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31.
The state of the art of searching for non-text data (e.g., images) is to use extracted metadata annotations or text, which might be available as a related information. However, supporting real content-based audiovisual search, based on similarity search on features, is significantly more expensive than searching for text. Moreover, such search exhibits linear scalability with respect to the dataset size, so parallel query execution is needed.In this paper, we present a Distributed Incremental Nearest Neighbor algorithm (DINN) for finding closest objects in an incremental fashion over data distributed among computer nodes, each able to perform its local Incremental Nearest Neighbor (local-INN) algorithm. We prove that our algorithm is optimum with respect to both the number of involved nodes and the number of local-INN invocations. An implementation of our DINN algorithm, on a real P2P system called MCAN, was used for conducting an extensive experimental evaluation on a real-life dataset.The proposed algorithm is being used in two running projects: SAPIR and NeP4B.  相似文献   
32.
Online bin stretching is a semi-online variant of bin packing in which the algorithm has to use the same number of bins as an optimal packing, but is allowed to slightly overpack the bins. The goal is to minimize the amount of overpacking, i.e., the maximum size packed into any bin. We give an algorithm for online bin stretching with a stretching factor of \(11/8 = 1.375\) for three bins. Additionally, we present a lower bound of \(45/33 = 1.\overline{36}\) for online bin stretching on three bins and a lower bound of 19/14 for four and five bins that were discovered using a computer search.  相似文献   
33.
The present paper deals with the problem of solving the (\(n^2 - 1\))-puzzle and cooperative path-finding (CPF) problems sub-optimally by rule-based algorithms. To solve the puzzle, we need to rearrange \(n^2 - 1\) pebbles in the \(n \times n\)-sized square grid using one vacant position to achieve the goal configuration. An improvement to the existing polynomial-time algorithm is proposed and experimentally analyzed. The improved algorithm represents an attempt to move pebbles in a more efficient way compared to the original algorithm by grouping them into so-called snakes and moving them together as part of a snake formation. An experimental evaluation has shown that the snakeenhanced algorithm produces solutions which are 8–9 % shorter than the solutions generated by the original algorithm. Snake-like movement has also been integrated into the rule-based algorithms used in solving CPF problems sub-optimally, which is a closely related task. The task in CPF consists in moving a group of abstract robots on an undirected graph to specific vertices. The robots can move to unoccupied neighboring vertices; no more than one robot can be placed in each vertex. The (\(n^2 - 1\))-puzzle is a special case of CPF where the underlying graph is a 4-connected grid and only one vertex is vacant. Two major rule-based algorithms for solving CPF problems were included in our study—BIBOX and PUSH-and-SWAP (PUSH-and-ROTATE). The use of snakes in the BIBOX algorithm led to consistent efficiency gains of around 30 % for the (\(n^2 - 1\))-puzzle and up to 50 % in for CPF problems on biconnected graphs with various ear decompositions and multiple vacant vertices. For the PUSH-and-SWAP algorithm, the efficiency gain achieved from the use of snakes was around 5–8 %. However, the efficiency gain was unstable and hardly predictable for PUSH-and-SWAP.  相似文献   
34.
A visual appearance of natural materials significantly depends on acquisition circumstances, particularly illumination conditions and viewpoint position, whose variations cause difficulties in the analysis of real scenes. We address this issue with novel texture features, based on fast estimates of Markovian statistics, that are simultaneously rotation and illumination invariant. The proposed features are invariant to in-plane material rotation and illumination spectrum (colour invariance), they are robust to local intensity changes (cast shadows) and illumination direction. No knowledge of illumination conditions is required and recognition is possible from a single training image per material. The material recognition is tested on the currently most realistic visual representation - Bidirectional Texture Function (BTF), using CUReT and ALOT texture datasets with more than 250 natural materials. Our proposed features significantly outperform leading alternatives including Local Binary Patterns (LBP, LBP-HF) and texton MR8 methods.  相似文献   
35.
