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101.
Comparison of different classifier algorithms for diagnosing macular and optic nerve diseases 总被引:1,自引:1,他引:0
Abstract: The aim of this research was to compare classifier algorithms including the C4.5 decision tree classifier, the least squares support vector machine (LS-SVM) and the artificial immune recognition system (AIRS) for diagnosing macular and optic nerve diseases from pattern electroretinography signals. The pattern electroretinography signals were obtained by electrophysiological testing devices from 106 subjects who were optic nerve and macular disease subjects. In order to show the test performance of the classifier algorithms, the classification accuracy, receiver operating characteristic curves, sensitivity and specificity values, confusion matrix and 10-fold cross-validation have been used. The classification results obtained are 85.9%, 100% and 81.82% for the C4.5 decision tree classifier, the LS-SVM classifier and the AIRS classifier respectively using 10-fold cross-validation. It is shown that the LS-SVM classifier is a robust and effective classifier system for the determination of macular and optic nerve diseases. 相似文献
102.
Differentiating types of muscle movements using a wavelet based fuzzy clustering neural network 总被引:1,自引:1,他引:0
Abstract: The electromyographic signals observed at the surface of the skin are the sum of many small action potentials generated in the muscle fibres. After the signals are processed, they can be used as a control source of multifunction prostheses. The myoelectric signals are represented by wavelet transform model parameters. For this purpose, four different arm movements (elbow extension, elbow flexion, wrist supination and wrist pronation) are considered in studying muscle contraction. Wavelet parameters of myoelectric signals received from the muscles for these different movements were used as features to classify the electromyographic signals in a fuzzy clustering neural network classifier model. After 1000 iterations, the average recognition percentage of the test was found to be 97.67% with clustering into 10 features. The fuzzy clustering neural network programming language was developed using Pascal under Delphi. 相似文献
103.
Hub location problems deal with finding the location of hub facilities and with the allocation of demand nodes to these located hub facilities. In this paper, we study the single allocation hub covering problem over incomplete hub networks and propose an integer programming formulation to this end. The aim of our model is to find the location of hubs, the hub links to be established between the located hubs, and the allocation of non-hub nodes to the located hub nodes such that the travel time between any origin–destination pair is within a given time bound. We present an efficient heuristic based on tabu search and test the performance of our heuristic on the CAB data set and on the Turkish network. 相似文献
104.
Adrian Blumer Jan Novák Ralf Habel Derek Nowrouzezahrai Wojciech Jarosz 《Computer Graphics Forum》2016,35(7):461-473
Aggregate scattering operators (ASOs) describe the overall scattering behavior of an asset (i.e., an object or volume, or collection thereof) accounting for all orders of its internal scattering. We propose a practical way to precompute and compactly store ASOs and demonstrate their ability to accelerate path tracing. Our approach is modular avoiding costly and inflexible scene‐dependent precomputation. This is achieved by decoupling light transport within and outside of each asset, and precomputing on a per‐asset level. We store the internal transport in a reduced‐dimensional subspace tailored to the structure of the asset geometry, its scattering behavior, and typical illumination conditions, allowing the ASOs to maintain good accuracy with modest memory requirements. The precomputed ASO can be reused across all instances of the asset and across multiple scenes. We augment ASOs with functionality enabling multi‐bounce importance sampling, fast short‐circuiting of complex light paths, and compact caching, while retaining rapid progressive preview rendering. We demonstrate the benefits of our ASOs by efficiently path tracing scenes containing many instances of objects with complex inter‐reflections or multiple scattering. 相似文献
105.
In this study, a hybrid intelligent solution system including neural networks, genetic algorithms and simulated annealing has been proposed for the inverse kinematics solution of robotic manipulators. The main purpose of the proposed system is to decrease the end effector error of a neural network based inverse kinematics solution. In the designed hybrid intelligent system, simulated annealing algorithm has been used as a genetic operator to decrease the process time of the genetic algorithm to find the optimum solution. Obtained best solution from the neural network has been included in the initial solution of genetic algorithm with randomly produced solutions. The end effector error has been reduced micrometer levels after the implementation of the hybrid intelligent solution system. 相似文献
106.
