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31.
Melatonin and resistance exercise alone have been shown to increase the levels of growth hormone (GH). The purpose of this study was to determine the effects of ingestion of a single dose of melatonin and heavy resistance exercise on serum GH, somatostatin (SST), and other hormones of the GH/insulin-like growth factor 1 (IGF-1) axis. Physically active males (n = 30) and females (n = 30) were randomly assigned to ingest either a melatonin supplement at 0.5 mg or 5.0 mg, or 1.0 mg of dextrose placebo. After a baseline blood sample, participants ingested the supplement and underwent blood sampling every 15 min for 60 min, at which point they underwent a single bout of resistance exercise with the leg press for 7 sets of 7 reps at 85% 1-RM. After exercise, participants provided additional blood samples every 15 min for a total of 120 min. Serum free GH, SST, IGF-1, IGFBP-1, and IGFBP-3 were determined with ELISA. Data were evaluated as the peak pre- and post-exercise values subtracted from baseline and the delta values analyzed with separate three-way ANOVA (p < 0.05). In males, when compared to placebo, 5.0 mg melatonin caused GH to increase (p = 0.017) and SST to decrease prior to exercise (p = 0.031), whereas both 0.5 and 5.0 mg melatonin were greater than placebo after exercise (p = 0.045) and less than placebo for SST. No significant differences occurred for IGF-1; however, males were shown to have higher levels of IGFBP-1 independent of supplementation (p = 0.004). The 5.0 mg melatonin dose resulted in higher IGFBP-3 in males (p = 0.017). In conclusion, for males 5.0 mg melatonin appears to increase serum GH while concomitantly lowering SST levels; however, when combined with resistance exercise both melatonin doses positively impacts GH levels in a manner not entirely dependent on SST.  相似文献   
32.
We present the evolution and current state of the Mr. Racer car racing controller that excelled at the corresponding TORCS competitions of the last years. Although several heuristics and black-box optimization methods are employed, the basic idea of the controller architecture has been to take over many of the mechanisms human racing drivers apply. They learn the track geometry, plan ahead, and wherever necessary, adapt their plans to the current circumstances quickly. Mr. Racer consists of several modules that have partly been adapted and optimized separately, where the final tuning is usually done with respect to a certain racing track during the warmup phase of the TORCS competitions. We also undertake an experimental evaluation that investigates how the controller profits from adding some of the modules to a basic configuration and which modules are most important for reaching the best possible performance.  相似文献   
33.
The computation of a six-dimensional density matrix is the crucial step for the evaluation of kinetic energy in electronic structure calculations. For molecules with heavy nuclei, one has to consider a very refined mesh in order to deal with the nuclear cusps. This leads to high computational time and needs huge memory for the computation of the density matrix. To reduce the computational complexity and avoid discretization errors in the approximation, we use mesh-free canonical tensor products in electronic structure calculations. In this paper, we approximate the six-dimensional density matrix in an efficient way and then compute the kinetic energy. Accuracy is examined by comparing our computed kinetic energy with the exact computation of the kinetic energy.  相似文献   
34.
This paper explores the limitations of contemporary interface design and offers the potential of more profound forms of interaction by drawing on the rich and much older heritage of interactive art. Whilst HCI design is preoccupied with making the computer more simple to use, installation work, kinetic sculpture, and interactive multimedia art forms have generally been more concerned with the predicament of human/technological negotiation, whilst remaining a salient form of human communication. HCI activity sets out to make the complex systems of computing easy to understand and use, whilst interactive art often uses simple technology to make complex, inspiring and esoteric statements and experiences. In many ways the more simple and 'low resolution' the technology the more immersive, acute and intimate the experience. 'Low resolution' examples such as telephone-sex-lines are explored alongside more immersive systems, such as biofeedback interfaces, and other interactive experiments drawn from the 'technic' strand of art history.  相似文献   
35.
Conventionally drought severity is assessed based on drought indices. Recently the Reconnaissance Drought Index (RDI) was proposed to assess drought severity based on the precipitation to potential evapotranspiration ratio (P/PET). In this paper RDI is studied as a bivariate index under a set of assumptions and simplifications. The paper presents a simple computational procedure for estimating the P/PET ratio for selected reference periods varying from 3 to 12 months, for any return period of drought. Alternatively, based on this procedure, the severity of any drought episode is rationally assessed. A bivariate probability analysis is employed based on the assumption that P and PET values are normally distributed and often negatively correlated. Examples for the application of the proposed procedure are presented using data from several meteorological stations in Greece. It is shown that the assumption of normality of both P and PET holds for long periods at all examined stations.  相似文献   
36.
