a great potential of being generalized to other, similar scenarios.  相似文献   
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