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21.
Dimitrios Tzovaras Konstantinos Moustakas Georgios Nikolakis Michael G. Strintzis 《Personal and Ubiquitous Computing》2009,13(1):51-58
This paper presents a mixed reality tool developed for the training of the visually impaired based on haptic and auditory
feedback. The proposed approach focuses on the development of a highly interactive and extensible Haptic Mixed Reality training
system that allows visually impaired to navigate into real size Virtual Reality environments. The system is based on the use
of the CyberGrasp™ haptic device. An efficient collision detection algorithm based on superquadrics is also integrated into
the system so as to allow real time collision detection in complex environments. A set of evaluation tests is designed in
order to identify the importance of haptic, auditory and multimodal feedback and to compare the MR cane against the existing
Virtual Reality cane simulation system. 相似文献
22.
Anwar Syed Muhammad Irmakci Ismail Torigian Drew A. Jambawalikar Sachin Papadakis Georgios Z. Akgun Can Ellermann Jutta Akcakaya Mehmet Bagci Ulas 《Journal of Signal Processing Systems》2022,94(5):497-510
Journal of Signal Processing Systems - Segmentation of thigh tissues (muscle, fat, inter-muscular adipose tissue (IMAT), bone, and bone marrow) from magnetic resonance imaging (MRI) scans is useful... 相似文献
23.
Christos Bouras Apostolos Gkamas Georgios Kioumourtzis 《Journal of Network and Systems Management》2011,19(2):143-177
In this paper, we present Adaptive Smooth Simulcast Protocol (ASSP) for simulcast transmission of multimedia data over best-effort
networks. ASSP is a new multiple-rate protocol that implements a single rate TCP-friendly protocol as the underlying congestion
control mechanism for each simulcast stream. The key attributes of ASSP are: (a) TCP-friendly behavior, (b) adaptive per-stream
transmission rates, (c) adaptive scalability to large sets of receivers and (d) smooth transmission rates that are suitable
for multimedia applications. We evaluate the performance of ASSP under an integrated simulation environment which combines
the measurements of both network and video performance metrics. We also compare ASSP against other proposed solutions and
the results demonstrate that the performance of ASSP is significantly better than the tested solutions. Finally, ASSP is a
practical solution with very low implementation complexity for video transmission over best-effort networks. 相似文献
24.
This paper describes DLEJena, a practical reasoner for the OWL 2 RL profile that combines the forward-chaining rule engine of Jena and the Pellet DL reasoner. This combination is based on rule templates, instantiating at run-time a set of ABox OWL 2 RL/RDF Jena rules dedicated to a particular TBox that is handled by Pellet. The goal of DLEJena is to handle efficiently, through instantiated rules, the OWL 2 RL ontologies under direct semantics, where classes and properties cannot be at the same time individuals. The TBox semantics are treated by Pellet, reusing in that way efficient and sophisticated TBox DL reasoning algorithms. The experimental evaluation shows that DLEJena achieves more scalable ABox reasoning than the direct implementation of the OWL 2 RL/RDF rule set in the Jena’s production rule engine, which is the main target of the system. DLEJena can be also used as a generic framework for applying an arbitrary number of entailments beyond the OWL 2 RL profile. 相似文献
25.
Vasiliki L. KakaliPanagiotis G. Sarigiannidis Georgios I. Papadimitriou Andreas S. Pomportsis 《Computers & Mathematics with Applications》2011,62(1):474-485
A new machine learning framework is introduced in this paper, based on the hidden Markov model (HMM), designed to provide scheduling in dynamic wireless push systems. In realistic wireless systems, the clients’ intentions change dynamically; hence a cognitive scheduling scheme is needed to estimate the desirability of the connected clients. The proposed scheduling scheme is enhanced with self-organized HMMs, supporting the network with an estimated expectation of the clients’ intentions, since the system’s environment characteristics alter dynamically and the base station (server side) has no a priori knowledge of such changes. Compared to the original pure scheme, the proposed machine learning framework succeeds in predicting the clients’ information desires and overcomes the limitation of the original static scheme, in terms of mean delay and system efficiency. 相似文献
26.
