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71.
Creating algorithms capable of predicting the perceived quality of a visual stimulus defines the field of objective visual quality assessment (QA). The field of objective QA has received tremendous attention in the recent past, with many successful algorithms being proposed for this purpose. Our concern here is not with the past however; in this paper we discuss our vision for the future of visual quality assessment research. We first introduce the area of quality assessment and state its relevance. We describe current standards for gauging algorithmic performance and define terms that we will use through this paper. We then journey through 2D image and video quality assessment. We summarize recent approaches to these problems and discuss in detail our vision for future research on the problems of full-reference and no-reference 2D image and video quality assessment. From there, we move on to the currently popular area of 3D QA. We discuss recent databases, algorithms and 3D quality of experience. This yet-nascent technology provides for tremendous scope in terms of research activities and we summarize each of them. We then move on to more esoteric topics such as algorithmic assessment of aesthetics in natural images and in art. We discuss current research and hypothesize about possible paths to tread. Towards the end of this article, we discuss some other areas of interest including high-definition (HD) quality assessment, immersive environments and so on before summarizing interesting avenues for future work in multimedia (i.e., audio-visual) quality assessment.  相似文献   
72.
The task of the robot in localization is to find out where it is, through sensing and motion. In environments which possess relatively few features that enable a robot to unambiguously determine its location, global localization algorithms can result in ‘multiple hypotheses’ locations of a robot. This is inevitable with global localization algorithms, as the local environment seen by a robot repeats at other parts of the map. Thus, for effective localization, the robot has to be actively guided to those locations where there is a maximum chance of eliminating most of the ambiguous states — which is often referred to as ‘active localization’. When extended to multi-robotic scenarios where all robots possess more than one hypothesis of their position, there is an opportunity to do better by using robots, apart from obstacles, as ‘hypotheses resolving agents’. The paper presents a unified framework which accounts for the map structure as well as measurement amongst robots, while guiding a set of robots to locations where they can singularize to a unique state. The strategy shepherds the robots to places where the probability of obtaining a unique hypothesis for a set of multiple robots is a maximum. Another aspect of framework demonstrates the idea of dispatching localized robots to locations where they can assist a maximum of the remaining unlocalized robots to overcome their ambiguity, named as ‘coordinated localization’. The appropriateness of our approach is demonstrated empirically in both simulation & real-time (on Amigo-bots) and its efficacy verified. Extensive comparative analysis portrays the advantage of the current method over others that do not perform active localization in a multi-robotic sense. It also portrays the performance gain by considering map structure and robot placement to actively localize over methods that consider only one of them or neither. Theoretical backing stems from the proven completeness of the method for a large category of diverse environments.  相似文献   
73.
74.
Networks on chip must deliver high bandwidth at low latencies while keeping within a tight power envelope. Using express virtual channels for flow control improves energy-delay throughput by letting packets bypass intermediate routers, but EVCs have key limitations. Nochi (NoC with hybrid interconnect) overcomes these limitations by transporting data payloads and control information on separate planes, optimized for bandwidth and latency respectively.  相似文献   
75.
This paper presents the details of a simulation study carried out for analyzing the impact of scheduling rules that control part launching and tool request selection decisions of a flexible manufacturing system (FMS) operating under tool movement along with part movement policy. Two different scenarios have been investigated with respect to the operation of FMS. In scenario 1, the facilities such as machines, tool transporter and part transporter are assumed to be continuously available without breakdowns, whereas in scenario 2, these facilities are prone to failures. For each of these scenarios, a discrete-event simulation model is developed for the purpose of experimentation. A number of scheduling rules are incorporated in the simulation models for the part launching and tool request selection decisions. The performance measures evaluated are mean flow time, mean tardiness, mean waiting time for tool and percentage of tardy parts. The results obtained through the simulation have been statistically analyzed. The best possible scheduling rule combinations for part launching and tool request selection have been identified for the chosen FMS.  相似文献   
76.
77.
