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71.
Women with congenital adrenal hyperplasia (CAH) (N = 31) and their unaffected sisters or female cousins (N = 15) participated in a study of psychosexual development. All participants were > or = 18 years of age (mean age, 25 years; range, 18-40). Comparisons were also made between the CAH women with the salt-wasting (SW) form of the disorder and those with simple virilization (SV). A psychosexual assessment protocol examined six variables: (1) sex assignment at birth (probands only); (2) recalled sex-typed behavior during childhood; (3) gender identity and gender role identification in adulthood; (4) relationship status; (5) sexual orientation in fantasy; and (6) sexual orientation in behavior. Salt-wasting status and sex assignment at birth were also ascertained for the CAH women who either refused to participate in the study (N = 10) or could not be traced (N = 13). Compared to the controls, the women with CAH recalled more cross-gender role behavior and less comfort with their sense of "femininity" during childhood. The two groups did not differ in degree of gender dysphoria in adulthood, although the probands showed more cross-gender role identification. Three of the nonparticipant probands were living, as adults, in the male social role (2 reared from birth as boys and 1 who changed from the female to the male social role during adolescence). The CAH women and the controls did not differ in relationship status (married/cohabiting vs. single). The CAH women had lower rates of exclusive heterosexual fantasy and fewer sexual experiences with men than the controls; however, the CAH women did not have more sexual experiences with women than the controls. Comparisons between the SW and SV revealed several differences: the SW were less likely to be assigned to the female sex at birth, recalled more cross-gender role behavior during childhood, were less likely to be married or cohabiting, and had lower rates of sexual experiences with men. The results were discussed in relation to the effects of prenatal androgens on psychosexual differentiation.  相似文献   
72.
In this paper, we discuss scheduling problems in semiconductor manufacturing. Starting from describing the manufacturing process, we identify typical scheduling problems found in semiconductor manufacturing systems. We describe batch scheduling problems, parallel machine scheduling problems, job shop scheduling problems, scheduling problems with auxiliary resources, multiple orders per job scheduling problems, and scheduling problems related to cluster tools. We also present important solution techniques that are used to solve these scheduling problems by means of specific examples, and report on known implementations. Finally, we summarize some of the challenges in scheduling semiconductor manufacturing operations.  相似文献   
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74.
Das Internet ist heute eine globale Infrastruktur, deren st?ndige Verfügbarkeit mehr oder weniger als gegeben angenommen wird. Die Einführung neuer Technologien (z. B. Multicast, IPv6) in diese Infrastruktur erweist sich aus unterschiedlichen Gründen als schwierig. Vielmehr haben sich Overlay-Netze in diesem Kontext als Innovationsmotor etabliert. Diese werden von Endger?ten am Netzrand aufgespannt, ben?tigen somit keine neuen Komponenten in der Netzinfrastruktur und lassen sich selbstorganisierend sowie skalierbar einsetzen. Interessant sind diese Eigenschaften auch für den Overlay-basierten Aufbau und Betrieb von Kommunikationsnetzen an sich, mit dem Ziel, unbeeinflusst von Mobilit?t, Multi-Homing und Heterogenit?t der Protokolle und Zugangsnetze nahtlose Konnektivit?t zwischen Endger?ten herzustellen. Dieser Artikel zeigt anhand von Beispielen auf, wie Overlays die Entwicklung neuer Dienste im Internet vorantreiben k?nnen. Als Beispiel für eine Overlay-basierte Netzarchitektur, welche die Realisierung neuer Dienste und Anwendungen erm?glicht, wird die Architektur zur Realisierung von Spontanen Virtuellen Netzen (SpoVNet) und deren Netzabstraktionsschicht ariba detailliert vorgestellt.  相似文献   
75.
In this article we show how temporal backdrops that alternately change their color rapidly at recording rate can aid chroma keying by transforming color spill into a neutral background illumination. Since the chosen colors sum up to white, the chromatic (color) spill component is neutralized when integrating over both backdrop states. The ability to separate both states additionally allows to compute high-quality alpha mattes. Besides the neutralization of color spill, our method is invariant to foreground colors and supports applications with real-time demands. In this article, we explain different realizations of temporal backdrops and describe how keying and color spill neutralization are carried out, how artifacts resulting from rapid motion can be reduced, and how our approach can be implemented to be compatible with common real-time post-production pipelines.  相似文献   
76.
