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151.
This paper describes a new out-of-core multi-resolution data structure for real-time visualization, interactive editing and externally efficient processing of large point clouds. We describe an editing system that makes use of the novel data structure to provide interactive editing and preprocessing tools for large scanner data sets. Using the new data structure, we provide a complete tool chain for 3D scanner data processing, from data preprocessing and filtering to manual touch-up and real-time visualization. In particular, we describe an out-of-core outlier removal and bilateral geometry filtering algorithm, a toolset for interactive selection, painting, transformation, and filtering of huge out-of-core point-cloud data sets and a real-time rendering algorithm, which all use the same data structure as storage backend. The interactive tools work in real-time for small model modifications. For large scale editing operations, we employ a two-resolution approach where editing is planned in real-time and executed in an externally efficient offline computation afterwards. We evaluate our implementation on example data sets of sizes up to 63 GB, demonstrating that the proposed technique can be used effectively in real-world applications.  相似文献   
152.
Defocus can be modeled as a diffusion process and represented mathematically using the heat equation, where image blur corresponds to the diffusion of heat. This analogy can be extended to non-planar scenes by allowing a space-varying diffusion coefficient. The inverse problem of reconstructing 3-D structure from blurred images corresponds to an "inverse diffusion" that is notoriously ill-posed. We show how to bypass this problem by using the notion of relative blur. Given two images, within each neighborhood, the amount of diffusion necessary to transform the sharper image into the blurrier one depends on the depth of the scene. This can be used to devise a global algorithm to estimate the depth profile of the scene without recovering the deblurred image, using only forward diffusion.  相似文献   
153.
154.
Despite the assumption that the integration of ICT influences the entire school system, research focusing on ICT in schools is generally limited to the study of variables at class level. In contrast to these studies, the present research explores ICT integration from a school improvement approach. More particularly, it examines the local school policy with respect to ICT integration from both the principal’s perspective and perceptions of teachers. Furthermore, it studies the relationship between school policies and the actual use of ICT in the classroom. To answer the research questions, a representative sample of 53 primary school principals was interviewed. In addition, the interview data were supplemented with survey data of 574 teachers from the same 53 schools. What emerged from the analyses was that school-related policies, such as an ICT plan, ICT support and ICT training have a significant effect on class use of ICT. In addition, the findings from the interviews indicate that school policies are often underdeveloped and underutilised. The discussion section focuses on challenges to improve the potential of an ICT school policy.  相似文献   
155.
Network invariants for real-time systems   总被引:1,自引:0,他引:1  
We extend the approach of model checking parameterized networks of processes by means of network invariants to the setting of real-time systems. We introduce timed transition structures (which are similar in spirit to timed automata) and define a notion of abstraction that is safe with respect to linear temporal properties. We strengthen the notion of abstraction to allow a finite system, then called network invariant, to be an abstraction of networks of real-time systems. In general the problem of checking abstraction of real-time systems is undecidable. Hence, we provide sufficient criteria, which can be checked automatically, to conclude that one system is an abstraction of a concrete one. Our method is based on timed superposition and discretization of timed systems. We exemplify our approach by proving mutual exclusion of a simple protocol inspired by Fischer’s protocol, using the model checker TLV. Part of this work was done during O. Grinchtein’s stay at Weizmann Institute. This author was supported by the European Research Training Network “Games”.  相似文献   
156.
In recent years Gaussian processes have attracted a significant amount of interest with the particular focus being that of process modelling. This has primarily been a consequence of their good predictive performance and inherent analytical properties. Gaussian processes are a member of the family of non-parametric Bayesian regression models and can be derived from the perspective of neural networks. Their behaviour is controlled through the structure of the covariance function. However, when applied to batch processes, whose data exhibits different variance structures throughout the duration of the batch, a single Gaussian process may not be appropriate for the accurate modelling of its behaviour. Furthermore there are issues with respect to the computational costs of Gaussian processes. The implementation of a Gaussian process model requires the repeated computation of a matrix inverse whose order is the cubic of the number of training data points. This renders the algorithm impractical when dealing with large data sets. To address these two issues, a mixture model of Gaussian processes is proposed. The resulting prediction is attained as a weighted sum of the outputs from each Gaussian process component, with the weights determined by a Gaussian kernel gating network. The model is implemented through a Bayesian approach utilising Markov chain Monte Carlo algorithms. The proposed methodology is applied to data from a bench-mark batch simulation polymerization process, methyl methacrylate (MMA), and the results are compared with those from a single Gaussian process to illustrate the advantages of the proposed mixture model approach.  相似文献   
157.
High aspect ratio variable capacitors have been fabricated using deep X-ray lithography and electroplating. Stiction phenomena applicable to high aspect ratio devices are presented, including the conditions for stiction to occur and the critical dimensions of structures. Actuation tests at 3 GHz are also presented and show a maximum capacitance of 0.86 pF with no actuation voltage and a minimum capacitance of 0.70 pF with an actuation voltage of 20 V just before pull-in, which gives a tuning range of 1.23:1. Corresponding Q-factor values are 49.3 and 70.8 respectively. After pull-in, the measured capacitance is 0.61 pF, corresponding to a tuning range of 1.41:1, with a maximum Q-factor of 102.9.  相似文献   
158.
本文介绍了世界上第一个企业控制系统(ECS)——英维思的InFusion平台,它为工厂企业提供一个通用的计算空间,能够在各种智能自动化技术或系统上提供最先进的互操作能力,同时大幅降低成本,从而显著提升业务绩效。  相似文献   
159.
Multisensory VR interaction for protein-docking in the CoRSAIRe project   总被引:1,自引:1,他引:0  
Proteins take on their function in the cell by interacting with other proteins or biomolecular complexes. To study this process, computational methods, collectively named protein docking, are used to predict the position and orientation of a protein ligand when it is bound to a protein receptor or enzyme, taking into account chemical or physical criteria. This process is intensively studied to discover new biological functions for proteins and to better understand how these macromolecules take on these functions at the molecular scale. Pharmaceutical research also employs docking techniques for a variety of purposes, most notably in the virtual screening of large databases of available chemicals to select likely molecular candidates for drug design. The basic hypothesis of our work is that Virtual Reality (VR) and multimodal interaction can increase efficiency in reaching and analysing docking solutions, in addition to fully a computational docking approach. To this end, we conducted an ergonomic analysis of the protein–protein current docking task as it is carried out today. Using these results, we designed an immersive and multimodal application where VR devices, such as the three-dimensional mouse and haptic devices, are used to interactively manipulate two proteins to explore possible docking solutions. During this exploration, visual, audio, and haptic feedbacks are combined to render and evaluate chemical or physical properties of the current docking configuration.  相似文献   
160.
Previous works showed that the quality-of-service (QoS) requirements of multimedia applications can be optimally satisfied by pipeline forwarding (PF) by providing end-to-end delay guarantees as well as high network resource utilization. However, the unavoidable mismatch between reserved resources and the unpredictable traffic profile of a video stream has an impact on the resulting application layer quality. Therefore, a new low-complexity H.264 video encoding and packetization scheme based on a distortion-optimized macroblock grouping technique is designed here to maximize the performance of video transmission on PF networks. The scheme considers the perceptual importance of the different parts of the video data to group the most important information in few packets that are the natural candidates to receive the deterministic service provided by PF. Results show peak signal-to-noise ratio (PSNR) gains up to 2.5 dB over traditional video encoding and packetization schemes, as well as more graceful degradation in case of high network load.  相似文献   
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