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71.
Curved cross-sections extracted from medical volume images are useful for analyzing nonplanar anatomic structures such as the aorta arch or the pelvis. For visualization and for performing distance measurements, extracted surface sections need to be adequately flattened. We present two different distance preserving surface flattening methods which preserve distances according to a user-specified center of interest and according to user-specified orientations. The first method flattens surface sections by preserving distances along surface curves located within planes having a user specified constant orientation. The second method flattens surfaces along curves located within radial planes crossing the center of interest. We study and compare the properties of the two flattening methods by analyzing their distortion maps. Thanks to a multiresolution approach, we provide surface flattening at interactive rates, allowing users to displace their focus point while visualizing the resulting flattened surface. These distance preserving flattening methods provide new means of inspecting curved cross-sections extracted from medical images.  相似文献   
72.
Photometric reconstruction is the process of estimating the illumination and surface reflectance properties of an environment, given a geometric model of the scene and a set of photographs of its surfaces. For mixed-reality applications, such data is required if synthetic objects are to be correctly illuminated or if synthetic light sources are to be used to re-light the scene. Current methods of estimating such data are limited in the practical situations in which they can be applied, due to the fact that the geometric and radiometric models of the scene which are provided by the user must be complete, and that the position (and in some cases, intensity) of the light sources must also be specified a-priori. In this paper, a novel algorithm is presented which overcomes these constraints, and allows photometric data to be reconstructed in less restricted situations. This is achieved through the use of virtual light sources which mimic the effect of direct illumination from unknown luminaires, and indirect illumination reflected off unknown geometry. The intensity of these virtual light sources and the surface material properties are estimated using an iterative algorithm which attempts to match calculated radiance values to those observed in photographs. Results are presented for both synthetic and real scenes that show the quality of the reconstructed data and its use in off-line mixed-reality applications.  相似文献   
73.
Surveyed the extent to which Psychology Today (PT) has maintained an empirical basis for its articles and the degree to which psychologists and individuals with doctorates have been responsible for PT articles. Two samples of PT were selected for review by 2 raters (the present authors). Findings indicate that not only have PT articles significantly shifted away from a presentation of empirically based data, but the proportion of articles authored by psychologists, as well as the educational level of authors, has declined, particularly in the last 3 yrs. (4 ref) (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   
74.
DIVAST is a two-dimensional hydrodynamic and water quality numerical model developed for estuarine and coastal modelling. The original model enables the simulation of problems such as pollution and flooding in surface waters. In this paper the existing model is extended to allow the modelling of 2-D groundwater as well as surface water in the same model, using an integrated approach rather than two disparate models. The changes to the original model are summarised and the method of implementation is outlined. The new extended model (DIVAST-SG) is then tested against an analytical solution to verify that the model solves the equations correctly. The model is shown to predict the analytical solution for two different scenarios to within approximately 1 % of the height of flood wave.  相似文献   
75.
In this letter, we examine the computational mechanisms of reinforce-ment-based decision making. We bridge the gap across multiple levels of analysis, from neural models of corticostriatal circuits-the basal ganglia (BG) model (Frank, 2005 , 2006 ) to simpler but mathematically tractable diffusion models of two-choice decision making. Specifically, we generated simulated data from the BG model and fit the diffusion model (Ratcliff, 1978 ) to it. The standard diffusion model fits underestimated response times under conditions of high response and reinforcement conflict. Follow-up fits showed good fits to the data both by increasing nondecision time and by raising decision thresholds as a function of conflict and by allowing this threshold to collapse with time. This profile captures the role and dynamics of the subthalamic nucleus in BG circuitry, and as such, parametric modulations of projection strengths from this nucleus were associated with parametric increases in decision boundary and its modulation by conflict. We then present data from a human reinforcement learning experiment involving decisions with low- and high-reinforcement conflict. Again, the standard model failed to fit the data, but we found that two variants similar to those that fit the BG model data fit the experimental data, thereby providing a convergence of theoretical accounts of complex interactive decision-making mechanisms consistent with available data. This work also demonstrates how to make modest modifications to diffusion models to summarize core computations of the BG model. The result is a better fit and understanding of reinforcement-based choice data than that which would have occurred with either model alone.  相似文献   
76.
