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61.
鉴于我院大学计算机基础课程教学不适应形势发展的客观问题,提出了模块化教学思想的理论内涵和模式设计原则,并具体构建了大学计算机基础课程模块化教学模式。通过实验班测试,该教学模式取得较好教学效果。  相似文献   
62.
Based on advantages of basic non-negative sparse coding (NNSC) model, and considered the prior class constraint of image features, a novel NNSC model is discussed here. In this NNSC model, the sparseness criteria is selected as a two-parameter density estimation model and the dispersion ratio of within-class and between-class is used as the class constraint. Utilizing this NNSC model, image features can be extracted successfully. Further, the feature recognition task by using different classifiers can be implemented well. Simulation results prove that our NNSC model proposed is indeed effective in extracting image features and recognition task in application.  相似文献   
63.
In this paper, we present an algorithm for providing visually-guided unmanned aerial vehicle (UAV) control using visual information that is processed on a mobile graphic processing unit (GPU). Most real-time machine vision applications for UAVs exploit low-resolution images because the shortage of computational resources comes from size, weight and power issue. This leads to the limitation that the data are insufficient to provide the UAV with intelligent behavior. However, GPUs have emerged as inexpensive parallel processors that are capable of providing high computational power in mobile environments. We present an approach for detecting and tracking lines that use a mobile GPU. Hough transform and clustering techniques were used for robust and fast tracking. We achieved accurate line detection and faster tracking performance using the mobile GPU as compared with an x86 i5 CPU. Moreover, the average results showed that the GPU provided approximately five times speedup as compared to an ARM quad-core Cortex-A15. We conducted a detailed analysis of the performance of proposed tracking and detection algorithm and obtained meaningful results that could be utilized in real flight.  相似文献   
64.
65.
基于J2ME技术、MVC模式,在手机客户端开发了人力资源管理系统,实现了企业级人力资源管理的移动办公。系统分为服务器端和客户端两部分,服务器端负责接收客户端请求并处理,客户端接收用户请求,并通过MVC模式使得界面和模型数据分离,便于维护。  相似文献   
66.
设计以西门子S7-300PLC和MP277 Touch触摸屏为控制核心、具有多种工作模式选择的高压发泡杌控制系统,解决了注射流量比例的精确控制、自动补料、故障报警、压力控制、工艺过程实时监控等问题,实践证明该系统稳定、可靠、易于操作,满足了系统的要求.  相似文献   
67.
P2P系统中分配及检索目标的路由占据了大多数开销,通过公平性参数(FI)推导出影响路由公平性的因素.根据结论在没有增加任何负载的情况下对Chord finger选择算法进行改进,通过公平性参数(FI)及仿真对改进前后的Chord的公平性进行评估,结果表明改进后的EChord性能有较大提高.  相似文献   
68.
文章介绍了煤矿现有的调度电话录音系统,设计了调度电话监控上传系统来实现录音文件的上传和调度电话查询系统实现录音文件的查询和远程回放。系统通过输入查询取代了传统的人工查询的工作方式,大大节约了生产调度成本,同时为煤矿人员考勤和定位也提供了准确依据。由于其配置容易、操作方便、实用性高,因此具有很好的维护性和推广性。  相似文献   
69.
Rendering animations of scenes with deformable objects, camera motion, and complex illumination, including indirect lighting and arbitrary shading, is a long‐standing challenge. Prior work has shown that complex lighting can be accurately approximated by a large collection of point lights. In this formulation, rendering of animation sequences becomes the problem of efficiently shading many surface samples from many lights across several frames. This paper presents a tensor formulation of the animated many‐light problem, where each element of the tensor expresses the contribution of one light to one pixel in one frame. We sparsely sample rows and columns of the tensor, and introduce a clustering algorithm to select a small number of representative lights to efficiently approximate the animation. Our algorithm achieves efficiency by reusing representatives across frames, while minimizing temporal flicker. We demonstrate our algorithm in a variety of scenes that include deformable objects, complex illumination and arbitrary shading and show that a surprisingly small number of representative lights is sufficient for high quality rendering. We believe out algorithm will find practical use in applications that require fast previews of complex animation.  相似文献   
70.
Motion synthesis with decoupled parameterization   总被引:2,自引:0,他引:2  
In real-time animation systems, motion interpolation techniques are widely used for their controllability and efficiency. The techniques sample the parameter space using example motions, and interpolate them to compute the blend weights corresponding to the given parameters. A main problem of the techniques is that, as the dimension n of the parameter space increases, the number of required example motions increases exponentially, i.e. O(c n ). To resolve the problem, this paper proposes to use two decoupled parameter spaces for controlling the upper body and the lower body separately. At each frame time, a parameterized motion space produces a source frame, and the target frame is synthesized by splicing the upper body of one source frame with the lower body of the other. In order to have the two source frames correlated with each other, a time-warping scheme has been developed. Furthermore, in order to handle the dynamic properties of the parameter samples of the upper body, we have developed an approximation technique for quickly determining the sample positions in its parameter space. This decoupled parameterization method alleviates the complexity problem, e.g. from O(c 6) to O(c 3), while providing the users with the capability of convenient control over the character.  相似文献   
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