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81.
Gesture Recognition: A Survey   总被引:2,自引:0,他引:2  
Gesture recognition pertains to recognizing meaningful expressions of motion by a human, involving the hands, arms, face, head, and/or body. It is of utmost importance in designing an intelligent and efficient human-computer interface. The applications of gesture recognition are manifold, ranging from sign language through medical rehabilitation to virtual reality. In this paper, we provide a survey on gesture recognition with particular emphasis on hand gestures and facial expressions. Applications involving hidden Markov models, particle filtering and condensation, finite-state machines, optical flow, skin color, and connectionist models are discussed in detail. Existing challenges and future research possibilities are also highlighted  相似文献   
82.
Space-time block codes (STBCs) have attracted recent interest due to their ability to take advantage of both space and time diversity to reliably transmit data over a wireless fading channel. In many cases, their design is based on asymptotically tight performance criteria, such as the worst-case pairwise error probability (PEP) or the union bound. However, these quantities fail to give an accurate performance picture, especially at low signal-to-noise ratio, because the classical union bound is known to be loose in this case. This paper develops tighter performance criteria for STBCs which yield considerably better bounds. First, the union bound is developed as the average of the exact PEPs. By noting that some of the terms in the bound are redundant, a second bound is obtained by expurgation. Since this still yields a loose bound, a tighter bound, denoted as the progressive union bound (PUB), is obtained. Because the PUB cannot be computed in closed form, in its most general case, and to avoid computing a high-dimensional numerical integration, its saddlepoint approximation is developed. In addition to the significant improvement of the PUB analysis over other bounding methods, it is also shown that codes designed to optimize the PUB can perform better than those obtained by the looser criteria  相似文献   
83.
Digital implementation of ultra-wideband receivers requires analog-to-digital conversion (ADC) at an extremely high speed, thereby limiting the available bit resolution. Herein, the effect of low bit resolution quantization on the performance of UWB transmitted reference receivers is investigated. It is verified that the gain of the automatic-gain-control (AGC) has a significant effect on the achievable performance. Because of the considerable performance loss of conventional transmitted reference receivers in the presence of a low resolution ADC a new family of receiver structures optimized and tailored to quantized observations is presented. In particular, the generalized- likelihood ratio test (GLRT) based on the quantized samples is derived and shown to provide modest performance gains relative to the infinite resolution GLRT rule employed on the quantized received signal suggesting that conventional receiver structures can also be employed in the presence of a low resolution ADC. Results reveal that four bits of resolution in combination with an optimal choice for the AGC gain are sufficient to closely approach the performance of an infinite resolution receiver.  相似文献   
84.
We have determined the nonuniform distribution of the shape-induced magnetic anisotropy field for patterned thin films of Ni-Fe. To do this, we used integrated microstrip structures with different widths on identically patterned Ni-Fe cores to act as probes of the internal magnetic field. We verified the accuracy of the field profiles by comparing them with M-H loop measurements of the magnetic films  相似文献   
85.
A novel digital filter structure, that allows proper positioning of the zeros of the noise transfer functions to reduce the output roundoff noise, is introduced. Relations between zero locations, roundoff noise and dynamic range are derived and are then utilized in an heuristic optimization method for synthesizing a low noise scaled digital filter structure. Illustrative examples supporting the proposed approach are included.  相似文献   
86.
Designing 3D objects from scratch is difficult, especially when the user intent is fuzzy and lacks a clear target form. We facilitate design by providing reference and inspiration from existing model contexts. We rethink model design as navigating through different possible combinations of part assemblies based on a large collection of pre‐segmented 3D models. We propose an interactive sketch‐to‐design system, where the user sketches prominent features of parts to combine. The sketched strokes are analysed individually, and more importantly, in context with the other parts to generate relevant shape suggestions via adesign galleryinterface. As a modelling session progresses and more parts get selected, contextual cues become increasingly dominant, and the model quickly converges to a final form. As a key enabler, we use pre‐learned part‐based contextual information to allow the user to quickly explore different combinations of parts. Our experiments demonstrate the effectiveness of our approach for efficiently designing new variations from existing shape collections.  相似文献   
87.
Creating desirable layouts of building interiors is a complex task as designers have to manually adhere to various local and global considerations arising from competing practical and design considerations. In this work, we present an interactive design tool to create desirable floorplans by computationally conforming to such design constraints. Specifically, we support three types of constraints: (i) functional constraints such as number of rooms, connectivity among the rooms, target room areas, etc., (ii) design considerations such as user modifications and preferences, and (iii) fabrication constraints such as cost and convenience of manufacturing. Based on user specifications, our system automatically generates multiple floor layouts with associated 3D geometry that all satisfy the design specifications and constraints, thus exposing only the desirable family of interior layouts to the user. In this work, we focus on pre-cast concrete-based constructions, which lead to interesting discrete and continuous optimization possibilities. We test our framework on a range of complex real-world specifications and demonstrate the control and expressiveness of the exposed design space relieving the users of the task of manually adhering to non-local functional and fabrication constraints.  相似文献   
88.
89.
Peculiar and unique growth mechanisms involved in semiconductor nanowires(NWs)pave the way to the achievement of new crystallographic phases and remarkable material properties,and hence,studying polytypism in semiconductor NWs arouses a strong interest for the next generation of electronic and photonic applications.In this context,the growth of ZnS nanowires has been investigated,as bulk ZnS compound exhibits numerous unstable polytypes at high temperatures,but their stable occurrence is highly anticipated in a nanowire due to its special quasi-dimensional shape and growth modes.In this work,the idea is to provide a change in the growth mechanism via the physical state of catalyst droplet(liquid or solid)and hence,study the induced structural modifications in ZnS nanowires.The HRTEM images of VLS(via liquid alloyed catalyst)grown ZnS NWs show periodic stacking faults,which is precisely identified as a stacking sequence of cubic or hexagonal individual planes leading to an astonishing 15R crystal polymorph.This crystallographic phase is observed for the first time in nanowires.Contrastingly,NWs grown with VSS(via solid catalyst)show crystal polytypes of zinc blende and wurtzite.We calculate and discuss the role of cohesive energies in the formation of such ZnS polytypes.Further,we present the selection rules for the crystallization of such 15R structure in NWs and discuss the involved VLS and VSS growth mechanisms leading to the formation of different crystal phases.  相似文献   
90.
Regenerating the load‐bearing tissues requires 3D scaffolds that balance the temporary mechanical function with the biological requirements. In functional tissue engineering, designing scaffolds with biomimetic mechanical properties could promote tissue ingrowth since the cells are sensitive to their local mechanical environment. This work aims to design scaffolds that mimic the mechanical response of the biological tissues under physiological loading conditions. Poly(L ‐lactide) (PLLA) scaffolds with varying porosities and pore sizes were made by the 3D‐plotting technique. The scaffolds were tested under unconfined ramp compression to compare their stress profile under load with that of bovine cartilage. A comparison between the material parameters estimated for the scaffolds and for the bovine cartilage based on the biphasic theory enabled the definition of an optimum window for the porosity and pore size of these constructs. Moreover, the finite element prediction for the stress distribution inside the scaffolds, surrounded by the host cartilaginous tissue, demonstrated a negligible perturbation of the stress field at the site of implantation. The finite element modeling tools in combination with the developed methodology for optimal porosity/pore size determination can be used to improve the design of biomimetic scaffolds. POLYM. ENG. SCI., 47:608–618, 2007. © 2007 Society of Plastics Engineers.  相似文献   
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