The objective of this study is to explore the groundwater availability for agriculture in the Musi basin. Remote sensing data and geographic information system were used to locate potential zones for groundwater in the Musi basin. Various maps (i.e., base, hydrogeomorphological, geological, structural, drainage, slope, land use/land cover and groundwater prospect zones) were prepared using the remote sensing data along with the existing maps. The groundwater availability of the basin is qualitatively classified into different classes (i.e., very good, good, moderate, poor and nil) based on its hydrogeomorphological conditions. The land use/land cover map was prepared for the Kharif season using a digital classification technique with the limited ground truth for mapping irrigated areas in the Musi basin. The alluvial plain in filled valley, flood plain and deeply buried pediplain were successfully delineated and shown as the prospective zones of groundwater.  相似文献   
78.
Lexical states in JavaCC provide a powerful mechanism to scan regular expressions in a context sensitive manner. But lexical states also make it hard to reason about the correctness of the grammar. We first categorize the related correctness issues into two classes: errors and warnings. We then extend the traditional context sensitive and a context insensitive analysis to identify errors and warnings in context‐free grammars. We have implemented these analyses as a standalone tool (LSA ), the first of its kind, to identify errors and warnings in JavaCC grammars. The LSA tool outputs a graph that depicts the grammar and the error transitions. Importantly, it can also generate counter example strings that can be used to establish the errors. We have used LSA to analyze a host of open‐source JavaCC grammar files to good effect. Copyright © 2015 John Wiley & Sons, Ltd.  相似文献   
79.
It is a well known result in the vision literature that the motion of independently moving objects viewed by an affine camera lie on affine subspaces of dimension four or less. As a result a large number of the recently proposed motion segmentation algorithms model the problem as one of clustering the trajectory data to its corresponding affine subspace. While these algorithms are elegant in formulation and achieve near perfect results on benchmark datasets, they fail to address certain very key real-world challenges, including perspective effects and motion degeneracies. Within a robotics and autonomous vehicle setting, the relative configuration of the robot and moving object will frequently be degenerate leading to a failure of subspace clustering algorithms. On the other hand, while gestalt-inspired motion similarity algorithms have been used for motion segmentation, in the moving camera case, they tend to over-segment or under-segment the scene based on their parameter values. In this paper we present a principled approach that incorporates the strengths of both approaches into a cohesive motion segmentation algorithm capable of dealing with the degenerate cases, where camera motion follows that of the moving object. We first generate a set of prospective motion models for the various moving and stationary objects in the video sequence by a RANSAC-like procedure. Then, we incorporate affine and long-term gestalt-inspired motion similarity constraints, into a multi-label Markov Random Field (MRF). Its inference leads to an over-segmentation, where each label belongs to a particular moving object or the background. This is followed by a model selection step where we merge clusters based on a novel motion coherence constraint, we call in-frame shear, that tracks the in-frame change in orientation and distance between the clusters, leading to the final segmentation. This oversegmentation is deliberate and necessary, allowing us to assess the relative motion between the motion models which we believe to be essential in dealing with degenerate motion scenarios.We present results on the Hopkins-155 benchmark motion segmentation dataset [27], as well as several on-road scenes where camera and object motion are near identical. We show that our algorithm is competitive with the state-of-the-art algorithms on [27] and exceeds them substantially on the more realistic on-road sequences.  相似文献   
80.
Robust object tracking with background-weighted local kernels   总被引:7,自引:0,他引:7  
Object tracking is critical to visual surveillance, activity analysis and event/gesture recognition. The major issues to be addressed in visual tracking are illumination changes, occlusion, appearance and scale variations. In this paper, we propose a weighted fragment based approach that tackles partial occlusion. The weights are derived from the difference between the fragment and background colors. Further, a fast and yet stable model updation method is described. We also demonstrate how edge information can be merged into the mean shift framework without having to use a joint histogram. This is used for tracking objects of varying sizes. Ideas presented here are computationally simple enough to be executed in real-time and can be directly extended to a multiple object tracking system.  相似文献   
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