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991.
Marco Alberti Pierangelo Dell��Acqua Lu��s Moniz Pereira 《Annals of Mathematics and Artificial Intelligence》2011,62(3-4):161-186
Many applications (such as system and user monitoring, runtime verification, diagnosis, observation-based decision making, intention recognition) all require to detect the occurrence of an event in a system, which entails the ability to observe the system. Observation can be costly, so it makes sense to try and reduce the number of observations, without losing full certainty about the event??s actual occurrence. In this paper, we propose a formalization of this problem. We formally show that, whenever the event to be detected follows a discrete spatial or temporal pattern, then it is possible to reduce the number of observations. We discuss exact and approximate algorithms to solve the problem, and provide an experimental evaluation of them. We apply the resulting algorithms to verification of linear temporal logics formulæ. Finally, we discuss possible generalizations and extensions, and, in particular, how event detection can benefit from logic programming techniques. 相似文献
992.
Ferreira N Lins L Fink D Kelling S Wood C Freire J Silva C 《IEEE transactions on visualization and computer graphics》2011,17(12):2374-2383
Birds are unrivaled windows into biotic processes at all levels and are proven indicators of ecological well-being. Understanding the determinants of species distributions and their dynamics is an important aspect of ecology and is critical for conservation and management. Through crowdsourcing, since 2002, the eBird project has been collecting bird observation records. These observations, together with local-scale environmental covariates such as climate, habitat, and vegetation phenology have been a valuable resource for a global community of educators, land managers, ornithologists, and conservation biologists. By associating environmental inputs with observed patterns of bird occurrence, predictive models have been developed that provide a statistical framework to harness available data for predicting species distributions and making inferences about species-habitat associations. Understanding these models, however, is challenging because they require scientists to quantify and compare multiscale spatialtemporal patterns. A large series of coordinated or sequential plots must be generated, individually programmed, and manually composed for analysis. This hampers the exploration and is a barrier to making the cross-species comparisons that are essential for coordinating conservation and extracting important ecological information. To address these limitations, as part of a collaboration among computer scientists, statisticians, biologists and ornithologists, we have developed BirdVis, an interactive visualization system that supports the analysis of spatio-temporal bird distribution models. BirdVis leverages visualization techniques and uses them in a novel way to better assist users in the exploration of interdependencies among model parameters. Furthermore, the system allows for comparative visualization through coordinated views, providing an intuitive interface to identify relevant correlations and patterns. We justify our design decisions and present case studies that show how BirdVis has helped scientists obtain new evidence for existing hypotheses, as well as formulate new hypotheses in their domain. 相似文献
993.
Javier Sánchez-Monedero Pedro A. Gutiérrez F. Fernández-Navarro C. Hervás-Martínez 《Neural Processing Letters》2011,34(2):101-116
Recently, a multi-objective Sensitivity–Accuracy based methodology has been proposed for building classifiers for multi-class problems. This technique is especially suitable for imbalanced and multi-class datasets. Moreover, the high computational cost of multi-objective approaches is well known so more efficient alternatives must be explored. This paper presents an efficient alternative to the Pareto based solution when considering both Minimum Sensitivity and Accuracy in multi-class classifiers. Alternatives are implemented by extending the Evolutionary Extreme Learning Machine algorithm for training artificial neural networks. Experiments were performed to select the best option after considering alternative proposals and related methods. Based on the experiments, this methodology is competitive in Accuracy, Minimum Sensitivity and efficiency. 相似文献
994.
Jing Li András Bárdossy Lelys Guenni Min Liu 《Environmental Modelling & Software》2011,26(11):1349-1357
In this paper, a method for environmental observation network design using the framework of spatial modeling with copulas is proposed. The methodology is developed to enlarge or redesign an existing monitoring network by taking the configuration which would increase the expected gain defined in a utility function. The utility function takes the estimation uncertainty, critical threshold value and gain-loss of a certain decision into account. In this approach, the studied spatial variable is considered as a random field in where variations in time is neglected and the variable of interest is static in nature. The uniqueness of this approach lies in the fact that the uncertainty estimation at the unsampled location is based on the full conditional distribution calculated as conditional copula in this study. Unlike the traditional Kriging variance which is a function of mere measurements density and spatial configuration of data points, the conditional copula account for the influence from data values. This is important specially if we are interested in purpose oriented network design (pond) as for example the detection of noncompliance with water quality standards, the detection of higher quantiles in the marginal probability distributions at ungauged locations, the presence or absence of a geophysical variable as soil contaminants, hydrocarbons, golds and so on. An application of the methodology to the groundwater quality parameters in the South-West region of Germany shows its potential. 相似文献
995.