In this paper, we consider the robust interpretation of Metric Temporal Logic (MTL) formulas over signals that take values in metric spaces. For such signals, which are generated by systems whose states are equipped with non-trivial metrics, for example continuous or hybrid, robustness is not only natural, but also a critical measure of system performance. Thus, we propose multi-valued semantics for MTL formulas, which capture not only the usual Boolean satisfiability of the formula, but also topological information regarding the distance, ε, from unsatisfiability. We prove that any other signal that remains ε-close to the initial one also satisfies the same MTL specification under the usual Boolean semantics. Finally, our framework is applied to the problem of testing formulas of two fragments of MTL, namely Metric Interval Temporal Logic (MITL) and closed Metric Temporal Logic (clMTL), over continuous-time signals using only discrete-time analysis. The motivating idea behind our approach is that if the continuous-time signal fulfills certain conditions and the discrete-time signal robustly satisfies the temporal logic specification, then the corresponding continuous-time signal should also satisfy the same temporal logic specification. 相似文献
27.
Temporal logic motion planning for dynamic robots 总被引:1,自引:0,他引:1
In this paper, we address the temporal logic motion planning problem for mobile robots that are modeled by second order dynamics. Temporal logic specifications can capture the usual control specifications such as reachability and invariance as well as more complex specifications like sequencing and obstacle avoidance. Our approach consists of three basic steps. First, we design a control law that enables the dynamic model to track a simpler kinematic model with a globally bounded error. Second, we built a robust temporal logic specification that takes into account the tracking errors of the first step. Finally, we solve the new robust temporal logic path planning problem for the kinematic model using automata theory and simple local vector fields. The resulting continuous time trajectory is provably guaranteed to satisfy the initial user specification. 相似文献
28.
Fuzzy distributed cooperative tracking for a swarm of unmanned aerial vehicles with heterogeneous goals 总被引:1,自引:0,他引:1
Georgios P. Kladis Prathyush P. Menon Christopher Edwards 《International journal of systems science》2016,47(16):3803-3811
This article proposes a systematic analysis for a tracking problem which ensures cooperation amongst a swarm of unmanned aerial vehicles (UAVs), modelled as nonlinear systems with linear and angular velocity constraints, in order to achieve different goals. A distributed Takagi–Sugeno (TS) framework design is adopted for the representation of the nonlinear model of the dynamics of the UAVs. The distributed control law which is introduced is composed of both node and network level information. Firstly, feedback gains are synthesised using a parallel distributed compensation (PDC) control law structure, for a collection of isolated UAVs; ignoring communications among the swarm. Then secondly, based on an alternation-like procedure, the resulting feedback gains are used to determine Lyapunov matrices which are utilised at network level to incorporate into the control law, the relative differences in the states of the vehicles, and to induce cooperative behaviour. Eventually stability is guaranteed for the entire swarm. The control synthesis is performed using tools from linear control theory: in particular the design criteria are posed as linear matrix inequalities (LMIs). An example based on a UAV tracking scenario is included to outline the efficacy of the approach. 相似文献
29.
Lighting design is an essential process in computer cinematography, games, architectural design and various other applications for correctly illuminating or highlighting parts of a scene and enhancing storytelling. When targeting specific illumination goals and constraints, this process can be tedious and counter-intuitive even for experienced users and thus automatic, goal-driven methods have emerged for the estimation of a lighting configuration to match the desired result. We present a general automatic approach to such an inverse lighting design problem, where the number of light sources along with their position and emittance are computed given a set of user-specified lighting goals. To this end, we employ a special hierarchical light clustering that operates in the lighting goal coverage domain and overcomes limitations of previous approaches in environments with high occlusion or structural complexity. Our approach is independent of the underlying light transport model and can quickly converge to usable solutions. We validate our results and provide comparative evaluation with the current state of the art. 相似文献
30.
Radu Horaud Miles Hansard Georgios Evangelidis Clément Ménier 《Machine Vision and Applications》2016,27(7):1005-1020
Time-of-flight (TOF) cameras are sensors that can measure the depths of scene points, by illuminating the scene with a controlled laser or LED source and then analyzing the reflected light. In this paper, we will first describe the underlying measurement principles of time-of-flight cameras, including: (1) pulsed-light cameras, which measure directly the time taken for a light pulse to travel from the device to the object and back again, and (2) continuous-wave-modulated light cameras, which measure the phase difference between the emitted and received signals, and hence obtain the travel time indirectly. We review the main existing designs, including prototypes as well as commercially available devices. We also review the relevant camera calibration principles, and how they are applied to TOF devices. Finally, we discuss the benefits and challenges of combined TOF and color camera systems. 相似文献