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11.
In this article, we consider the project critical path problem in an environment with hybrid uncertainty. In this environment, the duration of activities are considered as random fuzzy variables that have probability and fuzzy natures, simultaneously. To obtain a robust critical path with this kind of uncertainty a chance constraints programming model is used. This model is converted to a deterministic model in two stages. In the first stage, the uncertain model is converted to a model with interval parameters by alpha-cut method and distribution function concepts. In the second stage, the interval model is converted to a deterministic model by robust optimization and min-max regret criterion and ultimately a genetic algorithm with a proposed exact algorithm are applied to solve the final model. Finally, some numerical examples are given to show the efficiency of the solution procedure. 相似文献
12.
In this study, Adaptive Neuro-Fuzzy Inference System (ANFIS) has been used to model local scouring depth and pattern scouring around concave and convex arch shaped circular bed sills. The experimental part of this research study includes seven sets of laboratory test cases which were performed in an experimental flume under different flow conditions. A data set consists of 2754 data points of scouring depth were collected to use in the ANFIS model. The ratio of arch diameter, D, to flume width, W, is used as a non dimensional variables in all test cases. The results from ANFIS model were compared with the results of ANN model obtained by Homayoon et al. [24] and previously presented models. The results indicated that for D/W equal to 1 and 1.2, the ANFIS models produced a good performance for convex and concave bed sills. As a result, the ANFIS models can be used as an alternative to ANN for estimation of scour depth and scour pattern around a concave bed sill installed with a bridge pier. 相似文献
13.
Ho-Chan Kim Hardian Reza Dharmayanda Taesam Kang Agus Budiyono Gigun Lee Widyawardana Adiprawita 《International Journal of Control, Automation and Systems》2012,10(1):88-101
Rigorous control synthesis for an unmanned aerial vehicle necessitates the availability of a good, reasonable model for such
a vehicle. The work reported in this paper focuses on the modeling of a rotary unmanned aerial vehicle (RUAV) and the development
of a robust controller that can handle parameter uncertainties and disturbances. The parameters of the plant model are obtained
through the use of the prediction error method with real flight data. The response of the identified linear model shows a
good match with the measured flight data. The H
∞ control scheme is applied to obtain a robustly stable controller using the identified model. The proposed controller is analyzed
using frequency-domain analysis and time-domain simulations. The performance of the proposed H
∞ controller is better than that of the conventional proportional derivative controller in that the proposed controller has
a shorter settling time and less overshoot. Furthermore, the degradation of the proposed controller performance is negligible
and stability is maintained when the input gains to the plant are doubled, which demonstrates the good performance and robustness
of the controller. 相似文献
14.
With the high availability of digital video contents on the internet, users need more assistance to access digital videos. Various researches have been done about video summarization and semantic video analysis to help to satisfy these needs. These works are developing condensed versions of a full length video stream through the identification of the most important and pertinent content within the stream. Most of the existing works in these areas are mainly focused on event mining. Event mining from video streams improves the accessibility and reusability of large media collections, and it has been an active area of research with notable recent progress. Event mining includes a wide range of multimedia domains such as surveillance, meetings, broadcast, news, sports, documentary, and films, as well as personal and online media collections. Due to the variety and plenty of Event mining techniques, in this paper we suggest an analytical framework to classify event mining techniques and to evaluate them based on important functional measures. This framework could lead to empirical and technical comparison of event mining methods and development of more efficient structures at future. 相似文献
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16.
This study presents gene expression programming (GEP), which is an extension to genetic programming (GP), as an alternative approach to modeling the functional relationships for the River Kurau, River Langat, and River Muda of the Malaysia. A functional relation has been developed using GEP with non-dimensional variables. The development of a GEP non-dimensional model is described. This paper compares current prediction equation with the existing GEP model for the same rivers (Zakaria et al. in Sci Total Environ 408:5078–5085, (2010). The presented model in this study is a less input GEP model and that predicts good performance. The proposed GEP approach gives satisfactory results compared to existing predictors. 相似文献
17.
Hamed Ahmadi Saman Zad Tootaghaj Mahmoud Reza Hashemi Shervin Shirmohammadi 《Multimedia Systems》2014,20(5):485-501
The widespread availability of broadband internet access and the growth in server-based processing have provided an opportunity to run games away from the player into the cloud and offer a new promising service known as cloud gaming. The concept of cloud gaming is to render a game in the cloud and stream the resulting game scenes to the player as a video sequence over a broadband connection. To meet the stringent network bandwidth requirements of cloud gaming and support more players, efficient bit rate reduction techniques are needed. In this paper, we introduce the concept of game attention model (GAM), which is basically a game context-based visual attention model, as a means for reducing the bit rate of the streaming video more efficiently. GAM estimates the importance of each macro-block in a game frame from the player’s perspective and allows encoding the less important macro-blocks with lower bit rate. We have evaluated nine game video sequences, covering a wide range of game genre and a spectrum of scene content in terms of details, motion and brightness. Our subjective assessment shows that by integrating this model into the cloud gaming framework, it is possible to decrease the required bit rate by nearly 25 % on average, while maintaining a relatively high user quality of experience. This clearly enables players with limited communication resources to benefit from cloud gaming with acceptable quality. 相似文献
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20.
Mei Xiang Zhengrong Xiang Hamid Reza Karimi 《International Journal of Control, Automation and Systems》2014,12(5):939-947
This paper investigates the state feedback stabilization problem for a class of positive switched systems with time-varying delays under asynchronous switching in the frameworks of continuous-time and discrete-time dynamics. The so-called asynchronous switching means that the switches between the candidate controllers and system modes are asynchronous. By constructing an appropriate co-positive type Lyapunov-Krasovskii functional and further allowing the functional to increase during the running time of active subsystems, sufficient conditions are provided to guarantee the exponential stability of the resulting closed-loop systems, and the corresponding controller gain matrices and admissible switching signals are presented. Finally, two illustrative examples are given to show the effectiveness of the proposed methods. 相似文献