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991.
Surface texture is one of the important properties for the human to identify objects by touch. Effective reconstructions of textures are necessary for realistic interactions between the human and environment via human–computer interfaces. This paper presents a systematic approach for sensing and reconstructing periodic surface textures. Three significant issues are discussed: a pen-type texture sensor that measures the spatial information based on the measurements of contact forces; an algorithm for the reconstruction of periodic textures based on the obtained spatial information; and the method of incremental scanning to identify the polar spectrum of a surface by limited number of scans. The concept of polar spectrum is introduced to describe the spatial properties of the surface, that is, the relation between spatial frequencies and the direction of measurement. The pattern of polar spectrum is used to facilitate surface reconstructions. Experimental results based on the spatial information obtained with a laser displacement sensor and the pen-type texture sensor demonstrate the effectiveness of the proposed methods for the measurement and reconstruction of periodic textures.  相似文献   
992.
This paper deals with the security robot motion planning in order to stealthily approach the backside of the invader based on an active prediction planning execution (APPE) strategy. The stealth navigation is needed in the security system because the invader will try to run away from the robot when it detects the robot. We propose an algorithm for making the robot to approach the invader stealthily within a desired range. We predict the long-term motion of the invader and plan the security robot motion by using detection map. It represents the region that the robot can move stealthily on a certain path. The robot motion can be separately planned as a geometric path and a speed profile using detection map. The path is planned on the predetermined roadmap. The speed profile is planned so that the robot is not detected by the invader. The simulation results demonstrate that our algorithm is efficient for shortening the distance between the robot and the invader when the invader first detects the robot. Our algorithm is compared with the case that does not consider the stealth condition of the robot and the grid-based method.  相似文献   
993.
This paper presents an approach to concurrent toolpath planning for multi-material layered manufacturing (MMLM) to improve the fabrication efficiency of relatively complex prototypes. The approach is based on decoupled motion planning for multiple moving objects, in which the toolpaths of a set of tools are independently planned and then coordinated to deposit materials concurrently. Relative tool positions are monitored and potential tool collisions detected at a predefined rate. When a potential collision between a pair of tools is detected, a dynamic priority scheme is applied to assign motion priorities of tools. The traverse speeds of tools along the x-axis are compared, and a higher priority is assigned to the tool at a higher traverse speed. A tool with a higher priority continues to deposit material along its original path, while the one with a lower priority gives way by pausing at a suitable point until the potential collision is eliminated. Moreover, the deposition speeds of tools can be adjusted to suit different material properties and fabrication requirements. The proposed approach has been incorporated in a multi-material virtual prototyping (MMVP) system. Digital fabrication of prototypes shows that it can substantially shorten the fabrication time of relatively complex multi-material objects. The approach can be adapted for process control of MMLM when appropriate hardware becomes available. It is expected to benefit various applications, such as advanced product manufacturing and biomedical fabrication.  相似文献   
994.
While within-cluster information is commonly utilized in most soft subspace clustering approaches in order to develop the algorithms, other important information such as between-cluster information is seldom considered for soft subspace clustering. In this study, a novel clustering technique called enhanced soft subspace clustering (ESSC) is proposed by employing both within-cluster and between-class information. First, a new optimization objective function is developed by integrating the within-class compactness and the between-cluster separation in the subspace. Based on this objective function, the corresponding update rules for clustering are then derived, followed by the development of the novel ESSC algorithm. The properties of this algorithm are investigated and the performance is evaluated experimentally using real and synthetic datasets, including synthetic high dimensional datasets, UCI benchmarking datasets, high dimensional cancer gene expression datasets and texture image datasets. The experimental studies demonstrate that the accuracy of the proposed ESSC algorithm outperforms most existing state-of-the-art soft subspace clustering algorithms.  相似文献   
995.
This paper presents an effective and systematic trajectory generation method, together with a control method for enabling a biped robot to walk upstairs. The COG (center of gravity) trajectory is generated by the VHIPM (virtual height inverted pendulum mode) for the horizontal motion and by a 6th order polynomial for the vertical motion; an ankle compliance control (ACC) is also added into the robot control. The proposed methods are evaluated by simulations as well as being implemented in a robot for the performance verification. The results show that the proposed methods can generate stable motions when walking upstairs, and these can significantly reduce the zero moment point (ZMP) errors compared with other methods, enabling the robot to walk up steeper stairs.  相似文献   
996.
