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991.
P2P video streaming networks are found as a scalable solution and an alternative for traditional client–server based video streaming over the Internet. One of the significant issues affecting the success of any P2P streaming network is cooperation between peers. Practical observations have proved the prevalence of free riders in P2P networks that degrade their performance. To solve this problem, using incentive mechanisms, which encourage peers to contribute more in the network, is necessary. In this paper, we designed and proposed a distributed and scalable incentive mechanism for mesh based P2P video streaming networks. In the proposed approach the contribution of the peers is measured and maintained in a distributed fashion. Furthermore, we proposed an incentive sending side scheduler in which peers are served based on their contribution in the network. Our simulation evaluations show the efficiency of the proposed approach in improving the overall perceived video quality by the non-free rider nodes and consequently in the whole network.  相似文献   
992.
Peer-to-Peer (P2P) traffic has increased rapidly over the past few years, with file sharing providing the main drive behind such traffic. In this work we perform a measurement study of the content shared over the popular BitTorrent P2P file sharing network. We mathematically model the file size distributions of shared files after categorizing them into Audio, Video, Archive and CD image classes. For each of these categories we look into the most popular shared file formats and investigate their file size statistics. This provides an important milestone to building a realistic simulation framework for P2P systems, and for future analytical modeling of P2P networks.  相似文献   
993.
Resource scheduling in large-scale distributed systems, such as grids and clouds, is difficult due to the size, dynamism, and volatility of resources. These resources are eclectic and autonomous, and may exhibit different usage policies, levels of participation, capabilities, local load, and reliability. Moreover, applications are likely to exhibit various patterns and levels, and distributed resources may organize into various different overlay topologies for information and query dissemination. Researchers have proposed a wide variety of approaches and policies for mapping offered load onto resources and for solving the various component parts of the scheduling problem. However, production clouds and grids may be underutilized, and may not exhibit the load to effectively characterize all of the scheduling system inputs. The composition of large-scale systems is also changing, potentially to include more individual and peer-to-peer resources. These factors will influence the effectiveness of proposed scheduling solutions. Therefore, a simulation environment is necessary to study different approaches under different scenarios, especially those that are expected, but that are not currently characteristic of existing systems. This article describes a general-purpose peer-to-peer simulation environment that allows a wide variety of parameters, protocols, strategies and policies to be varied and studied. To provide a proof of concept, utilization of the simulation environment is presented in a large-scale distributed system problem that includes a core model and related mechanisms. In particular, this article presents a definition and possible peer-to-peer solutions for the large-scale scheduling problem. Moreover, this article describes a general simulation model, some policies that can be varied, an implementation, and some sample results.  相似文献   
994.
方红 《自动化信息》2012,(11):34-35
本文计以温差发电为基础,汽车热源(如发动机,排气管)为载体,AT89C52单片机为控制核心,设计了一款车载手机充电装置。该装置主要由温差发电片、LM2577升压稳压电路、AT89C52、MAXl898充电电路和DS2438检测电路等模块组成。该装置通过温差模块直接将汽车余热转换成电能,通过以AT89C52单片机为核心的充电模块对手机电池进行充电。  相似文献   
995.
A super-peer semantic network defines the semantic groups that client peers and their super peers use to connect with each other according to the semantic similarity of shared documents in peers. This will result in a query that can be evaluated locally thus reducing query process time and the amount of communication required to obtain related data. In this study, new algorithms are proposed to arrange shared documents in peers into hierarchical cluster tree structures, and links will be set up to connect semantically related super peers. During query evaluation, only related peers will be searched thus the complexity of computing is significantly reduced. Consideration is also given to automatically deciding the threshold for clustering and the construction and other essential operations for hierarchical cluster trees. The experiment results illustrate the features of the approach developed in this study.  相似文献   
996.
李虹  岳强  康勇亮 《物联网技术》2012,(12):53-55,58
在数控机床加工过程中,由于调整及慢速对刀的需要,通常需要频繁地使用手轮(即手摇脉冲发生器)来控制数控机床伺服轴的运动,因此,在数控机床的诸多故障中,手轮出现故障的次数较多,同时对该故障维修人员的维修水平要求也相对要高。本文以配备有FANuc 0i—mate-TD数控系统的cK0625数控车床为例,系统地介绍了数控机床手轮故障的诊断与分析方法。  相似文献   
997.
高职学院应当重点培养从事物联网关键技术领域的系统设计、系统分析、科技开发及研究方面的工程技术人才。文章分析了高校利用物联网与神经网络技术来优化多通道通信关键技术信息传感设备的采集与实现方法,同时给出了采用神经网络终端来按约定的协议实现人与人、人与物、物与物全面互联的网络关键技术。  相似文献   
998.
表演驱动的矢量化二维表情动画   总被引:1,自引:0,他引:1  
为了方便快捷生成生动的卡通表情动画,提出将表情数据重定向到卡通形象上的算法.该算法由用户在卡通形象上标记出与表情数据相对应拓扑结构的控制点,以此控制点集合与表情数据首帧控制点集合做比对;使用得到的比例关系将后续表情数据重定向到卡通形象上,从而形成针对卡通形象的表情数据.实验结果表明,运用文中算法可以制作出较为生动形象的卡通表情动画.  相似文献   
999.
一种新的SAR图像斜距多普勒定位模型的直接解法   总被引:1,自引:0,他引:1  
斜距多普勒定位模型是实现SAR图像无控制点定位的基本模型,因此如何高效准确地获得RD方程组的解成为实现SAR图像无控制点几何定位的根本问题,也是实现SAR自动图像定位的关键。首先利用地固坐标系下目标速度为零的特性,简化RD模型并整理为一元四次方程,然后利用一元四次方程求根方法,推导出斜距多普勒定位模型的明确数学解析解,并与常用的数值迭代求解方法进行比较分析,仿真结果验证了推导的正确性。新解法具有无需设置初始值,易于编程实现,鲁棒性高的特点。  相似文献   
1000.
针对电子文档的安全性问题,分析了文档的各种数字签名情况,设计了一种能够完成多种签名方法,且能全面验证签名的文档签名系统。系统采用C#编程,从而提高了电子文档的安全性。  相似文献   
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