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排序方式: 共有883条查询结果,搜索用时 62 毫秒
81.
Shuang Bai Tetsuya Matsumoto Yoshinori Takeuchi Hiroaki Kudo Noboru Ohnishi 《Machine Vision and Applications》2013,24(5):959-970
In image classification based on bag of visual words framework, image patches used for creating image representations affect the classification performance significantly. However, currently, patches are sampled mainly based on processing low-level image information or just extracted regularly or randomly. These methods are not effective, because patches extracted through these approaches are not necessarily discriminative for image categorization. In this paper, we propose to utilize both bottom-up information through processing low-level image information and top-down information through exploring statistical properties of training image grids to extract image patches. In the proposed work, an input image is divided into regular grids, each of which is evaluated based on its bottom-up information and/or top-down information. Subsequently, every grid is assigned a saliency value based on its evaluation result, so that a saliency map can be created for the image. Finally, patch sampling from the input image is performed on the basis of the obtained saliency map. Furthermore, we propose a method to fuse these two kinds of information. The proposed methods are evaluated on both object categories and scene categories. Experiment results demonstrate their effectiveness. 相似文献
82.
Skylight for Interior Lighting Design 总被引:2,自引:0,他引:2
Yoshinori Dobashi Kazufumi Kaneda Takanobu Nakashima Hideo Yamashita Tomoyuki Nishita Kastumi Tadamura 《Computer Graphics Forum》1994,13(3):85-96
It is inevitable for indoor lighting design to render a room lit by natural light, especially for an atelier or an indoor pool where there are many windows. This paper proposes a method for calculating the illuminance due to natural light, i.e. direct sunlight and skylight, passing through transparent planes such as window glass. The proposed method makes it possible to efficiently calculate such illuminance accurately, because it takes into account both non-uniform luminous intensity distribution of skylight and the distribution of transparency of glass according to incident angles of light. Several examples including the lighting design in an indoor pool, are shown to demonstrate the usefulness of the proposed method. 相似文献
83.
Tetsuya Takahashi Yoshinori Dobashi Issei Fujishiro Tomoyuki Nishita Ming C. Lin 《Computer Graphics Forum》2015,34(2):493-502
We propose a stable and efficient particle‐based method for simulating highly viscous fluids that can generate coiling and buckling phenomena and handle variable viscosity. In contrast to previous methods that use explicit integration, our method uses an implicit formulation to improve the robustness of viscosity integration, therefore enabling use of larger time steps and higher viscosities. We use Smoothed Particle Hydrodynamics to solve the full form of viscosity, constructing a sparse linear system with a symmetric positive definite matrix, while exploiting the variational principle that automatically enforces the boundary condition on free surfaces. We also propose a new method for extracting coefficients of the matrix contributed by second‐ring neighbor particles to efficiently solve the linear system using a conjugate gradient solver. Several examples demonstrate the robustness and efficiency of our implicit formulation over previous methods and illustrate the versatility of our method. 相似文献
84.
85.
Search engines are useful because they allow the user to find information of interest from the World Wide Web. However, most
of the popular search engines today are textual; they do not allow the user to find images from the Web. This paper describes
AMORE, a Web search engine that allows the user to retrieve images from the Web by specifying relevant keywords or a similar
image. Text and image search can also be combined. Moreover, we have developed a Query Result Visualization Environment that
allows the organization of the results if many images are retrieved. In this paper we present AMORE's user interface and explain
the technique for retrieving images visually similar to a user specified image. The method of automatically assigning relevant
keywords to the images is then explained. Finally, the architecture of the system as well as some interesting observations
of our experiences with AMORE are discussed.
This revised version was published online in August 2006 with corrections to the Cover Date. 相似文献
86.
