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91.
Satellite-based estimates of groundwater storage variations in large drainage basins with extensive floodplains 总被引:2,自引:0,他引:2
Frédéric Frappart Fabrice Papa Andreas Güntner Joecila Santos da Silva Frédérique Seyler William B. Rossow Marie-Paule Bonnet 《Remote sensing of environment》2011,115(6):1588-1594
This study presents monthly estimates of groundwater anomalies in a large river basin dominated by extensive floodplains, the Negro River Basin, based on the synergistic analysis using multisatellite observations and hydrological models. For the period 2003-2004, changes in water stored in the aquifer is isolated from the total water storage measured by GRACE by removing contributions of both the surface reservoir, derived from satellite imagery and radar altimetry, and the root zone reservoir simulated by WGHM and LaD hydrological models. The groundwater anomalies show a realistic spatial pattern compared with the hydrogeological map of the basin, and similar temporal variations to local in situ groundwater observations and altimetry-derived level height measurements. Results highlight the potential of combining multiple satellite techniques with hydrological modeling to estimate the evolution of groundwater storage. 相似文献
92.
Automated virtual camera control has been widely used in animation and interactive virtual environments. We have developed a multiple sparse camera based free view video system prototype that allows users to control the position and orientation of a virtual camera, enabling the observation of a real scene in three dimensions (3D) from any desired viewpoint. Automatic camera control can be activated to follow selected objects by the user. Our method combines a simple geometric model of the scene composed of planes (virtual environment), augmented with visual information from the cameras and pre-computed tracking information of moving targets to generate novel perspective corrected 3D views of the virtual camera and moving objects. To achieve real-time rendering performance, view-dependent textured mapped billboards are used to render the moving objects at their correct locations and foreground masks are used to remove the moving objects from the projected video streams. The current prototype runs on a PC with a common graphics card and can generate virtual 2D views from three cameras of resolution 768×576 with several moving objects at about 11 fps. 相似文献
93.
Rui Rocha Aurélio Campilho Jorge Silva Elsa AzevedoRosa Santos 《Computer methods and programs in biomedicine》2011,101(1):94-106
A new algorithm is proposed for the semi-automatic segmentation of the near-end and the far-end adventitia boundary of the common carotid artery in ultrasound images. It uses the random sample consensus method to estimate the most significant cubic splines fitting the edge map of a longitudinal section. The consensus of the geometric model (a spline) is evaluated through a new gain function, which integrates the responses to different discriminating features of the carotid boundary: the proximity of the geometric model to any edge or to valley shaped edges; the consistency between the orientation of the normal to the geometric model and the intensity gradient; and the distance to a rough estimate of the lumen boundary.A set of 50 longitudinal B-mode images of the common carotid and their manual segmentations performed by two medical experts were used to assess the performance of the method. The image set was taken from 25 different subjects, most of them having plaques of different classes (class II to class IV), sizes and shapes.The quantitative evaluation showed promising results, having detection errors similar to the ones observed in manual segmentations for 95% of the far-end boundaries and 73% of the near-end boundaries. 相似文献
94.
Mario A. S. Lizi��r Marcelo F. Siqueira Joel Daniels II Claudio T. Silva L. Gustavo Nonato 《The Visual computer》2011,27(10):887-903
This paper describes a novel template-based meshing approach for generating good quality quadrilateral meshes from 2D digital
images. This approach builds upon an existing image-based mesh generation technique called Imeshp, which enables us to create a segmented triangle mesh from an image without the need for an image segmentation step. Our
approach generates a quadrilateral mesh using an indirect scheme, which converts the segmented triangle mesh created by the
initial steps of the Imesh technique into a quadrilateral one. The triangle-to-quadrilateral conversion makes use of template meshes of triangles. To
ensure good element quality, the conversion step is followed by a smoothing step, which is based on a new optimization-based
procedure. We show several examples of meshes generated by our approach, and present a thorough experimental evaluation of
the quality of the meshes given as examples. 相似文献
95.
