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61.
A Castro Beiras JL Escudero Pereira A Juffe Stein CM Sánchez J Caramés Bouzán 《Canadian Metallurgical Quarterly》1998,51(8):611-619
The present work describes the process by which the pilot project of clinical management of the Hospital Complex Juan Canalejo, designated as "Heart Area", was implemented. In the first section, the needs and reasons that led to the undertaking of this project are explained. The project's objectives and operative strategies are listed. In the Material and Methods section, three basic aspects of the "Heart Area" are described: selection criteria of the "Area", its structure and function, and its foundation and development. In the Results section, we compare the activity undertaken in the "Area" to the situation present prior to its implementation, in relation to quality and costs. Finally, in the Conclusions, we comment on the important implications that our project can have within the Hospital Complex Juan Canalejo as well as in the health care field in general. 相似文献
62.
Thresholding techniques for image segmentation is one of the most popular approaches in Computational Vision systems. Recently,
M. Albuquerque has proposed a thresholding method (Albuquerque et al. in Pattern Recognit Lett 25:1059–1065, 2004) based on the Tsallis entropy, which is a generalization of the traditional Shannon entropy through the introduction of an
entropic parameter q. However, the solution may be very dependent on the q value and the development of an automatic approach to compute a suitable value for q remains also an open problem. In this paper, we propose a generalization of the Tsallis theory in order to improve the non-extensive
segmentation method. Specifically, we work out over a suitable property of Tsallis theory, named the pseudo-additive property,
which states the formalism to compute the whole entropy from two probability distributions given an unique q value. Our idea is to use the original M. Albuquerque’s algorithm to compute an initial threshold and then update the q value using the ratio of the areas observed in the image histogram for the background and foreground. The proposed technique
is less sensitive to the q value and overcomes the M. Albuquerque and k-means algorithms, as we will demonstrate for both ultrasound breast cancer images and synthetic data. 相似文献
63.
André Maués Brabo Pereira Marcos Aurélio Marques Noronha 《Engineering with Computers》2010,26(1):35-47
Most post-processors for boundary element (BE) analysis use an auxiliary domain mesh to display domain results, working against
the profitable modelling process of a pure boundary discretization. This paper introduces a novel visualization technique
which preserves the basic properties of the boundary element methods. The proposed algorithm does not require any domain discretization
and is based on the direct and automatic identification of isolines. Another critical aspect of the visualization of domain
results in BE analysis is the effort required to evaluate results in interior points. In order to tackle this issue, the present
article also provides a comparison between the performance of two different BE formulations (conventional and hybrid). In
addition, this paper presents an overview of the most common post-processing and visualization techniques in BE analysis,
such as the classical algorithms of scan line and the interpolation over a domain discretization. The results presented herein
show that the proposed algorithm offers a very high performance compared with other visualization procedures. 相似文献
64.
Most work on pattern mining focuses on simple data structures such as itemsets and sequences of itemsets. However, a lot of recent applications dealing with complex data like chemical compounds, protein structures, XML and Web log databases and social networks, require much more sophisticated data structures such as trees and graphs. In these contexts, interesting patterns involve not only frequent object values (labels) appearing in the graphs (or trees) but also frequent specific topologies found in these structures. Recently, several techniques for tree and graph mining have been proposed in the literature. In this paper, we focus on constraint-based tree pattern mining. We propose to use tree automata as a mechanism to specify user constraints over tree patterns. We present the algorithm CoBMiner which allows user constraints specified by a tree automata to be incorporated in the mining process. An extensive set of experiments executed over synthetic and real data (XML documents and Web usage logs) allows us to conclude that incorporating constraints during the mining process is far more effective than filtering the interesting patterns after the mining process. 相似文献
65.
Cândida M. Pereira Jorge A. Ambrósio Amílcar L. Ramalho 《Multibody System Dynamics》2010,24(3):303-324
To overcome the difficulty on building manually complex models of chain drives, this work proposes a comprehensive methodology to build multibody models of any general chain drive automatically from a minimal set of data. The proposed procedure also evaluates the initial positions and velocities of all components of the drive that are consistent with the kinematic joints or with the contact pairs used in the model. In this methodology, all links and sprockets are represented by rigid bodies connected to each other either by ideal or by clearance revolute joints. The clearance revolute joint contact is further extended to handle the contact between the chain rollers and the sprocket teeth exact profiles. A suitable cylindrical continuous contact law is applied to describe the interaction on all contact pairs. One of the complexities of the computational study of roller chain drives is the large number of bodies in the system and the dynamics of the successive engagement and disengagement of the rollers with the sprockets. Each time a roller engages or disengages with a sprocket tooth, the number of rigid bodies in contact changes. The search for the contact pairs is recognized as one of the most time consuming task in contact analysis. This work proposes a procedure to specify the contact pairs and their update during the dynamic analysis optimizing the computational efficiency of the contact search. The methodologies adopted result in a general computer program that is applied and demonstrated in a generic chain drive that can be used in industrial machines, vehicle engines or any other type of mechanical system. 相似文献
66.
