Liquid crystalline (LC) polyurethanes were made from two diisocyanates (flexible HMDI and stiff TDI) (DIs), mesogenic diol (D) and a polybutadiene-diol (B) with stoichiometric ratios of reactive hydroxy (OH) and isocyanate (NCO) groups ((NCO)DI/((OH)D+(OH)B)=1/1). Two- (B/DIs, D/DIs) and three-component ((D+B)/DIs, D/B=1/1 by weight) polymers were prepared and their dielectric, dynamic mechanical and DSC behavior was investigated. For neat B, the glass transition temperature TgB (∼−46 °C) was detected. Two-component B/HMDI and B/TDI polymers have exhibited a homogeneous structure with the glass transition temperatures TgU∼−9 and 2 °C. On the other hand, for D/DI polymers on cooling from the melt and subsequent heating the glass transitions at TgU∼41 °C (D/HMDI) and 58 °C (D/TDI) together with nematic and smectic mesophases were found. In three-component systems, additional glass transitions at TgB∼−41 °C (B/D/HMDI) and −31 °C (B/D/TDI) were observed. This means that the polymers exhibit a distinct two-phase structure with soft polybutadiene (B) and hard polyurethane (D/DI) phases. In hard polyurethane phase, the glass transitions at TgU and LC mesophases similar to those found in two-component D/DI polyurethanes were detected. Dielectric and dynamic mechanical results correlate well with DSC measurements. 相似文献
There is a high industrial demand for MMA and DMA, however, the production of TMA is favored with the commercial catalysts. This work tested the methanol amination reaction with HZSM-5 and Cu/HZSM-5 zeolites (%Cu = 1.2, 3.7 and 6.0). Regarding the MMA selectivity, light differences were observed among Cu/HZSM-5 catalysts and pure zeolite, although the catalysts containing 3.7% copper was slightly more selective to MMA than the other metallic catalysts studied. From these results it is suggested that the metal loading present in the catalysts leads to a modification in the nature of the acidic sites, in particular, the selectivity depends on ratio Brönsted/Lewis acid sites. This modifications would facilitate the amines desorption during the reaction. 相似文献
Sense representations have gone beyond word representations like Word2Vec, GloVe and FastText and achieved innovative performance on a wide range of natural language processing tasks. Although very useful in many applications, the traditional approaches for generating word embeddings have a strict drawback: they produce a single vector representation for a given word ignoring the fact that ambiguous words can assume different meanings. In this paper, we explore unsupervised sense representations which, different from traditional word embeddings, are able to induce different senses of a word by analyzing its contextual semantics in a text. The unsupervised sense representations investigated in this paper are: sense embeddings and deep neural language models. We present the first experiments carried out for generating sense embeddings for Portuguese. Our experiments show that the sense embedding model (Sense2vec) outperformed traditional word embeddings in syntactic and semantic analogies task, proving that the language resource generated here can improve the performance of NLP tasks in Portuguese. We also evaluated the performance of pre-trained deep neural language models (ELMo and BERT) in two transfer learning approaches: feature based and fine-tuning, in the semantic textual similarity task. Our experiments indicate that the fine tuned Multilingual and Portuguese BERT language models were able to achieve better accuracy than the ELMo model and baselines.
The metaphor of plasma is taken up to present and discuss movement and engagement by participants in mixed reality installation arts. Two works involving full body video portraits exhibited through large plasma screens in a variety of public settings are covered. Machinic mediations of video realism are considered in terms of embodied interaction in which viewer-participants contribute to the ‘disquiet’ of gendered figuring. Processural, proximal and personal aspects of responsive engagement are discussed. This is extended to performativity that may lead us to critical reflection of our own actions and responses in mixed reality arts. 相似文献
The sustainability framework has a strong influence on the policies, practices and procedures of companies. Green creativity plays a pivotal role in the development of initiatives and innovations for the environmental pillar of sustainability. Based on a survey applied to a Portuguese company with an accredited environmental management system (N = 146), the findings reveal that green creativity is influenced in different ways when analysed from distinct perspectives. The leader's green creativity is positively influenced by the subordinate's green self-efficacy and personal identification with the leader, whereas the subordinate's green creativity is positively influenced by their green passion and green self-efficacy, and the leaders' green creativity. This study shows that green creativity develops differentially according to distinct job positions and expectations that in practice must be complementary and synergistic for its effective development. 相似文献
Magnetic Resonance Materials in Physics, Biology and Medicine - Signal intensity normalization is necessary to reduce heterogeneity in T2-weighted (T2W) magnetic resonance imaging (MRI) for... 相似文献
The development of instructional content using Information Technologies is an expensive, time-consuming and complex process that requires new methodologies. It was in this context that the concept of Learning Objects (LOs) was proposed in order to promote reuse. However, this goal is not yet fully attained and new contributions to increase reuse are still welcome. Besides, if content is conveyed in LOs that are easier to reuse, they must be combined and sequenced in order to build more elaborated and complex content. This paper presents a strategy to deal with these problems based on the definition of small LOs here called Component Objects (COs). These COs are structured and combined according to a conceptual metamodel, which is the basis for the definition of conceptual schemas representing the existing material, including not only content but also practice. This strategy for searching, extracting, and sequencing COs, supports a teacher to better control the implementation of complex content, reducing errors in the authoring process. This approach includes a specification language and an algorithm for semi-automatic sequencing learning content and practice. Finally, a case study that shows the proposed approach and some results of using the algorithm are presented. 相似文献
The metastable phase diagram of the BCC-based ordering equilibria in the Fe–Al–Mo system has been calculated via a truncated cluster expansion, through the combination of Full-Potential-Linear augmented Plane Wave (FP-LAPW) electronic structure calculations and of Cluster Variation Method (CVM) thermodynamic calculations in the irregular tetrahedron approximation. Four isothermal sections at 1750 K, 2000 K, 2250 K and 2500 K are calculated and correlated with recently published experimental data on the system. The results confirm that the critical temperature for the order–disorder equilibrium between Fe3Al–D03 and FeAl–B2 is increased by Mo additions, while the critical temperature for the FeAl–B2/A2 equilibrium is kept approximately invariant with increasing Mo contents. The stabilization of the Al-rich A2 phase in equilibrium with overstoichiometric B2–(Fe,Mo)Al is also consistent with the attribution of the A2 structure to the τ2 phase, stable at high temperatures in overstoichiometric B2–FeAl. 相似文献
Mobile Virtual Reality provides a gateway for marketers to innovatively reach consumers. This study examines the impact of Virtual Reality in the context of transformational brand experience appeals, focussing specifically on the determining role of vividness. A three-dimensional conceptual framework is presented, offering a systematic review of the literature on vividness effects in marketing communications, revealing the major gap that most available studies only focus on informational messages. We conducted an experiment to address this gap and demonstrate in the context of a transformational ad that Virtual Reality generates higher perceptions of vividness and presence than a regular two-dimensional video, with vividness positively affecting attitude toward the ad, both directly and indirectly via presence. Our study also reveals that vividness in turn elicits a positive effect on brand attitudes which stimulates consumers’ purchase intentions. As such, the strategic potential of Virtual Reality for marketing communications is highlighted. 相似文献