Electronic calendars are important tools that are used by consumers on a daily basis. However, scheduling a meeting that involves persons with different commitments and preferences remains a difficult task. Meeting scheduling is difficult because current calendaring applications cannot handle the responsibility of automatically and autonomously managing time slots. This paper presents a distributed multi-agent system architecture in which each person is represented by an agent. These agents automatically and autonomously work together to assist different users to book meetings on their behalf. Each agent has the capability to manage, negotiate and schedule tasks, meetings, events, appointments for its assigned user. In this multi-agent system, the agents coordinate their activities and negotiate on behalf of their associated users to find a solution that satisfies the users' meeting requirements and preferences. A prototype of this system is implemented to demonstrate how the agents can automatically book meetings.  相似文献   
37.
CPU demand for web serving: Measurement analysis and dynamic estimation   总被引:2,自引:0,他引:2  
Giovanni  Wolfgang  Mike  Asser   《Performance Evaluation》2008,65(6-7):531-553
Managing the resources in a large Web serving system requires knowledge of the resource needs for service requests of various types. In order to investigate the properties of Web traffic and its demand, we collected measurements of throughput and CPU utilization and performed some data analyses. First, we present our findings in relation to the time-varying nature of the traffic, the skewness of traffic intensity among the various types of requests, the correlation among traffic streams, and other system-related phenomena. Then, given such nature of web traffic, we devise and implement an on-line method for the dynamic estimation of CPU demand.

Assessing resource needs is commonly performed using techniques such as off-line profiling, application instrumentation, and kernel-based instrumentation. Little attention has been given to the dynamic estimation of dynamic resource needs, relying only on external and high-level measurements such as overall resource utilization and request rates. We consider the problem of dynamically estimating dynamic CPU demands of multiple kinds of requests using CPU utilization and throughput measurements. We formulate the problem as a multivariate linear regression problem and obtain its basic solution. However, as our measurement data analysis indicates, one is faced with issues such as insignificant flows, collinear flows, space and temporal variations, and background noise. In order to deal with such issues, we present several mechanisms such as data aging, flow rejection, flow combining, noise reduction, and smoothing. We implemented these techniques in a Work Profiler component that we delivered as part of a broader system management product. We present experimental results from using this component in scenarios inspired by real-world usage of that product.  相似文献   

38.
Inductive transfer with context-sensitive neural networks   总被引:1,自引:1,他引:0  
Context-sensitive Multiple Task Learning, or csMTL, is presented as a method of inductive transfer which uses a single output neural network and additional contextual inputs for learning multiple tasks. Motivated by problems with the application of MTL networks to machine lifelong learning systems, csMTL encoding of multiple task examples was developed and found to improve predictive performance. As evidence, the csMTL method is tested on seven task domains and shown to produce hypotheses for primary tasks that are often better than standard MTL hypotheses when learning in the presence of related and unrelated tasks. We argue that the reason for this performance improvement is a reduction in the number of effective free parameters in the csMTL network brought about by the shared output node and weight update constraints due to the context inputs. An examination of IDT and SVM models developed from csMTL encoded data provides initial evidence that this improvement is not shared across all machine learning models.  相似文献   
39.
Subsistence farming communities are dependent on the landscape to provide the resource base upon which their societies can be built. A key component of this is the role of climate and the feedback between rainfall, crop growth, land clearance and their coupling to the hydrological cycle. Temporal fluctuations in rainfall alter the spatial distribution of water availability, which in turn is mediated by soil-type, slope and landcover. This pattern ultimately determines the locations within the landscape that can support agriculture and controls sustainability of farming practices. The representation of such a system requires us to couple together the dynamics of human and ecological systems and landscape change, each of which constitutes a significant modelling challenge on its own. Here we present a proto-type coupled modelling system to simulate land-use change by bringing together three simple process models: (a) an agent-based model of subsistence farming; (b) an individual-based model of forest dynamics; and (c) a spatially explicit hydrological model which predicts distributed soil moisture and basin scale water fluxes. Using this modelling system we investigate how demographic changes influence deforestation and assess its impact on forest ecology, stream hydrology and changes in water availability.  相似文献   
40.
下一代台式PC和笔记本电脑也许会跟iPhone特别相像。一年前,我写过一篇专栏文章"为什么iPhone会改变PC世界",在那篇文章中我描绘了未来PC操作系统的用户界面,将出现类似于iPhone中的多重触控、智能识别、3D和微小图标等元素。在微软的Surface Computing中这些元素已经成为现实。  相似文献   
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