Lars Mönch John W. Fowler Stéphane Dauzère-Pérès Scott J. Mason Oliver Rose 《Journal of Scheduling》2011,14(6):583-599
In this paper, we discuss scheduling problems in semiconductor manufacturing. Starting from describing the manufacturing process,
we identify typical scheduling problems found in semiconductor manufacturing systems. We describe batch scheduling problems,
parallel machine scheduling problems, job shop scheduling problems, scheduling problems with auxiliary resources, multiple
orders per job scheduling problems, and scheduling problems related to cluster tools. We also present important solution techniques
that are used to solve these scheduling problems by means of specific examples, and report on known implementations. Finally,
we summarize some of the challenges in scheduling semiconductor manufacturing operations. 相似文献
996.
Ruben Sevilla Sonia Fernández-Méndez Antonio Huerta 《Archives of Computational Methods in Engineering》2011,18(4):441-484
The development of NURBS-Enhanced Finite Element Method (NEFEM) is revisited. This technique allows a seamless integration
of the CAD boundary representation of the domain and the finite element method (FEM). The importance of the geometrical model
in finite element simulations is addressed and the benefits and potential of NEFEM are discussed and compared with respect
to other curved finite element techniques. 相似文献
997.
Tomás Sánchez López Damith Chinthana Ranasinghe Bela Patkai Duncan McFarlane 《Information Systems Frontiers》2011,13(2):281-300
Deployment of embedded technologies is increasingly being examined in industrial supply chains as a means for improving efficiency
through greater control over purchase orders, inventory and product related information. Central to this development has been
the advent of technologies such as bar codes, Radio Frequency Identification (RFID) systems, and wireless sensors which when
attached to a product, form part of the product’s embedded systems infrastructure. The increasing integration of these technologies
dramatically contributes to the evolving notion of a “smart product”, a product which is capable of incorporating itself into
both physical and information environments. The future of this revolution in objects equipped with smart embedded technologies
is one in which objects can not only identify themselves, but can also sense and store their condition, communicate with other
objects and distributed infrastructures, and take decisions related to managing their life cycle. The object can essentially
“plug” itself into a compatible systems infrastructure owned by different partners in a supply chain. However, as in any development
process that will involve more than one end user, the establishment of a common foundation and understanding is essential
for interoperability, efficient communication among involved parties and for developing novel applications. In this paper,
we contribute to creating that common ground by providing a characterization to aid the specification and construction of
“smart objects” and their underlying technologies. Furthermore, our work provides an extensive set of examples and potential
applications of different categories of smart objects. 相似文献
998.
We extend the notion of randomness (in the version introduced by Schnorr) to computable probability spaces and compare it
to a dynamical notion of randomness: typicality. Roughly, a point is typical for some dynamic, if it follows the statistical behavior of the system (Birkhoff’s pointwise ergodic theorem). We prove that
a point is Schnorr random if and only if it is typical for every mixing computable dynamics. To prove the result we develop some tools for the theory of computable probability spaces (for example,
morphisms) that are expected to have other applications. 相似文献
999.
Antonio Fernández Anta José Luis López-Presa M. Araceli Lorenzo Pilar Manzano Juan Martinez-Romo Alberto Mozo Christopher Thraves 《Theory of Computing Systems》2011,48(1):1-22
In this paper we generalize the Continuous Adversarial Queuing Theory (CAQT) model (Blesa et al. in MFCS, Lecture Notes in
Computer Science, vol. 3618, pp. 144–155, 2005) by considering the possibility that the router clocks in the network are not synchronized. We name the new model Non Synchronized
CAQT (NSCAQT). Clearly, this new extension to the model only affects those scheduling policies that use some form of timing.
In a first approach we consider the case in which although not synchronized, all clocks run at the same speed, maintaining
constant differences. In this case we show that all universally stable policies in CAQT that use the injection time and the
remaining path to schedule packets remain universally stable. These policies include, for instance, Shortest in System (SIS)
and Longest in System (LIS). Then, we study the case in which clock differences can vary over time, but the maximum difference
is bounded. In this model we show the universal stability of two families of policies related to SIS and LIS respectively
(the priority of a packet in these policies depends on the arrival time and a function of the path traversed). The bounds
we obtain in this case depend on the maximum difference between clocks. This is a necessary requirement, since we also show
that LIS is not universally stable in systems without bounded clock difference. We then present a new policy that we call
Longest in Queues (LIQ), which gives priority to the packet that has been waiting the longest in edge queues. This policy
is universally stable and, if clocks maintain constant differences, the bounds we prove do not depend on them. To finish,
we provide with simulation results that compare the behavior of some of these policies in a network with stochastic injection
of packets. 相似文献
1000.
The localization of the components of an object near to a device before obtaining the real interaction is usually determined by means of a proximity measurement to the device of the object’s features. In order to do this efficiently, hierarchical decompositions are used, so that the features of the objects are classified into several types of cells, usually rectangular.In this paper we propose a solution based on the classification of a set of points situated on the device in a little-known spatial decomposition named tetra-tree. Using this type of spatial decomposition gives us several quantitative and qualitative properties that allow us a more realistic and intuitive visual interaction, as well as the possibility of selecting inaccessible components. These features could be used in virtual sculpting or accessibility tasks.In order to show these properties we have compared an interaction system based on tetra-trees to one based on octrees. 相似文献