This paper reports on an aspect of the EC funded Argunaut project which researched and developed awareness tools for moderators of online dialogues. In this study we report on an investigation into the nature of creative thinking in online dialogues and whether or not this creative thinking can be coded for and recognized automatically such that moderators can be alerted when creative thinking is occurring or when it has not occurred after a period of time. We outline a dialogic theory of creativity, as the emergence of new perspectives from the interplay of voices, and the testing of this theory using a range of methods including a coding scheme which combined coding for creative thinking with more established codes for critical thinking, artificial intelligence pattern-matching techniques to see if our codes could be read automatically from maps and ‘key event recall’ interviews to explore the experience of participants. Our findings are that: (1) the emergence of new perspectives in a graphical dialogue map can be recognized by our coding scheme supported by a machine pattern-matching algorithm in a way that can be used to provide awareness indicators for moderators; (2) that the trigger events leading to the emergence of new perspectives in the online dialogues studied were most commonly disagreements and (3) the spatial representation of messages in a graphically mediated synchronous dialogue environment such as Digalo may offer more affordance for creativity than the much more common scrolling text chat environments. All these findings support the usefulness of our new account of creativity in online dialogues based on dialogic theory and demonstrate that this account can be operationalised through machine coding in a way that can be turned into alerts for moderators.  相似文献   
77.
Multimedia analysis and reuse of raw un-edited audio visual content known as rushes is gaining acceptance by a large number of research labs and companies. A set of research projects are considering multimedia indexing, annotation, search and retrieval in the context of European funded research, but only the FP6 project RUSHES is focusing on automatic semantic annotation, indexing and retrieval of raw and un-edited audio-visual content. Even professional content creators and providers as well as home-users are dealing with this type of content and therefore novel technologies for semantic search and retrieval are required. In this paper, we present a summary of the most relevant achievements of the RUSHES project, focusing on specific approaches for automatic annotation as well as the main features of the final RUSHES search engine.  相似文献   
78.
Digital Library support for textual and certain types of non-textual documents has significantly advanced over the last years. While Digital Library support implies many aspects along the whole library workflow model, interactive and visual retrieval allowing effective query formulation and result presentation are important functions. Recently, new kinds of non-textual documents which merit Digital Library support, but yet cannot be fully accommodated by existing Digital Library technology, have come into focus. Scientific data, as produced for example, by scientific experimentation, simulation or observation, is such a document type. In this article we report on a concept and first implementation of Digital Library functionality for supporting visual retrieval and exploration in a specific important class of scientific primary data, namely, time-oriented research data. The approach is developed in an interdisciplinary effort by experts from the library, natural sciences, and visual analytics communities. In addition to presenting the concept and to discussing relevant challenges, we present results from a first implementation of our approach as applied on a real-world scientific primary data set. We also report from initial user feedback obtained during discussions with domain experts from the earth observation sciences, indicating the usefulness of our approach.  相似文献   
79.
With the advent of multi-core processors, desktop application developers must finally face parallel computing and its challenges. A large portion of the computational load in a program rests within iterative computations. In object-oriented languages these are commonly handled using iterators which are inadequate for parallel programming. This paper presents a powerful Parallel Iterator concept to be used in object-oriented programs for the parallel traversal of a collection of elements. The Parallel Iterator may be used with any collection type (even those inherently sequential) and it supports several scheduling schemes which may even be decided dynamically at run-time. Some additional features are provided to allow early termination of parallel loops, exception handling and a solution for performing reductions. With a slight contract modification, the Parallel Iterator interface imitates that of the Java-style sequential iterator. All these features combine together to promote minimal, if any, code restructuring. Along with the ease of use, the results reveal negligible overhead and the expected inherent speedup.  相似文献   
80.
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