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991.
A comparative evaluation of the most commonly used linear methods for edge detection in grayscale images are presented. Detectors based on the first and second derivatives of image brightness are considered. The method for automatic edge tracking in grayscale images is proposed. The model for assessing errors and artifacts caused by sampling during digitization of real input images is proposed. Investigation of edge detectors isotropy and errors caused by input images sampling is conducted. The advantage of the Isotropic operator for edge tracking is shown. The noise immunity of linear edge detection methods is assessed and the superiority of 3 × 3 gradient operators for noisy images is shown. Isotropic and Sobel operators are identified to be optimal on a basis of sampling errors, output noise level, and computational complexity.  相似文献   
992.
Results concerning the terminal guidance algorithm at the reentry of the descent module into the Earth atmosphere are presented. This algorithm simultaneously eliminates predicted deviations in the downrange and crossrange directions. The restriction on the tolerable load factor n ?? 3 is taken into account. Three reentry angles are analyzed: the medium angle ?1.5°, the steep angle ?1.9°, and the flat angle ?1.2°. The motion of the descent module is considered in the disturbed Earth atmosphere represented by the TsNIIMash model. This model includes variations of the atmosphere density and the wind field. It is demonstrated that, depending on the reentry angle, the proposed algorithm guarantees the downrange maneuver zone in the range 1240?C1890 km and the crossrange maneuver zone of 210?C220 km on one side. The maximum guidance error at the altitude of 1 km does not exceed 0.8 km, and the average error is 0.1 km. The algorithm uses up to three bank angle reversals and uses the numerical prediction of the remaining part of the trajectory when choosing the guidance parameters. The concept of the automatic adjustment of the bank angle reference function depending on the entry angle and the prescribed distance to the target point in the maneuver zone is formulated.  相似文献   
993.
We propose a new concept for the organization of computing such that the number of sequential concurrent clock operations (or, the number of vector operations) is independent of the problem size n. Here, the architecture of the computing environment is adapted to the problem to be solved and the computing is performed without data exchange between the elementary processors the number of which depends on n. We describe an algorithm for implementing this idea using the problem of multiextremal optimization problem (the search for a maximum of n given numbers) and an algorithm for solving the traveling salesman problem as examples [1–4].  相似文献   
994.
In this paper, we present a robust and accurate algorithm for interactive image segmentation. The level set method is clearly advantageous for image objects with a complex topology and fragmented appearance. Our method integrates discriminative classification models and distance transforms with the level set method to avoid local minima and better snap to true object boundaries. The level set function approximates a transformed version of pixelwise posterior probabilities of being part of a target object. The evolution of its zero level set is driven by three force terms, region force, edge field force, and curvature force. These forces are based on a probabilistic classifier and an unsigned distance transform of salient edges. We further propose a technique that improves the performance of both the probabilistic classifier and the level set method over multiple passes. It makes the final object segmentation less sensitive to user interactions. Experiments and comparisons demonstrate the effectiveness of our method.  相似文献   
995.
Optimal synthesis of human movement or the prediction of the kinematics of a new movement require not only that the multi-body system be modeled but also that a performance criterion is specified. For sub-maximal movements the selection of a suitable performance criterion, able to generate realistic dynamic behavior is difficult. A two-dimensional simulation model of the take-off phase of a sub-maximal long jump was developed to study the effect of criterion choice on the realism of simulated movements. A parametric optimization technique was employed to obtain solutions to the constrained equations of motion. Seven different criteria were evaluated, by comparing simulated movements with an actual performance, to identify the criterion which most closely approximated that spontaneously minimized by the athlete. Synthesis of the take-off phase of a sub-maximal long jump was found to be sensitive to the chosen criterion, with a criterion based on minimizing joint intersegmental forces found to perform well.  相似文献   
996.
997.
In this paper, we present an interactive edutainment system for the children that leverages multimedia and RFID technologies in a seamless manner. The proposed system allows children to learn about new objects/entities by tapping on physical objects through a specially designed RFID-Bluetooth based Tangible User Interface (TUI) tool. The output of the system is delivered as a set of appropriate multimedia representations related to the objects being tapped. The TUI uses RFID technology for object identification and Bluetooth communication to transmit data to the computer where the system??s software is running. We incorporated our system in three games that allow children of different ages to benefit from the system??s functionalities and encourage them to interact with it.  相似文献   
998.
Cloud computing has become a promising paradigm as next generation computing model, by providing computation, software, data access, and storage services that do not need to know the location of physical resources interconnected across the globe providing such services. In such an environment, important issues as information sharing and resource/service discovery arise. In order to overcome critical limitations in centralized approaches for information sharing and resource/service discovery, this paper proposes a framework of a scalable multi-attribute hybrid overlay featured with decentralized information sharing, flexible resource/service discovery, fault tolerance and load balancing. Additionally, the proposed hybrid overlay integrates a structured P2P system with an unstructured one to support complex queries. Mechanisms such as load balancing and fault tolerance implemented in our proposed system to improve the overall system performance are also discussed. Experimental results show that the performance of the proposed approach is feasible and stable, as the proposed hybrid overlay improves system performance by reducing the number of routing hops and balancing the load by migrating requests.  相似文献   
999.
In this paper, we develop a framework of Question Answering Pages (referred to as QA pages) recommendation. Our proposed framework consists of the two modules: the off-line module to determine the importance of QA pages and the on-line module for on-line QA page recommendation. In the off-line module, we claim that the importance of QA pages could be discovered from user click streams. If the QA pages are of higher importance, many users will click and spend their time on these QA pages. Moreover, the relevant relationships among QA pages are captured by the browsing behavior on these QA pages. As such, we exploit user click streams to model the browsing behavior among QA pages as QA browsing graph structures. The importance of QA pages is derived from our proposed QA browsing graph structures. However, we observe that the QA browsing graph is sparse and that most of the QA pages do not link to other QA pages. This is referred to as a sparsity problem. To overcome this problem, we utilize the latent browsing relations among QA pages to build a QA Latent Browsing Graph. In light of QA latent browsing graph, the importance score of QA pages (referred to as Latent Browsing Rank) and the relevance score of QA pages (referred to as Latent Browsing Recommendation Rank) are proposed. These scores demonstrate the use of a QA latent browsing graph not only to determine the importance of QA pages but also to recommend QA pages. We conducted extensive empirical experiments on Yahoo! Asia Knowledge Plus to evaluate our proposed framework.  相似文献   
1000.
Optimal Path Problems with Second-Order Stochastic Dominance Constraints   总被引:1,自引:1,他引:0  
This paper studies optimal path problems integrated with the concept of second order stochastic dominance. These problems arise from applications where travelers are concerned with the trade off between the risks associated with random travel time and other travel costs. Risk-averse behavior is embedded by requiring the random travel times on the optimal paths to stochastically dominate that on a benchmark path in the second order. A general linear operating cost is introduced to combine link- and path-based costs. The latter, which is the focus of the paper, is employed to address schedule costs pertinent to late and early arrival. An equivalent integer program to the problem is constructed by transforming the stochastic dominance constraint into a finite number of linear constraints. The problem is solved using both off-the-shelf solvers and specialized algorithms based on dynamic programming (DP). Although neither approach ensures satisfactory performance for general large-scale problems, the numerical experiments indicate that the DP-based approach provides a computationally feasible option to solve medium-size instances (networks with several thousand links) when correlations among random link travel times can be ignored.  相似文献   
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