In this paper, a general study on improving adaptability of quadruped walking and climbing robot in complex environment is presented. First, a sensing system composed of range and gyroscope sensors in a novel arrangement is developed. By combining the sensing signals and the internal state of the robot, the surface geometry of the environment is sufficiently reconstructed in real-time. Secondly, a planning algorithm for the robot to overcome the reconstructed environment is conducted. Based on the reshaped surface, the planning algorithm not only provides the exact body trajectory and foot positions but also the adaptability of the robot in a specific environment. A method to improve the adaptability of the walking and climbing robot is also introduced. Thanks to the adherent ability of the robot, the center of gravity of the robot is allowed to move outside the support polygon to increase the reach-ability of the next swing leg. Finally, the effectiveness of the proposed approach is verified by the performances of the experiments in complex environments using a quadruped walking and climbing robot named MRWALLSPECT IV.  相似文献   
997.
The purpose of this research is a quantitative analysis of movement patterns of dance,which cannot be analyzed with a motion capture system alone,using simultaneous measurement of body motion and biophysical information.In this research,two kinds of same leg movement are captured by simultaneous measurement;one is a leg movement with given strength,the other is a leg movement without strength on condition of basic experiment using optical motion capture and electromyography (EMG) equipment in order to quantitatively analyze characteristics of leg movement.Also,we measured the motion of the traditional Japanese dance using the constructed system.We can visualize leg movement of Japanese dance by displaying a 3D CG character animation with motion data and EMG data.In addition,we expect that our research will help dancers and researchers on dance through giving new information on dance movement which cannot be analyzed with only motion capture.  相似文献   
998.
The thermal cycling of an Fe-17 wt pct Mn alloy between 303 and 573 K was performed to investigate the effects of thermal cycling on the kinetics of the γε martensitic transformation in detail and to explain the previous, contrasting results of the change in the amount of ε martensite at room temperature with thermal cycling. It was observed that the shape of the γε martensitic transformation curve (volume fraction vs temperature) changed gradually from a C to an S curve with an increasing number of thermal cycles. The amount of ε martensite of an Fe-17 wt pct Mn alloy at room temperature increased with thermal cycling, in spite of the decrease in the martensitic start (M s) temperature. This is due to the increase in transformation kinetics of ε martensite at numerous nucleation sites introduced in the austenite during thermal cycling.  相似文献   
999.
We present a new learning algorithm for the blind separation of independent source signals having non-zero skewness (the 3rd-order cumulant) (the source signals have non-symmetric probability distribution.), from their linear mixtures. It is shown that for a class of source signals whose probability distribution functions is not symmetric, a simple adaptive learning algorithm using quadratic function (f(x)=x2) is very efficient for blind source separation task. It is proved that all stable equilibria of the proposed learning algorithm are desirable solutions. Extensive computer simulation experiments confirmed the validity of the proposed algorithm.  相似文献   
1000.
Throughout this study on information processing using an artificial neural network (ANN) and chaos we are attempting to devise a memory model that resembles human behavioral characteristics. For that purpose we construct a framework of the macroscopic model of the responding process in biological systems. Incoming stimuli are applied to the sensory receptors and preprocessed. A pattern-matching block allows one of the chaotic memories to find a feasible response in an associative way. After the chaotic memory is stabilized on one of the stable equilibrium points or limit cycles, its performance is evaluated. Since chaotic memory and the performance evaluation block form a feedback loop, they can handle features of the information blocks and store newly updated information blocks. Two kinds of chaotic memories are established in this paper: one is a 1-D map in which many information blocks can be stored as unstable periodic orbits, and the other is the famous Lozi attractor with rich dynamics. Simulations are performed for the mobile robot navigation problem in each case. This work was presented, in part, at the Second International Symposium on Artificial Life and Robotics, Oita, Japan, February 18–20, 1997  相似文献   
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