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991.
蒋回生 《数字社区&智能家居》2010,(9X):7523-7526
浏览器兼容性问题产生的原因在于各浏览器的内核不相同,由这些不同内核的浏览器渲染出网页产生的差异性就是我们所说的浏览器兼容问题。浏览器兼容问题可分样式兼容问题和脚本兼容问题。目前,我们解决样式兼容问题一般使用hack,但hack并不能使之得到根本的解决,同时,一个合理科学的网页设计思想也是必不可少的。 相似文献
992.
Waser J Fuchs R Ribicić H Schindler B Blöschl G Gröller E 《IEEE transactions on visualization and computer graphics》2010,16(6):1458-1467
In this paper we present World Lines as a novel interactive visualization that provides complete control over multiple heterogeneous simulation runs. In many application areas, decisions can only be made by exploring alternative scenarios. The goal of the suggested approach is to support users in this decision making process. In this setting, the data domain is extended to a set of alternative worlds where only one outcome will actually happen. World Lines integrate simulation, visualization and computational steering into a single unified system that is capable of dealing with the extended solution space. World Lines represent simulation runs as causally connected tracks that share a common time axis. This setup enables users to interfere and add new information quickly. A World Line is introduced as a visual combination of user events and their effects in order to present a possible future. To quickly find the most attractive outcome, we suggest World Lines as the governing component in a system of multiple linked views and a simulation component. World Lines employ linking and brushing to enable comparative visual analysis of multiple simulations in linked views. Analysis results can be mapped to various visual variables that World Lines provide in order to highlight the most compelling solutions. To demonstrate this technique we present a flooding scenario and show the usefulness of the integrated approach to support informed decision making. 相似文献
993.
ManiWordle: providing flexible control over Wordle 总被引:1,自引:0,他引:1
Koh K Lee B Kim B Seo J 《IEEE transactions on visualization and computer graphics》2010,16(6):1190-1197
Among the multifarious tag-clouding techniques, Wordle stands out to the community by providing an aesthetic layout, eliciting the emergence of the participatory culture and usage of tag-clouding in the artistic creations. In this paper, we introduce ManiWordle, a Wordle-based visualization tool that revamps interactions with the layout by supporting custom manipulations. ManiWordle allows people to manipulate typography, color, and composition not only for the layout as a whole, but also for the individual words, enabling them to have better control over the layout result. We first describe our design rationale along with the interaction techniques for tweaking the layout. We then present the results both from the preliminary usability study and from the comparative study between ManiWordle and Wordle. The results suggest that ManiWordle provides higher user satisfaction and an efficient method of creating the desired "art work," harnessing the power behind the ever-increasing popularity of Wordle. 相似文献
994.
In this paper, we examine whether or not information theory can be one of the theoretic frameworks for visualization. We formulate concepts and measurements for qualifying visual information. We illustrate these concepts with examples that manifest the intrinsic and implicit use of information theory in many existing visualization techniques. We outline the broad correlation between visualization and the major applications of information theory, while pointing out the difference in emphasis and some technical gaps. Our study provides compelling evidence that information theory can explain a significant number of phenomena or events in visualization, while no example has been found which is fundamentally in conflict with information theory. We also notice that the emphasis of some traditional applications of information theory, such as data compression or data communication, may not always suit visualization, as the former typically focuses on the efficient throughput of a communication channel, whilst the latter focuses on the effectiveness in aiding the perceptual and cognitive process for data understanding and knowledge discovery. These findings suggest that further theoretic developments are necessary for adopting and adapting information theory for visualization. 相似文献
995.
FacetAtlas: multifaceted visualization for rich text corpora 总被引:1,自引:0,他引:1
Cao N Sun J Lin YR Gotz D Liu S Qu H 《IEEE transactions on visualization and computer graphics》2010,16(6):1172-1181
Documents in rich text corpora usually contain multiple facets of information. For example, an article about a specific disease often consists of different facets such as symptom, treatment, cause, diagnosis, prognosis, and prevention. Thus, documents may have different relations based on different facets. Powerful search tools have been developed to help users locate lists of individual documents that are most related to specific keywords. However, there is a lack of effective analysis tools that reveal the multifaceted relations of documents within or cross the document clusters. In this paper, we present FacetAtlas, a multifaceted visualization technique for visually analyzing rich text corpora. FacetAtlas combines search technology with advanced visual analytical tools to convey both global and local patterns simultaneously. We describe several unique aspects of FacetAtlas, including (1) node cliques and multifaceted edges, (2) an optimized density map, and (3) automated opacity pattern enhancement for highlighting visual patterns, (4) interactive context switch between facets. In addition, we demonstrate the power of FacetAtlas through a case study that targets patient education in the health care domain. Our evaluation shows the benefits of this work, especially in support of complex multifaceted data analysis. 相似文献
996.
