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11.
Cable-direct-driven-robots (CDDRs) provided with a passive serial support represent an interesting and rising evolution of planar cable robots. The paper is devoted to present and analyze a novel CDDR robot. The robot consists in a fully actuated CDDR supported against loading normal to the motion plane with a 3-link passive planar serial manipulator. This hybrid structure combines positive features of both parallel and serial architectures, and prevents out-of-plane movements without the necessity for the robot to be supported on the motion plane. The adoption of a 3-link serial manipulator ensures a greater workspace area compared with similar structures that adopt a smaller number of links, and improves specific characteristics of their dynamics. Nevertheless undesired oscillations may occur since the serial manipulator is underconstrained. For this reason damping elements are inserted in the structure. Simulation examples are presented to demonstrate the novel CDDR concept and its dynamics. In addition, a strategy to select proper values of damping coefficients is presented. 相似文献
12.
An Adaptive and Optimized Switching Observer for Sensorless Control of an Electromagnetic Valve Actuator in Camless Internal Combustion Engines 下载免费PDF全文
Paolo Mercorelli 《Asian journal of control》2014,16(4):959-973
In this paper, the design and operation of a special electromagnetic actuator as a variable engine valve actuator are presented. Further, this paper describes a feasible approximated velocity switching estimator based on measurements of current and input voltage to achieve sensorless control. The proposed concept allows a reduced‐order observer to be conceived and yields a specific control strategy with an acceptable performance. In general, this approach represents a viable strategy to build reduced‐order observers for estimating the velocity of systems through the measurement of input current and voltage. The robustness of the velocity tracking is explored using a minimum variance approach. The effect of the noise is minimized, and the position can be achieved through an adaptive and optimized structure by combining this particular velocity estimator and an observer based on the electromechanical system. Position control is achieved through an inversion of the model. This approach avoids a more complex structure for the observer and yields an acceptable performance as well as eliminating bulky position‐sensor systems. In addition, a control strategy is presented and discussed. Computer simulations of the sensorless control structure are presented in which the positive effects of the observer with optimized parameter setting are visible in the closed‐loop control. 相似文献
13.
Juan de Lara Esther Guerra Artur Boronat Reiko Heckel Paolo Torrini 《Software and Systems Modeling》2014,13(1):209-238
Graph transformation is being increasingly used to express the semantics of domain-specific visual languages since its graphical nature makes rules intuitive. However, many application domains require an explicit handling of time to accurately represent the behaviour of a real system and to obtain useful simulation metrics to measure throughputs, utilization times and average delays. Inspired by the vast knowledge and experience accumulated by the discrete event simulation community, we propose a novel way of adding explicit time to graph transformation rules. In particular, we take the event scheduling discrete simulation world view and provide rules with the ability to schedule the occurrence of other rules in the future. Hence, our work combines standard, efficient techniques for discrete event simulation (based on the handling of a future event set) and the intuitive, visual nature of graph transformation. Moreover, we show how our formalism can be used to give semantics to other timed approaches and provide an implementation on top of the rewriting logic system Maude. 相似文献
14.