Perfect fit for people has always been a target for product design. Designers commonly use traditional anthropometric dimensions for 3D product design thus creating a lot of fitting problems when dealing with the complexities of human body shapes. The development of recent 3D anthropometric survey has created an opportunity for complex shape analysis on human model by collecting 3D scan data. Using 3D point cloud data from the SizeChina survey, a methodology of creating a homologous 3D head and face model was demonstrated in this study. Anatomical and virtual landmarks, and surface modeling algorithm based on point cloud data were applied in building the model. The head and face models for all scans had the same amount of vertices with consistent features. The average Chinese models showed obvious differences between male and female. The variations of head and face shapes were analyzed using Principal Component Analysis and the results showed that the largest variations among people were general size, especially for width and depth. However face height, forehead, back of the head, chin and jaw area were also important when describing the 3D shape. The results from this study may be useful in the design of head and facial products.  相似文献   
77.
One of the many complex problems that arise from the transmission and marketing of natural gas is when a shipper draws a contract with a pipeline company to deliver a certain amount of gas among several points. What is actually delivered is often different from the amount that had been originally agreed upon. This phenomenon is called an imbalance. When an imbalance occurs, the pipeline penalizes the shipper by imposing a cash-out penalty policy. Since this penalty is a function of the operating daily imbalances, an important decision-making problem for the shippers is how to carry out their daily imbalances so as to minimize their incurred penalty. In this paper, we introduce the problem of minimizing the cash-out penalty costs from the point of view of a natural gas shipping party. We present a mixed integer bilevel linear programming model and discuss its underlying assumptions. To solve it efficiently, we reformulate it as a standard mathematical program and describe a penalty-function algorithm functions for its solution. The algorithm is well-founded and its convergence is proved. Results of numerical experiments support the algorithm’s robustness providing a valuable solution technique for this very important and complex problem in the natural gas market.  相似文献   
78.
 For small, portable devices, speech input has the advantages of low-cost and small hardware, can be used on the move or whilst the eyes & hands are busy, and is natural and quick. Rather than rely on imperfect speech recognition we propose that information entered as speech is kept as speech and suitable tools are provided to allow quick and easy access to the speech-as-data records. This paper summarises our work on the technologies needed for these tools – for organising, browsing, searching and compressing the stored speech. These technologies go a long way towards giving stored speech the characteristics of text without the associated input problems. Received: 5 March 2002 / Accepted: 1 September 2002 Nick Haddock Consultant Acknowledgements The authors would like to thank the whole HP Labs Gryphon team for their valuable contributions to this work - Mike Collins for the hierarchical chunking algorithm, Erik Geelhoed and David Frohlich for the users perspective, Richard Hull for starting off the compression work, Steve Loughran for productisation, and Dave Reynolds for his consistent advice and support. We would also like to thank our partners at Cambridge University, Steve Young and Tony Robinson, whose expertise and technology formed the foundation for this work, as well as the efforts of Kate Knill on wordspotting, Carl Seymour on compression, James Christie on recognition, and Robin Valenza whose brief excursion into the world of speech technology helped develop a simple and effective summarisation technique. Finally we would like to thank the reviewers for their many helpful comments.  相似文献   
79.
The advanced plasma electrochemical process of anodic spark deposition (ASD) was used to generate photoactive titanium dioxide films on titanium metal substrates. A shift to easier-to-machine substrates was demonstrated by the deposition of a titanium film with physical vapour deposition onto different materials such as glass, silicon, and stainless steel prior to ASD. Obtained films were characterised by scanning electron microscopy, surface area measurement (Brunnauer-Emmett-Teller method, BET), X-ray diffraction, electron-probe microanalysis, and glow discharge spectroscopy. Additionally, film thickness was determined by eddy current measurements. Standard ASD conditions were defined as 180 V applied voltage over a 180 s hold time, a voltage ramp of 20 V/s, a duty cycle of 0.5 and a frequency of 1500 Hz. Most prominent characteristics of the titanium films produced under these standard conditions are a film thickness of ≤80 μm, a surface area of approximately 51 m2/g (BET) and an anatase content of approximately 30% and rutile content of approximately 70%. Furthermore, the film formation process is elucidated and the dependence of film thickness on deposition time and the dependence of the anatase and rutile content on the deposited mass are shown for varying ASD conditions.  相似文献   
80.
The effects of aging on response time (RT) are examined in 2 lexical-decision experiments with young and older subjects (age 60-75). The results show that the older subjects were slower than the young subjects, but more accurate. R. Ratcliff s (1978) diffusion model provided a good account of RTs, their distributions, and response accuracy. The fits show an 80-100-ms slowing of the nondecision components of RT for older subjects relative to young subjects and more conservative decision criterion settings for older subjects than for young subjects. The rates of accumulation of evidence were not significantly different for older compared with young subjects (less than 2% and 5% higher for older subjects relative to young subjects in the 2 experiments). (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   
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