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31.
Non-Linear Scale-Spaces Isomorphic to the Linear Case with Applications to Scalar,Vector and Multispectral Images 总被引:1,自引:1,他引:0
A basic requirement of scale-space representations in general is that of scale causality, which states that local extrema in the image should not be enhanced when resolution is diminished. We consider a special class of nonlinear scale-spaces consistent with this constraint, which can be linearised by a suitable isomorphism in the grey-scale domain so as to reproduce the familiar Gaussian scale-space. We consider instances in which nonlinear representations may be the preferred choice, as well as instances in which they enter by necessity. We also establish their relation to morphological scale-space representations based on a quadratic structuring function. 相似文献
32.
Real-time range acquisition by adaptive structured light 总被引:2,自引:0,他引:2
Koninckx TP Van Gool L 《IEEE transactions on pattern analysis and machine intelligence》2006,28(3):432-445
The goal of this paper is to provide a "self-adaptive" system for real-time range acquisition. Reconstructions are based on a single frame structured light illumination. Instead of using generic, static coding that is supposed to work under all circumstances, system adaptation is proposed. This occurs on-the-fly and renders the system more robust against instant scene variability and creates suitable patterns at startup. A continuous trade-off between speed and quality is made. A weighted combination of different coding cues - based upon pattern color, geometry, and tracking - yields a robust way to solve the correspondence problem. The individual coding cues are automatically adapted within a considered family of patterns. The weights to combine them are based on the average consistency with the result within a small time-window. The integration itself is done by reformulating the problem as a graph cut. Also, the camera-projector configuration is taken into account for generating the projection patterns. The correctness of the range maps is not guaranteed, but an estimation of the uncertainty is provided for each part of the reconstruction. Our prototype is implemented using unmodified consumer hardware only and, therefore, is cheap. Frame rates vary between 10 and 25 fps, dependent on scene complexity. 相似文献
33.
34.
Luc Devroye 《Acta Informatica》1993,30(5):459-466
We study the effect of a well-known balancing heuristic on the expected height of a random binary search tree. After insertion of an element, if any node on the insertion path has a subtree of size precisely 2t+1 for a fixed integert, then the subtree rooted at that node is destroyed and replaced by a new subtree in which the median of the 2t+1 elements is the new root. IfH
n
denotes the height of the resulting random tree, we show thatH
n
/logn c(t) in probability for some functionc(t). In particular,c(0)=4.31107... (the ordinary binary search tree),c(1)=3.192570 ...,c(3)=2.555539 ...,c(10)=2.049289 ... andc(100)=1.623695 ....Research of the author was sponsored by NSERC Grant A3456 and by FCAR Grant 90-ER-0291 相似文献
35.
Luc Devroye 《Acta Informatica》1984,21(3):229-237
Summary We consider binary tries formed by using the binary fractional expansions of X
1, ...,X
n, a sequence of independent random variables with common density f on [0,1]. For H
n, the height of the trie, we show that either E(Hn)21og2
n or E(Hn)= for all n2 according to whether f
2(x)dx is finite or infinite. Thus, the average height is asymptotically twice the average depth (which is log2
n when f
2(x)dx>). The asymptotic distribution of H
n is derived as well.If f is square integrable, then the average number of bit comparisons in triesort is nlog2
n+0(n), and the average number of nodes in the trie is 0(n).Research of the author was supported in part by FCAC Grant EQ-1678 相似文献
36.
Luc Jaulin 《Computing》2012,94(2-4):297-311
In this paper, we consider the resolution of constraint satisfaction problems in the case where the variables of the problem are subsets of ${\mathbb{R}^{n}}$ . In order to use a constraint propagation approach, we introduce set intervals (named i-sets), which are sets of subsets of ${\mathbb{R}^{n}}$ with a lower bound and an upper bound with respect to the inclusion. Then, we propose basic operations for i-sets. This makes possible to build contractors that are then used by the propagation to solve problem involving sets as unknown variables. In order to illustrate the principle and the efficiency of the approach, a testcase is provided. 相似文献
37.
Reliable Computing - 相似文献
38.
Clausal Discovery 总被引:5,自引:0,他引:5
39.
Kemal Egemen Ozden Kurt Cornelis Luc Van Eycken Luc Van Gool 《Computer Vision and Image Understanding》2004,96(3):453
The 3D reconstruction of scenes containing independently moving objects from uncalibrated monocular sequences still poses serious challenges. Even if the background and the moving objects are rigid, each reconstruction is only known up to a certain scale, which results in a one-parameter family of possible, relative trajectories per moving object with respect to the background. In order to determine a realistic solution from this family of possible trajectories, this paper proposes to exploit the increased linear coupling between camera and object translations that tends to appear at false scales. An independence criterion is formulated in the sense of true object and camera motions being minimally correlated. The increased coupling at false scales can also lead to the destruction of special properties such as planarity, periodicity, etc. of the true object motion. This provides us with a second, ‘non-accidentalness’ criterion for the selection of the correct motion among the one-parameter family. 相似文献
40.
In the present study we wanted to determine why straight-ahead movements performed along one's midline are directionally more accurate than movements toward eccentric targets. We also wanted to determine whether the processes underlying this difference were the same in young children as in adults. Six-to-seven-year-old children and adults practiced a video-aiming task using different starting base and target combinations without vision of their ongoing movements. The results indicated that adults and children were directionally more accurate and less variable when pointing toward targets located straight ahead of the starting base rather than eccentric or concentric targets. This was true, regardless of whether the movement was performed along one's midline or not. These results suggest that angled movements are directionally less accurate than straight-ahead movements because of difficulty in defining the orientation of the appropriate movement vector in the workspace and/or in transforming it into appropriate motor commands. A kinematic analysis revealed large coefficients of direction and of extent variability early after movement initiation. However, these coefficients of variability were largely reduced by the occurrence of peak extent velocity, revealing that noise in initial movement planning was quickly reduced by on-line control processes. Finally, the results indicated largely similar planning and control processes for young children and adults. (PsycINFO Database Record (c) 2010 APA, all rights reserved) 相似文献