The present paper deals with the problem of solving the (\(n^2 - 1\))-puzzle and cooperative path-finding (CPF) problems sub-optimally by rule-based algorithms. To solve the puzzle, we need to rearrange \(n^2 - 1\) pebbles in the \(n \times n\)-sized square grid using one vacant position to achieve the goal configuration. An improvement to the existing polynomial-time algorithm is proposed and experimentally analyzed. The improved algorithm represents an attempt to move pebbles in a more efficient way compared to the original algorithm by grouping them into so-called snakes and moving them together as part of a snake formation. An experimental evaluation has shown that the snakeenhanced algorithm produces solutions which are 8–9 % shorter than the solutions generated by the original algorithm. Snake-like movement has also been integrated into the rule-based algorithms used in solving CPF problems sub-optimally, which is a closely related task. The task in CPF consists in moving a group of abstract robots on an undirected graph to specific vertices. The robots can move to unoccupied neighboring vertices; no more than one robot can be placed in each vertex. The (\(n^2 - 1\))-puzzle is a special case of CPF where the underlying graph is a 4-connected grid and only one vertex is vacant. Two major rule-based algorithms for solving CPF problems were included in our study—BIBOX and PUSH-and-SWAP (PUSH-and-ROTATE). The use of snakes in the BIBOX algorithm led to consistent efficiency gains of around 30 % for the (\(n^2 - 1\))-puzzle and up to 50 % in for CPF problems on biconnected graphs with various ear decompositions and multiple vacant vertices. For the PUSH-and-SWAP algorithm, the efficiency gain achieved from the use of snakes was around 5–8 %. However, the efficiency gain was unstable and hardly predictable for PUSH-and-SWAP. 相似文献
107.
Keerthy Kusumam Tomáš Krajník Simon Pearson Tom Duckett Grzegorz Cielniak 《野外机器人技术杂志》2017,34(8):1505-1518
This paper describes a 3D vision system for robotic harvesting of broccoli using low‐cost RGB‐D sensors, which was developed and evaluated using sensory data collected under real‐world field conditions in both the UK and Spain. The presented method addresses the tasks of detecting mature broccoli heads in the field and providing their 3D locations relative to the vehicle. The paper evaluates different 3D features, machine learning, and temporal filtering methods for detection of broccoli heads. Our experiments show that a combination of Viewpoint Feature Histograms, Support Vector Machine classifier, and a temporal filter to track the detected heads results in a system that detects broccoli heads with high precision. We also show that the temporal filtering can be used to generate a 3D map of the broccoli head positions in the field. Additionally, we present methods for automatically estimating the size of the broccoli heads, to determine when a head is ready for harvest. All of the methods were evaluated using ground‐truth data from both the UK and Spain, which we also make available to the research community for subsequent algorithm development and result comparison. Cross‐validation of the system trained on the UK dataset on the Spanish dataset, and vice versa, indicated good generalization capabilities of the system, confirming the strong potential of low‐cost 3D imaging for commercial broccoli harvesting. 相似文献
108.
We describe a new approach to the application of stochastic search in Inductive Logic Programming (ILP). Unlike traditional
approaches we do not focus directly on evolving logical concepts but our refinement-based approach uses the stochastic optimization
process to iteratively adapt the initial working concept. Utilization of context-sensitive concept refinements (adaptations)
helps the search operations to produce mostly syntactically correct concepts. It also enables using available background knowledge
both for efficiently restricting the search space and for directing the search. Thereby, the search is more flexible, less
problem-specific and the framework can be easily used with any stochastic search algorithm within ILP domain. Experimental
results on several data sets verify the usefulness of this approach. 相似文献
109.
110.
Štefan Černák 《Soft Computing - A Fusion of Foundations, Methodologies and Applications》2008,12(5):453-462
A convergence with a fixed regulator v in lattice ordered groups is applied to MV-algebras. For each Archimedean MV-algebra A there exists a v-Cauchy completion A
* and it is uniquely determined up to isomorphisms over A. The relation between the Dedekind completion A
∧ of A and A
* is established. There is solved a question of the existence of the greatest v-Cauchy complete ideal of A. 相似文献