Lane Maria Rabelo Baccarini Valceres Vieira Rocha e Silva Benjamim Rodrigues de Menezes Walmir Matos Caminhas 《Expert systems with applications》2011,38(6):6980-6984
A large percentage of the total induction motor failures are due to mechanical faults. It is well known that, machine’s vibration is the best indicator of its overall mechanical condition, and an earliest indicator of arising defects. Support vector machines (SVM) is also well known as intelligent classifier with strong generalization ability. In this paper, both, machine‘s vibrations and SVM are used together for a new intelligent mechanical fault diagnostic method. Using only one vibration sensor and only four SVM’s it was achieved improved results over the available approaches for this purpose in the literature. Therefore, this method becomes more attractive for on line monitoring without maintenance specialist intervention. Vibration signals turns out to occur in different directions (axial, horizontal or vertical) depending on the type of the fault. Thus, to diagnose mechanical faults it is necessary to read signals at various positions or use more them one accelerometer. From this work we also determined the best position for signals acquisition, which is very important information for the maintenance task. 相似文献
67.
Maria Helena L.B. Braz Sean W.M. SiqueiraDiva de S. e S. Rodrigues Rubens N. Melo 《Computers in human behavior》2011,27(4):1344-1351
The development of instructional content using Information Technologies is an expensive, time-consuming and complex process that requires new methodologies. It was in this context that the concept of Learning Objects (LOs) was proposed in order to promote reuse. However, this goal is not yet fully attained and new contributions to increase reuse are still welcome. Besides, if content is conveyed in LOs that are easier to reuse, they must be combined and sequenced in order to build more elaborated and complex content. This paper presents a strategy to deal with these problems based on the definition of small LOs here called Component Objects (COs). These COs are structured and combined according to a conceptual metamodel, which is the basis for the definition of conceptual schemas representing the existing material, including not only content but also practice. This strategy for searching, extracting, and sequencing COs, supports a teacher to better control the implementation of complex content, reducing errors in the authoring process. This approach includes a specification language and an algorithm for semi-automatic sequencing learning content and practice. Finally, a case study that shows the proposed approach and some results of using the algorithm are presented. 相似文献
68.
Caio César Mori Carélo Ives Renê Venturini Pola Ricardo Rodrigues Ciferri Agma Juci Machado Traina Caetano Traina Jr Cristina Dutra de Aguiar Ciferri 《Information Systems》2011
Searching in a dataset for elements that are similar to a given query element is a core problem in applications that manage complex data, and has been aided by metric access methods (MAMs). A growing number of applications require indices that must be built faster and repeatedly, also providing faster response for similarity queries. The increase in the main memory capacity and its lowering costs also motivate using memory-based MAMs. In this paper, we propose the Onion-tree, a new and robust dynamic memory-based MAM that slices the metric space into disjoint subspaces to provide quick indexing of complex data. It introduces three major characteristics: (i) a partitioning method that controls the number of disjoint subspaces generated at each node; (ii) a replacement technique that can change the leaf node pivots in insertion operations; and (iii) range and k-NN extended query algorithms to support the new partitioning method, including a new visit order of the subspaces in k-NN queries. Performance tests with both real-world and synthetic datasets showed that the Onion-tree is very compact. Comparisons of the Onion-tree with the MM-tree and a memory-based version of the Slim-tree showed that the Onion-tree was always faster to build the index. The experiments also showed that the Onion-tree significantly improved range and k-NN query processing performance and was the most efficient MAM, followed by the MM-tree, which in turn outperformed the Slim-tree in almost all the tests. 相似文献
69.
Bruno R. de Araújo Tiago Guerreiro Manuel J. Fonseca Joaquim A. Jorge João M. Pereira Monica Bordegoni Francesco Ferrise Mario Covarrubias Michele Antolini 《Journal of Real-Time Image Processing》2010,5(2):73-90
Currently, the design of aesthetic products is a process that requires a set of activities where digital models and physical
mockups play a key role. Typically, these are modified (and built) several times before reaching the desired design, increasing
the development time and, consequently, the final product cost. In this paper, we present an innovative design environment
for computer-aided design (CAD) surface analysis. Our system relies on a direct visuo-haptic display system, which enables
users to visualize models using a stereoscopic view, and allows the evaluation of sectional curves using touch. Profile curves
are rendered using an haptic device that deforms a plastic strip, thanks to a set of actuators, to reproduce the curvature
of the shape co-located with the virtual model. By touching the strip, users are able to evaluate shape characteristics, such
as curvature or discontinuities (rendered using sound), and to assess the surface quality. We believe that future computer-aided
systems (CAS)/CAD systems based on our approach will contribute in improving the design process at industrial level. Moreover,
these will allow companies to reduce the product development time by reducing the number of physical mockups necessary for
the product design evaluation and by increasing the quality of the final product, allowing a wider exploration and comparative
evaluation of alternatives in the given time. 相似文献
70.
Luís Miguel Alves Fernandes Gonçalo Cruz Matos Diogo Azevedo Ricardo Rodrigues Nunes Hugo Paredes Leonel Morgado 《Behaviour & Information Technology》2016,35(11):907-918
ABSTRACTGestural interaction devices emerged and originated various studies on multimodal human–computer interaction to improve user experience (UX). However, there is a knowledge gap regarding the use of these devices to enhance learning. We present an exploratory study which analysed the UX with a multimodal immersive videogame prototype, based on a Portuguese historical/cultural episode. Evaluation tests took place in high school environments and public videogaming events. Two users would be present simultaneously in the same virtual reality (VR) environment: one as the helmsman aboard Vasco da Gama’s fifteenth-century Portuguese ship and the other as the mythical Adamastor stone giant at the Cape of Good Hope. The helmsman player wore a VR headset to explore the environment, whereas the giant player used body motion to control the giant, and observed results on a screen, with no headset. This allowed a preliminary characterisation of UX, identifying challenges and potential use of these devices in multi-user virtual learning contexts. We also discuss the combined use of such devices, towards future development of similar systems, and its implications on learning improvement through multimodal human–computer interaction. 相似文献