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This paper studies parallel training of an improved neural network for text categorization. With the explosive growth on the amount of digital information available on the Internet, text categorization problem has become more and more important, especially when millions of mobile devices are now connecting to the Internet. Improved back-propagation neural network (IBPNN) is an efficient approach for classification problems which overcomes the limitations of traditional BPNN. In this paper, we utilize parallel computing to speedup the neural network training process of IBPNN. The parallel IBNPP algorithm for text categorization is implemented on a Sun Cluster with 34 nodes (processors). The communication time and speedup for the parallel IBPNN versus various number of nodes are studied. Experiments are conducted on various data sets and the results show that the parallel IBPNN together with SVD technique achieves fast computational speed and high text categorization correctness.  相似文献   
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Spatial regularity amidst a seemingly chaotic image is often meaningful. Many papers in computational geometry are concerned with detecting some type of regularity via exact solutions to problems in geometric pattern recognition. However, real-world applications often have data that is approximate, and may rely on calculations that are approximate. Thus, it is useful to develop solutions that have an error tolerance.

A solution has recently been presented by Robins et al. [Inform. Process. Lett. 69 (1999) 189–195] to the problem of finding all maximal subsets of an input set in the Euclidean plane that are approximately equally-spaced and approximately collinear. This is a problem that arises in computer vision, military applications, and other areas. The algorithm of Robins et al. is different in several important respects from the optimal algorithm given by Kahng and Robins [Patter Recognition Lett. 12 (1991) 757–764] for the exact version of the problem. The algorithm of Robins et al. seems inherently sequential and runs in O(n5/2) time, where n is the size of the input set. In this paper, we give parallel solutions to this problem.  相似文献   

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This paper considers a variety of geometric pattern recognition problems on input sets of size n using a coarse grained multicomputer model consisting of p processors with Ω(n/p) local memory each (i.e., Ω(n/p) memory cells of Θ(log n) bits apiece), where the processors are connected to an arbitrary interconnection network. It introduces efficient scalable parallel algorithms for a number of geometric problems including the rectangle finding problem, the maximal equally spaced collinear points problem, and the point set pattern matching problem. All of the algorithms presented are scalable in that they are applicable and efficient over a very wide range of ratios of problem size to number of processors. In addition to the practicality imparted by scalability, these algorithms are easy to implement in that all required communications can be achieved by a small number of calls to standard global routing operations.  相似文献   
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With the increasing growth of multimedia applications over the networking in recent years, users have put forward much higher requirements for multimedia quality of experience (QoE) than before. One of the representative requirements is the image quality. Therefore, the image quality assessment ranging from two-dimension (2D) image to three-dimension (3D) image has been getting much attention. In this paper, an efficient objective image quality assessment metric in block-based discrete cosine transform (DCT) coding is proposed. The metric incorporates properties of human visual system (HVS) to improve its validity and reliability in evaluating the quality of stereoscopic image. This is fulfilled by calculating the local pixel-based distortions in frequency domain, combining the simplified models of local visibility properties embodied in frequency domain, which consist of region of interest (ROI) mechanism (visual sensitivity), contrast sensitivity function (CSF) and contrast masking effect. The performance of the proposed metric is compared with other currently state-of-the-art objective image quality assessment metrics. The experimental results have demonstrated that the proposed metric is highly consistent with the subjective test scores. Moreover, the performance of the metric is also confirmed with the popular IRCCyN/IVC database. Therefore, the proposed metric is promising in term of the practical efficiency and reliability for real-life multimedia applications.  相似文献   
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Although solid models play a central role in modern CAD systems, 2D CAD systems are still commonly used for designing products without complex curved faces. Therefore, an important task is to convert 2D drawings to solid models, and this is usually carried out manually even in present CAD systems. Many methods have been proposed to automatically convert orthographic part drawings of solid objects to solid models. Unfortunately, products are usually drawn as 2D assembly drawings, and therefore, these methods cannot be applied. A further problem is the difficult and time-consuming task of decomposing 2D assembly drawings into 2D part drawings. In previous work, the authors proposed a method to automatically decompose 2D assembly drawings into 3D part drawings, from which 2D part drawings can be easily generated. However, one problem with the proposed method was that the number of solutions could easily explode if the 2D assembly drawings became complex. Building on this work, here we describe a new method to automatically convert 2D assembly drawings to 3D part drawings, generating a unique solution for designers regardless of the complexity of the original 2D assembly drawings. The only requirement for the approach is that the assembly drawings consist of standard parts such as bars and plates. In 2D assembly drawings, the dimensions, part numbers and parts lists are usually drawn, and the proposed method utilizes these to obtain a unique solution.  相似文献   
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