Yuan X He X Guo H Guo P Kendall W Huang J Zhang Y 《IEEE transactions on visualization and computer graphics》2010,16(6):1413-1420
Over the past few years, large human populations around the world have been affected by an increase in significant seismic activities. For both conducting basic scientific research and for setting critical government policies, it is crucial to be able to explore and understand seismic and geographical information obtained through all scientific instruments. In this work, we present a visual analytics system that enables explorative visualization of seismic data together with satellite-based observational data, and introduce a suite of visual analytical tools. Seismic and satellite data are integrated temporally and spatially. Users can select temporal ;and spatial ranges to zoom in on specific seismic events, as well as to inspect changes both during and after the events. Tools for designing high dimensional transfer functions have been developed to enable efficient and intuitive comprehension of the multi-modal data. Spread-sheet style comparisons are used for data drill-down as well as presentation. Comparisons between distinct seismic events are also provided for characterizing event-wise differences. Our system has been designed for scalability in terms of data size, complexity (i.e. number of modalities), and varying form factors of display environments. 相似文献
997.
Born S Wiebel A Friedrich J Scheuermann G Bartz D 《IEEE transactions on visualization and computer graphics》2010,16(6):1329-1338
Stream surfaces are an intuitive approach to represent 3D vector fields. In many cases, however, they are challenging objects to visualize and to understand, due to a high degree of self-occlusion. Despite the need for adequate rendering methods, little work has been done so far in this important research area. In this paper, we present an illustrative rendering strategy for stream surfaces. In our approach, we apply various rendering techniques, which are inspired by the traditional flow illustrations drawn by Dallmann and Abraham \& Shaw in the early 1980s. Among these techniques are contour lines and halftoning to show the overall surface shape. Flow direction as well as singularities on the stream surface are depicted by illustrative surface streamlines. ;To go beyond reproducing static text book images, we provide several interaction features, such as movable cuts and slabs allowing an interactive exploration of the flow and insights into subjacent structures, e.g., the inner windings of vortex breakdown bubbles. These methods take only the parameterized stream surface as input, require no further preprocessing, and can be freely combined by the user. We explain the design, GPU-implementation, and combination of the different illustrative rendering and interaction methods and demonstrate the potential of our approach by applying it to stream surfaces from various flow simulations. ; 相似文献
998.
Paine SW Barton P Bird J Denton R Menochet K Smith A Tomkinson NP Chohan KK 《Journal of molecular graphics & modelling》2010,29(4):529-537
In silico models that predict the rate of human renal clearance for a diverse set of drugs, that exhibit both active secretion and net re-absorption, have been produced using three statistical approaches. Partial Least Squares (PLS) and Random Forests (RF) have been used to produce continuous models whereas Classification And Regression Trees (CART) has only been used for a classification model. The best models generated from either PLS or RF produce significant models that can predict acids/zwitterions, bases and neutrals with approximate average fold errors of 3, 3 and 4, respectively, for an independent test set that covers oral drug-like property space. These models contain additional information on top of any influence arising from plasma protein binding on the rate of renal clearance. Classification And Regression Trees (CART) has been used to generate a classification tree leading to a simple set of Renal Clearance Rules (RCR) that can be applied to man. The rules are influenced by lipophilicity and ion class and can correctly predict 60% of an independent test set. These percentages increase to 71% and 79% for drugs with renal clearances of < 0.1 ml/min/kg and > 1 ml/min/kg, respectively. As far as the authors are aware these are the first set of models to appear in the literature that predict the rate of human renal clearance and can be used to manipulate molecular properties leading to new drugs that are less likely to fail due to renal clearance. 相似文献
999.
船载光电成像稳定平台为舰船在高速及恶劣海况下进行光电成像侦察提供了基础条件,近年来光电平台结构越来越复杂,要求的稳定精度越来越高,为了提高平台稳定精度,必须选择合适的结构方案并进行合理的控制回路设计;文中介绍了稳定平台的几种框架形式,从稳定原理方面分析了各自的特点,指出三轴稳定平台系统是最佳的选择方案,在此基础上对三轴自主稳定平台伺服稳定控制回路进行了设计,仿真结果表明在选择合适的超前-滞后网络后,系统的隔离度达56db,稳定性能满足使用要求。 相似文献
1000.