Sanae Shimizu Kazuhiko Yamamoto Caihau Wang Yutaka Satoh Hideki Tanahashi Yoshinori Niwa 《Electrical Engineering in Japan》2005,152(3):29-38
Moving object detection with a mobile image sensor is an important task in robotics and computer vision, when considering the practical use of robotics in human environments. In this paper, we propose a robust method that detects moving objects in the environment using the omnidirectional depth information obtained by a mobile Stereo Omnidirectional System (SOS). In order to detect only the moving objects within the depth image that are obtained by a sensor in motion, we first estimate the ego‐motion of the sensor, and generate a predicted depth image for the current time from the depth obtained at the previous time by only considering the ego‐motion of the sensor. Then the predicted depth image is compared with the actual one obtained at the current time, and the inconsistent regions are detected as moving objects. When the sensor moves, occlusions will occur in the scene and they will cause false detections. However, these false detections can be suppressed by estimating the occlusion regions using the ego‐motion parameters of the sensor and the jump edges in the depth image. The effectiveness of the method is shown with experimental results for a real environment. © 2005 Wiley Periodicals, Inc. Electr Eng Jpn, 152(3): 29–38, 2005; Published online in Wiley InterScience ( www.interscience. wiley.com ). DOI 10.1002/eej.20155 相似文献
87.
88.
Mohammad Abu Yousuf Yoshinori Kobayashi Yoshinori Kuno Keiichi Yamazaki Akiko Yamazaki 《IEEJ Transactions on Electrical and Electronic Engineering》2019,14(12):1823-1835
The purpose of this study is to develop a mobile museum guide (MG) robot capable of creating and controlling spatial formations with visitors in different situations. Although much research has already been conducted in the area of nonverbal communication between guide robots and humans, the creation and controlling of spatial formations with multiple visitors is a fundamental function for MG robots that remains unexplored. Drawing upon psychological and sociological studies on the spatial relationships between humans, it is evident that to be effective MG robots should also possess the capability to create and control spatial formations in various situations. A MG robot needs to establish a spatial formation to initiate interaction with the visitors; a spatial formation is a prerequisite before the robot can begin explaining an exhibit. Moreover, the guide robot must be able to identify interested bystanders and invite them into an ongoing explanation session, necessitating a reconfiguring of the spatial formation. Finally, the robot must be able to do this while continuing to explain multiple exhibits in a cohesive fashion. To devise a system capable of meeting these needs, we began by observing and videotaping scenes of actual museum galleries. Based on analyzing these data, we found that MG creates spatial formation with the visitors in a systematic way. We then developed a mobile robot system able to create and control spatial formations while guiding multiple visitors. A particle filter framework is employed to track the visitors' positions and body orientations and the orientations of their heads. We then evaluated the guide robot system in a series of experiments that focused on different situations where a guide robot creates a spatial formation with visitors. © 2019 Institute of Electrical Engineers of Japan. Published by John Wiley & Sons, Inc. 相似文献
89.
Yoshinori Mine Toshiro Matsui 《International Journal of Food Science & Technology》2019,54(7):2319-2320
90.
Toshihiro Hiejima Yosuke Takamizawa Yoshinori Tanaka Kenji Ueda Takayuki Uchida 《Synthetic Metals》2009,159(9-10):986-989
The characteristics of EL devices containing α-helical poly(l-glutamate) and having a carbazole side chain (PCELG) were found to strongly depend on the casting solvents. Among EL devices fabricated using chlorine-containing casting solvents such as 1,2-dichloroethane (DCE), 1,1,2,2-tetrachloroethane (TCE), chloroform (CHCl3), and monochlorobenzene (?-Cl), the EL device fabricated using the DCE solvent exhibited the maximum luminance (65.8 cd/m2). The difference between the threshold voltages of the devices ranged up to 6.0 V, despite their fabrication by using solutions with the same composition ratio. The maximal efficiency of the devices fabricated using the DCE solvent was found to be 20 times greater than that of the devices fabricated using TCE solvents. A comparison of the current densities and voltages among devices fabricated using different casting solvents at their maximal efficiencies showed that the maximal efficiencies tended to significantly increase in the order TCE < CHCl3 < DCE solvents at similar voltages (~15 V), despite a lowering of the current density. The current density was considered to be directly related to the number of carriers injected into the device. The above-mentioned observations suggested that the maximal efficiency in these devices was not the hole and electron injection efficiencies, but the values of some parameters subsequent to carrier injection, such as the recombination rate, amount of excitons generated, and the diffusion length. 相似文献