Nico Pietroni Davide Tonelli Enrico Puppo Maurizio Froli Roberto Scopigno Paolo Cignoni 《Computer Graphics Forum》2015,34(2):627-641
We introduce a framework for the generation of polygonal gridshell architectural structures, whose topology is designed in order to excel in static performances. We start from the analysis of stress on the input surface and we use the resulting tensor field to induce an anisotropic nonEuclidean metric over it. This metric is derived by studying the relation between the stress tensor over a continuous shell and the optimal shape of polygons in a corresponding gridshell. Polygonal meshes with uniform density and isotropic cells under this metric exhibit variable density and anisotropy in Euclidean space, thus achieving a better distribution of the strain energy over their elements. Meshes are further optimized taking into account symmetry and regularity of cells to improve aesthetics. We experiment with quad meshes and hexdominant meshes, demonstrating that our gridshells achieve better static performances than stateoftheart gridshells. 相似文献
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Paolo Turrini 《Autonomous Agents and Multi-Agent Systems》2016,30(5):765-792
Boolean games have been developed as a paradigm for modelling societies of goal-directed agents. In boolean games agents exercise control over propositional variables and strive to achieve a goal formula whose realization might require the opponents’ cooperation. The presence of agents that are goal-directed makes it difficult for an external authority to be able to remove undesirable properties that are inconsistent with agents’ goals, as shown by recent contributions in the multi-agent literature. What this paper does is to analyse the problem of regulation of goal-direct agents from within the system, i.e., what happens when agents themselves are given the chance to negotiate the strategies to be played with one another. Concretely, we introduce endogenous games with goals, obtained coupling a general model of goal-directed agents (strategic games with goals) with a general model of pre-play negotiations (endogenous games) coming from game theory. Strategic games with goals are shown to have a direct correspondence with strategic games (Proposition 1) but, when side-payments are allowed in the pre-play phase, display a striking imbalance (Proposition 4). The effect of side-payments can be fully simulated by taxation mechanisms studied in the literature (Proposition 7), yet we show sufficient conditions under which outcomes can be rationally sustained without external intervention (Proposition 5). Also, integrating taxation mechanisms and side-payments, we are able to transform our starting models in such a way that outcomes that are theoretically sustainable thanks to a pre-play phase can be actually sustained even with limited resources (Proposition 8). Finally, we show how an external authority incentivising a group of agents can be studied as a special agent of an appropriately extended endogenous game with goals (Proposition 11). 相似文献
17.
Robust Adaptive Soft Landing Control of an Electromagnetic Valve Actuator for Camless Engines 下载免费PDF全文
Paolo Mercorelli 《Asian journal of control》2016,18(4):1299-1312
This paper deals with a signal‐based robust adaptive approximation technique for a proportional derivative (PD) regulator which is applied to an electromagnetic valve actuator control for camless internal combustion engines. PD regulators generate very high spikes in the presence of unavoidable noise. These spikes cause high power dissipation and poor dynamic performance with a lack of precision. The presented method allows the reduction of the noise and not robust nonlinear uncertainties effects by using minimum variance analysis. The technique with which the PD regulator is approximated does not depend on the model of the controlled system. Hence, the technique is quite general and can be applied to any type of system. In addition, this paper describes a feasible real‐time self‐tuning of an approximated discrete PD regulator using a backward Euler technique. The main contribution of the paper is the presentation of an approximated PD controller using a minimum variance control strategy together with a weighted least squares method to adapt the parameters of this approximated controller. This control law realises a robust control technique with respect to the noise and nonlinear uncertainties. Moreover, a comparison with the approximate PD controller proposed in MATLAB by Mathworks is provided. The presented technique ensures a good dynamic performance, including low dissipation as well as accurate positioning and soft landing control. 相似文献
18.
The process of distributed engineering design calls for a methodology making use of the most recent advances in optimization-based design including multidisciplinary and multiobjective optimization. In distributed design, the participating teams do not have access to the design problems of other teams but may exchange limited information about their own current designs, making negotiation among themselves a key mechanism to reach a desired compromise which, nevertheless, is also a Pareto design to the original problem. A mathematical model of this distributed but decomposable design process is posed and solved using Lagrangian relaxation, while Pareto optimality is equivalently converted to single-objective optimality by means of multicriteria decision making strategies. The proposed coordination algorithm allows negotiation among the teams (subproblems) by sharing only limited information that is restricted to values of optimization quantities. The proposed modeling and solution scheme is applied to a numerical example representing the design of vehicle subsystems and components. 相似文献
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Abstract We are developing the control architecture of a portraitist artificial agent called DrawBot that reproduces the visuomotor behaviour of a human carrying out a realistic portrait. The visuomotor strategy adopted by DrawBot is based on computational models of eye movements in human beings,and one xperimental findings on eye-hand coordination in expert draughtsmen. In this paper we present a behavioural model of the visuomotor coordination adopted by a draughtsman, designed in terms of visual routines.Eventually we outline the implementation of the basic routines. 相似文献