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51.
A two-layer architecture for dynamic real-time optimization (or nonlinear modelpredictive control (NMPC) with an economic objective) is presented, where the solution of the dynamic optimization problem is computed on two time-scales. On the upper layer, a rigorous optimization problem is solved with an economic objective function at a slow time-scale, which captures slow trends in process uncertainties. On the lower layer, a fast neighboring-extremal controller is tracking the trajectory in order to deal with fast disturbances acting on the process. Compared to a single-layer architecture, the two-layer architecture is able to address control systems with complex models leading to high computational load, since the rigorous optimization problem can be solved at a slower rate than the process sampling time. Furthermore, solving a new rigorous optimization problem is not necessary at each sampling time if the process has rather slow dynamics compared to the disturbance dynamics. The two-layer control strategy is illustrated with a simulated case study of an industrial polymerization process.  相似文献   
52.
We discuss an optimization model for the line planning problem in public transport in order to minimize operation costs while guaranteeing a certain level of quality of service, in terms of available transport capacity. We analyze the computational complexity of this problem for tree network topologies as well as several categories of line operations that are important for the Quito Trolebús system. In practice, these instances can be solved quite well, and significant optimization potentials can be demonstrated.  相似文献   
53.
A miniaturized ceramic differential scanning calorimeter (MC-DSC) with integrated oven and crucible is presented. Despite its small size of only 11 mm × 39 mm × 1.5 mm, all functions of a conventional DSC apparatus are integrated in this novel device - including the oven. The MC-DSC is fully manufactured in thick-film and green glass ceramic tape-based low temperature co-fired ceramics (LTCC) technology. Therefore, production costs are considered to be low. Initial results using indium as a sample material show a good dynamic performance of the MC-DSC. Full width at half maximum of the melting peak is 2.4 °C (sample mass approx. 11 mg, heating rate approx. 50 °C/min). Repeatability of the indium melting point is within ±0.02 °C. The melting peak area increases linearly with the sample mass up to at least 26 mg. Simulations of a strongly simplified finite element model of the MC-DSC are in a good agreement with measurement results allowing a model-based prediction of its basic characteristics.  相似文献   
54.
Urea-SCR systems (selective catalytic reduction) are required to meet future NOx emission standards of heavy-duty and light-duty vehicles. It is a key factor to control the SCR systems and to monitor the catalysts’ functionalities to achieve low emissions. The novel idea of this study is to apply commercially available SCR catalyst materials based on vanadia-doped tungsten-titania as gas sensing films for impedimetric thick-film exhaust gas sensor devices. The dependence of the impedance on the surrounding gas atmosphere, especially on the concentrations of NH3 and NO2, is investigated, as well as cross interferences from other components of the exhaust. The sensors provide a good NH3 sensitivity at 500 °C. The sensor behavior is explained in light of the literature combining the fields of catalysts and semiconducting gas sensors.  相似文献   
55.
Physically Guided Animation of Trees   总被引:2,自引:0,他引:2  
This paper presents a new method to animate the interaction of a tree with wind both realistically and in real time. The main idea is to combine statistical observations with physical properties in two major parts of tree animation. First, the interaction of a single branch with the forces applied to it is approximated by a novel efficient two step nonlinear deformation method, allowing arbitrary continuous deformations and circumventing the need to segment a branch to model its deformation behavior. Second, the interaction of wind with the dynamic system representing a tree is statistically modeled. By precomputing the response function of branches to turbulent wind in frequency space, the motion of a branch can be synthesized efficiently by sampling a 2D motion texture.
Using a hierarchical form of vertex displacement, both methods can be combined in a single vertex shader, fully leveraging the power of modern GPUs to realistically animate thousands of branches and ten thousands of leaves at practically no cost.  相似文献   
56.
Top-k query processing is a fundamental building block for efficient ranking in a large number of applications. Efficiency is a central issue, especially for distributed settings, when the data is spread across different nodes in a network. This paper introduces novel optimization methods for top-k aggregation queries in such distributed environments. The optimizations can be applied to all algorithms that fall into the frameworks of the prior TPUT and KLEE methods. The optimizations address three degrees of freedom: 1) hierarchically grouping input lists into top-k operator trees and optimizing the tree structure, 2) computing data-adaptive scan depths for different input sources, and 3) data-adaptive sampling of a small subset of input sources in scenarios with hundreds or thousands of query-relevant network nodes. All optimizations are based on a statistical cost model that utilizes local synopses, e.g., in the form of histograms, efficiently computed convolutions, and estimators based on order statistics. The paper presents comprehensive experiments, with three different real-life datasets and using the ns-2 network simulator for a packet-level simulation of a large Internet-style network.  相似文献   
57.
