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41.
Uwe Neumann 《Journal of population ageing》2013,6(3):189-209
Among the highly developed countries, demographic ageing is particularly advanced in Germany. Accentuated by migration, there is great regional variation in the progress of demographic change. Within urban areas, residential neighbourhoods differ considerably in their demographic composition and perspectives. Based on municipal data, this paper examines regional variability in the diversity and pace of neighbourhood-level ageing. Focusing on the Rhine-Ruhr conurbation in North Rhine-Westphalia, the analysis outlines at what pace ageing proceeds in a variety of neighbourhoods, which attract no constant influx of working-age migrants. After decades of suburbanisation, in the period from 1998 to 2008 regional migration concentrated on the central districts of large cities. More profoundly in the most prosperous cities growing in population than in other cities, childless working-age adults separate from other age groups and family types in selected central city quarters. The findings suggest that spatial differentials in ageing are likely to affect future location decisions and, thereby, regional and local prosperity. 相似文献
42.
The ability to reliably merge independent updates of a document is a crucial prerequisite to efficient collaboration in office work. However, merge support for common office document standards like OpenDocument or OfficeOpenXML is still in its infancy. In this paper, we present a consistent versioning model for XML documents in general including merge support. This is achieved by using context-aware fingerprints that identify edit operations and allow for a conflict detection. We show how to extract tracked changes from office documents and map them on our delta model. Experimental results indicate that our fingerprinting technique is efficient and reliable. 相似文献
43.
Leonid B. Freidovich Pedro La Hera Uwe Mettin Anders Robertsson Anton S. Shiriaev Rolf Johansson 《Asian journal of control》2009,11(5):548-556
We consider an underactuated two‐link robot called the inertia wheel pendulum. The system consists of a free planar rotational pendulum and a symmetric disk attached to its end, which is directly controlled by a DC‐motor. The goal is to create stable oscillations of the pendulum, which is not directly actuated. We exploit a recently proposed feedback‐control design strategy based on motion planning via virtual holonomic constraints. This strategy is shown to be useful for design of regulators for achieving orbitally exponentially stable oscillatory motions. The main contribution is a step‐by‐step procedure on how to achieve oscillations with pre‐specified amplitude from a given range and an arbitrary independently chosen period. The theoretical results are verified via experiments with a real hardware setup. Copyright © 2009 John Wiley and Sons Asia Pte Ltd and Chinese Automatic Control Society 相似文献
44.
45.
This investigation had three objectives: a) to determine the types of repair strategies that cochlear-implant users implement to rectify communication breakdowns during ongoing conversation when talking to either familiar or unfamiliar communication partners, b) to determine how communication partners respond to particular types of repair strategies, and c) to describe the use of conversational behaviors that might circumvent communication difficulties. In Experiment 1, cochlear-implant subjects were videotaped while talking to familiar and then unfamiliar communication partners. In Experiment 2, a second group of cochlear-implant subjects were videotaped while speaking with an unfamiliar partner for 6.5 minutes. Analysis of the videotapes revealed that the cochlear-implant subjects in the two experiments most commonly asked "what?," "huh," or "pardon?" after not recognizing a spoken message (e.g., following a communication breakdown), regardless of whether the communication partner was familiar or unfamiliar. Communication partners' more common response to this repair strategy was to repeat the original message. When cochlear-implant subjects repeated back the segment of a message that they understood, communication partners most often confirmed or corrected them. When they requested information, communication partners usually provided it. The cochlear-implant subjects were more likely to use controlling conversational behaviors when interacting with unfamiliar than familiar communication partners. We conclude that repair strategy-response adjacency pairs may emerge during spontaneous conversations. Use of both specific and nonspecific repair strategies may indicate cochlear-implant users' adherence to a cooperative principle. 相似文献
46.
High Conductivity in Molecularly p‐Doped Diketopyrrolopyrrole‐Based Polymer: The Impact of a High Dopant Strength and Good Structural Order 下载免费PDF全文
Yevhen Karpov Tim Erdmann Ivan Raguzin Mahmoud Al‐Hussein Marcus Binner Uwe Lappan Manfred Stamm Kirill L. Gerasimov Tetyana Beryozkina Vasiliy Bakulev Denis V. Anokhin Dimitri A. Ivanov Florian Günther Sibylle Gemming Gotthard Seifert Brigitte Voit Riccardo Di Pietro Anton Kiriy 《Advanced materials (Deerfield Beach, Fla.)》2016,28(28):6003-6010
47.
Biologically-inspired methods such as evolutionary algorithms and neural networks are proving useful in the field of information fusion. Artificial immune systems (AISs) are a biologically-inspired approach which take inspiration from the biological immune system. Interestingly, recent research has shown how AISs which use multi-level information sources as input data can be used to build effective algorithms for realtime computer intrusion detection. This research is based on biological information fusion mechanisms used by the human immune system and as such might be of interest to the information fusion community. The aim of this paper is to present a summary of some of the biological information fusion mechanisms seen in the human immune system, and of how these mechanisms have been implemented as AISs. 相似文献
48.
Linda A. Jackson Alexander von EyeEdward A. Witt Yong ZhaoHiram E. Fitzgerald 《Computers in human behavior》2011,27(1):228-239
In this research we examined the effects of Internet use and videogame playing on children’s academic performance. Gender, race, and income were also considered. Participants were 482 youth, average age 12 years old. One-third were African American and two-thirds were Caucasian American. All measures were completed twice, first in Year 1 and then one year later, Year 2. Results indicated that greater Internet use was associated with better reading skills, but only for youth initially low in reading skills. Videogame playing was associated with better visual-spatial skill but also with lower GPAs. Gender, race and income influenced Internet use, videogame playing and academic performance but not the relationships between using these technologies and academic performance. Implications of the results for increasing the benefits of technology use are discussed. 相似文献
49.
Peter Coschurba Joachim Baumann Uwe Kubach Alexander Leonhardi 《Personal and Ubiquitous Computing》2001,5(1):16-19
Metaphors are often used to provide the user with a mental model to ease the use of computers. An example of such a metaphor
is the commonly used “Desktop Metaphor”. Metaphors also can be used to ease context-aware information access for the users
of mobile information systems. In this paper we present a taxonomy that allows the categorisation of such metaphors. Furthermore,
we give an overview of existing metaphors and their implementations. After introducing some new metaphors we conclude our
considerations with a classification of new and existing metaphors using our taxonomy. 相似文献
50.
Witt C 《Evolutionary computation》2006,14(1):65-86
Although Evolutionary Algorithms (EAs) have been successfully applied to optimization in discrete search spaces, theoretical developments remain weak, in particular for population-based EAs. This paper presents a first rigorous analysis of the (mu+1) EA on pseudo-Boolean functions. Using three well-known example functions from the analysis of the (1+1) EA, we derive bounds on the expected runtime and success probability. For two of these functions, upper and lower bounds on the expected runtime are tight, and on all three functions, the (mu+1) EA is never more efficient than the (1+1) EA. Moreover, all lower bounds grow with mu. On a more complicated function, however, a small increase of mu probably decreases the expected runtime drastically.This paper develops a new proof technique that bounds the runtime of the (mu+1) EA. It investigates the stochastic process for creating family trees of individuals; the depth of these trees is bounded. Thereby, the progress of the population towards the optimum is captured. This new technique is general enough to be applied to other population-based EAs. 相似文献