Surface Reconstruction based on Lower Dimensional Localized Delaunay Triangulation 总被引:14,自引:0,他引:14
We present a fast, memory efficient algorithm that generates a manifold triangular mesh S passing through a set of unorganized points P R 3 . Nothing is assumed about the geometry, topology or presence of boundaries in the data set except that P is sampled from a real manifold surface. The speed of our algorithm is derived from a projection-based approach we use to determine the incident faces on a point. We define our sampling criteria to sample the surface and guarantee a topologically correct mesh after surface reconstruction for such a sampled surface. We also present a new algorithm to find the normal at a vertex, when the surface is sampled according our given criteria. We also present results of our surface reconstruction using our algorithm on unorganized point clouds of various models. 相似文献
96.
Klosowski J.T. Silva C.T. 《IEEE transactions on visualization and computer graphics》2001,7(4):365-379
We propose a novel conservative visibility culling technique based on the Prioritized-Layered Projection (PLP) algorithm. PLP is a time-critical rendering technique that computes, for a given viewpoint, a partially correct image by rendering only a subset of the geometric primitives, those that PLP determines to be most likely visible. Our new algorithm builds on PLP and provides an efficient way of finding the remaining visible primitives. We do this by adding a second phase to PLP which uses image-space techniques for determining the visibility status of the remaining geometry. Another contribution of our work is to show how to efficiently implement such image-space visibility queries using currently available OpenGL hardware and extensions. We report on the implementation of our techniques on several graphics architectures, analyze their complexity, and discuss a possible hardware extension that has the potential to further increase performance 相似文献
97.
Towards a Reference Model for Surveying Mobile Agent Systems 总被引:2,自引:1,他引:1
98.
Koop D Scheidegger CE Callahan SP Freire J Silva CT 《IEEE transactions on visualization and computer graphics》2008,14(6):1691-1698
Building visualization and analysis pipelines is a large hurdle in the adoption of visualization and workflow systems by domain scientists. In this paper, we propose techniques to help users construct pipelines by consensus--automatically suggesting completions based on a database of previously created pipelines. In particular, we compute correspondences between existing pipeline subgraphs from the database, and use these to predict sets of likely pipeline additions to a given partial pipeline. By presenting these predictions in a carefully designed interface, users can create visualizations and other data products more efficiently because they can augment their normal work patterns with the suggested completions. We present an implementation of our technique in a publicly-available, open-source scientific workflow system and demonstrate efficiency gains in real-world situations. 相似文献
99.
Erick Corrêa da Silva Aristófanes Corrêa Silva Anselmo Cardoso de Paiva Rodolfo Acatauassu Nunes 《Pattern Analysis & Applications》2008,11(1):89-99
This paper analyzes the application of Moran’s index and Geary’s coefficient to the characterization of lung nodules as malignant
or benign in computerized tomography images. The characterization method is based on a process that verifies which combination
of measures, from the proposed measures, has been best able to discriminate between the benign and malignant nodules using
stepwise discriminant analysis. Then, a linear discriminant analysis procedure was performed using the selected features to
evaluate the ability of these in predicting the classification for each nodule. In order to verify this application we also
describe tests that were carried out using a sample of 36 nodules: 29 benign and 7 malignant. A leave-one-out procedure was
used to provide a less biased estimate of the linear discriminator’s performance. The two analyzed functions and its combinations
have provided above 90% of accuracy and a value area under receiver operation characteristic (ROC) curve above 0.85, that
indicates a promising potential to be used as nodules signature measures. The preliminary results of this approach are very
encouraging in characterizing nodules using the two functions presented.
相似文献
Rodolfo Acatauassu NunesEmail: |
100.
Scheidegger C Vo H Koop D Freire J Silva C 《IEEE transactions on visualization and computer graphics》2007,13(6):1560-1567
While there have been advances in visualization systems, particularly in multi-view visualizations and visual exploration, the process of building visualizations remains a major bottleneck in data exploration. We show that provenance metadata collected during the creation of pipelines can be reused to suggest similar content in related visualizations and guide semi-automated changes. We introduce the idea of query-by-example in the context of an ensemble of visualizations, and the use of analogies as first-class operations in a system to guide scalable interactions. We describe an implementation of these techniques in VisTrails, a publicly-available, open-source system. 相似文献