Geno-mathematical identification of the multi-layer perceptron   总被引:1,自引:0,他引:1  
In this paper, we will focus on the use of the three-layer backpropagation network in vector-valued time series estimation problems. The neural network provides a framework for noncomplex calculations to solve the estimation problem, yet the search for optimal or even feasible neural networks for stochastic processes is both time consuming and uncertain. The backpropagation algorithm—written in strict ANSI C—has been implemented as a standalone support library for the genetic hybrid algorithm (GHA) running on any sequential or parallel main frame computer. In order to cope with ill-conditioned time series problems, we extended the original backpropagation algorithm to a K nearest neighbors algorithm (K-NARX), where the number K is determined genetically along with a set of key parameters. In the K-NARX algorithm, the terminal solution at instant t can be used as a starting point for the next t, which tends to stabilize the optimization process when dealing with autocorrelated time series vectors. This possibility has proved to be especially useful in difficult time series problems. Following the prevailing research directions, we use a genetic algorithm to determine optimal parameterizations for the network, including the lag structure for the nonlinear vector time series system, the net structure with one or two hidden layers and the corresponding number of nodes, type of activation function (currently the standard logistic sigmoid, a bipolar transformation, the hyperbolic tangent, an exponential function and the sine function), the type of minimization algorithm, the number K of nearest neighbors in the K-NARX procedure, the initial value of the Levenberg–Marquardt damping parameter and the value of the neural learning (stabilization) coefficient α. We have focused on a flexible structure allowing addition of, e.g., new minimization algorithms and activation functions in the future. We demonstrate the power of the genetically trimmed K-NARX algorithm on a representative data set.  相似文献   
58.
Aggregate scattering operators (ASOs) describe the overall scattering behavior of an asset (i.e., an object or volume, or collection thereof) accounting for all orders of its internal scattering. We propose a practical way to precompute and compactly store ASOs and demonstrate their ability to accelerate path tracing. Our approach is modular avoiding costly and inflexible scene‐dependent precomputation. This is achieved by decoupling light transport within and outside of each asset, and precomputing on a per‐asset level. We store the internal transport in a reduced‐dimensional subspace tailored to the structure of the asset geometry, its scattering behavior, and typical illumination conditions, allowing the ASOs to maintain good accuracy with modest memory requirements. The precomputed ASO can be reused across all instances of the asset and across multiple scenes. We augment ASOs with functionality enabling multi‐bounce importance sampling, fast short‐circuiting of complex light paths, and compact caching, while retaining rapid progressive preview rendering. We demonstrate the benefits of our ASOs by efficiently path tracing scenes containing many instances of objects with complex inter‐reflections or multiple scattering.  相似文献   
59.
Applications in industry often have grown and improved over many years. Since their performance demands increase, they also need to benefit from the availability of multi-core processors. However, a reimplementation from scratch and even a restructuring of these industrial applications is very expensive, often due to high certification efforts. Therefore, a strategy for a systematic parallelization of legacy code is needed. We present a parallelization approach for hard real-time systems, which ensures a high reusage of legacy code and preserves timing analysability. To show its applicability, we apply it on the core algorithm of an avionics application as well as on the control program of a large construction machine. We create models of the legacy programs showing the potential of parallelism, optimize them and change the source codes accordingly. The parallelized applications are placed on a predictable multi-core processor with up to 18 cores. For evaluation, we compare the worst case execution times and their speedups. Furthermore, we analyse limitations coming up at the parallelization process.  相似文献   
60.
Multiple human pose estimation is an important yet challenging problem. In an operating room (OR) environment, the 3D body poses of surgeons and medical staff can provide important clues for surgical workflow analysis. For that purpose, we propose an algorithm for localizing and recovering body poses of multiple human in an OR environment under a multi-camera setup. Our model builds on 3D Pictorial Structures and 2D body part localization across all camera views, using convolutional neural networks (ConvNets). To evaluate our algorithm, we introduce a dataset captured in a real OR environment. Our dataset is unique, challenging and publicly available with annotated ground truths. Our proposed algorithm yields to promising pose estimation results on this dataset.  相似文献   
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