Phosphorus containing ET(P)S-4 and ET(P)S-10 were synthesized from gels of composition xNa2O–0.6KF–0.2TiO2–(1.28 − 4y)xHCl–yP2O5–1.49SiO2–39.5H2O at 190 °C for 3 days. The XRD patterns are almost identical to the corresponding ETS samples. The presence of phosphorus in the initial gel influences the kinetic parameters of the crystallization process, the morphology and the size of the crystals. The 31P-NMR of the samples show that part of the phosphorus is attached at the siliceous surface as dihydrogenophosphate SiOPO(OH)2 groups and cannot be introduced in a tetrahedral or octahedral framework position.  相似文献   
36.
In order to speedup retrieval in large collections of data, index structures partition the data into subsets so that query requests can be evaluated without examining the entire collection. As the complexity of modern data types grows, metric spaces have become a popular paradigm for similarity retrieval. We propose a new index structure, called D-Index, that combines a novel clustering technique and the pivot-based distance searching strategy to speed up execution of similarity range and nearest neighbor queries for large files with objects stored in disk memories. We have qualitatively analyzed D-Index and verified its properties on actual implementation. We have also compared D-Index with other index structures and demonstrated its superiority on several real-life data sets. Contrary to tree organizations, the D-Index structure is suitable for dynamic environments with a high rate of delete/insert operations.  相似文献   
37.
Approximate similarity retrieval with M-trees   总被引:4,自引:0,他引:4  
Motivated by the urgent need to improve the efficiency of similarity queries, approximate similarity retrieval is investigated in the environment of a metric tree index called the M-tree. Three different approximation techniques are proposed, which show how to forsake query precision for improved performance. Measures are defined that can quantify the improvements in performance efficiency and the quality of approximations. The proposed approximation techniques are then tested on various synthetic and real-life files. The evidence obtained from the experiments confirms our hypothesis that a high-quality approximated similarity search can be performed at a much lower cost than that needed to obtain the exact results. The proposed approximation techniques are scalable and appear to be independent of the metric used. Extensions of these techniques to the environments of other similarity search indexes are also discussed. Received July 7, 1998 / Accepted October 13, 1998  相似文献   
38.
Introduction to the Special Issue on Meta-Learning   总被引:1,自引:0,他引:1  
Recent advances in meta-learning are providing the foundations to construct meta-learning assistants and task-adaptive learners. The goal of this special issue is to foster an interest in meta-learning by compiling representative work in the field. The contributions to this special issue provide strong insights into the construction of future meta-learning tools. In this introduction we present a common frame of reference to address work in meta-learning through the concept of meta-knowledge. We show how meta-learning can be simply defined as the process of exploiting knowledge about learning that enables us to understand and improve the performance of learning algorithms.  相似文献   
39.
Arrays of H-shaped microfluidic channels connecting two different fluidic reservoirs have been built with silicon/SU8 microfabrication technologies utilized in production of thermal inkjet printheads. The fluids are delivered to the channels via slots etched through the silicon wafer. Every H-shaped channel comprises four thermal inkjet resistors, one in each of the four legs. The resistors vaporize water and generate drive bubbles that pump the fluids from the bulk reservoirs into and out of the channels. By varying relative frequencies of the four pumps, input fluids can be routed to any part of the network in any proportion. Several fluidic operations including dilution, mixing, dynamic valving, and routing have been demonstrated. Thus, a fully integrated microfluidic switchboard that does not require external sources of mechanical power has been achieved. A matrix formalism to describe flow in complex switchboards has been developed and tested.  相似文献   
40.
We demonstrate that silver nanoisland film self-assembled on the surface of silver-containing glass in the course of thermal processing in hydrogen is capable to detect 10−7 M concentration of rhodamine 6G in water using surface enhanced Raman spectroscopy (SERS) technique. The film can be multiply restored on the same glass substrate via annealing of the glass in hydrogen. We showed that the film can be self-assembled after as much as ten circles of the substrate cleaning followed by annealing. The proposed technique of the silver nanoisland film formation enables multiple usage of the same glass substrate in SERS experiments.  相似文献   
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