首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   12811篇
  免费   927篇
  国内免费   10篇
电工技术   77篇
综合类   10篇
化学工业   5115篇
金属工艺   128篇
机械仪表   301篇
建筑科学   456篇
矿业工程   17篇
能源动力   322篇
轻工业   3174篇
水利工程   113篇
石油天然气   69篇
无线电   482篇
一般工业技术   1706篇
冶金工业   536篇
原子能技术   35篇
自动化技术   1207篇
  2024年   41篇
  2023年   185篇
  2022年   908篇
  2021年   1034篇
  2020年   416篇
  2019年   425篇
  2018年   484篇
  2017年   503篇
  2016年   542篇
  2015年   448篇
  2014年   582篇
  2013年   870篇
  2012年   837篇
  2011年   948篇
  2010年   715篇
  2009年   663篇
  2008年   616篇
  2007年   573篇
  2006年   445篇
  2005年   334篇
  2004年   287篇
  2003年   254篇
  2002年   235篇
  2001年   145篇
  2000年   95篇
  1999年   128篇
  1998年   106篇
  1997年   108篇
  1996年   101篇
  1995年   71篇
  1994年   60篇
  1993年   59篇
  1992年   64篇
  1991年   46篇
  1990年   39篇
  1989年   34篇
  1988年   33篇
  1987年   31篇
  1986年   40篇
  1985年   36篇
  1984年   26篇
  1983年   22篇
  1982年   18篇
  1981年   17篇
  1980年   19篇
  1979年   19篇
  1978年   20篇
  1977年   13篇
  1976年   7篇
  1975年   11篇
排序方式: 共有10000条查询结果,搜索用时 0 毫秒
981.
Quick creation of 3D character animations is an important task in game design, simulations, forensic animation, education, training, and more. We present a framework for creating 3D animated characters using a simple sketching interface coupled with a large, unannotated motion database that is used to find the appropriate motion sequences corresponding to the input sketches. Contrary to the previous work that deals with static sketches, our input sketches can be enhanced by motion and rotation curves that improve matching in the context of the existing animation sequences. Our framework uses animated sequences as the basic building blocks of the final animated scenes, and allows for various operations with them such as trimming, resampling, or connecting by use of blending and interpolation. A database of significant and unique poses, together with a two-pass search running on the GPU, allows for interactive matching even for large amounts of poses in a template database. The system provides intuitive interfaces, an immediate feedback, and poses very small requirements on the user. A user study showed that the system can be used by novice users with no animation experience or artistic talent, as well as by users with an animation background. Both groups were able to create animated scenes consisting of complex and varied actions in less than 20 minutes.  相似文献   
982.
Hotspot analysis is a spatial analysis that uses cluster techniques for determining areas with elevated concentrations of localized events. We use the consolidated Extended Fuzzy C-Means algorithm to determine the hotspot areas on the map as circles, moreover the advantages of this technique are the linear computational complexity, the robustness to noise and outliers, the automatic determination of the optimal number C of clusters (in the classical FCM algorithm C is chosen a priori). Furthermore it prevents the problem of shifting the clusters with low density area of data points in areas with higher density of such points. We apply this method to study the spatio-temporal variations of the hotspot areas by testing this process on a specific disease problem, precisely we have clusterized 5,000 point-events correspondent to cases of brain cancer detected in the state of New Mexico from 1973 to 1991. We also show that the same results are obtained by using the Extended Gustafson–Kessel algorithm which gives elliptical clusters. We have implemented both algorithms in a Geographic Information System environment. Thus we establish the areas which seem not interested from the incidence of the disease and those areas in which the phenomenon appears to be temporarily attenuated either increased or constant or quite disappeared.  相似文献   
983.
We investigate the computational complexity of finding optimal bribery schemes in voting domains where the candidate set is the Cartesian product of a set of variables and voters use CP-nets, an expressive and compact way to represent preferences. To do this, we generalize the traditional bribery problem to take into account several issues over which agents vote, and their inter-dependencies. We consider five voting rules, three kinds of bribery actions, and five cost schemes. For most of the combinations of these parameters, we find that bribery in this setting is computationally easy.  相似文献   
984.
985.
A simple model of image formation in a Newtonian telescope was used for calculating an analytical formula, that describes the geometric compression form factors of coaxial and biaxial lidars. Calculations were successfully validated by comparison with real measurements, confirming the accuracy of our approach. The need for different alignment of coaxial and biaxial systems to increase the overlap between the lidar emitter and receiver is also discussed.  相似文献   
986.
This work aims to present and evaluate a Fuzzy-Case Based Reasoning Diagnosis system of Historical Text Comprehension. The synergism of fuzzy logic and case based reasoning techniques handles the uncertainty in the acquisition of human expert's knowledge regarding learner's observable behaviour and integrates the right balance between expert's knowledge described in the form of fuzzy sets and previous experiences documented in the form of cases. The formative evaluation focused on the comparison of the system's performance to the performance of human experts concerning the diagnosis accuracy. The system was also evaluated for its behaviour when using two different historical texts. Empirical evaluation conducted with human experts and real students indicated the need for revision of the diagnosis model. The evaluation results are encouraging for the system's educational impact on learners and for future work concerning an intelligent educational system for individualized learning.  相似文献   
987.
988.
In computer vision, camera calibration is a necessary process when the retrieval of information such as angles and distances is required. This paper addresses the multi-camera calibration problem with a single dimension calibration pattern under general motions. Currently, the known algorithms for solving this problem are based on the estimation of vanishing points. However, this estimate is very susceptible to noise, making the methods unsuitable for practical applications. Instead, this paper presents a new calibration algorithm, where the cameras are divided into binocular sets. The fundamental matrix of each binocular set is then estimated, allowing to perform a projective calibration of each camera. Then, the calibration is updated for the Euclidean space, ending the process. The calibration is possible without imposing any restrictions on the movement of the pattern and without any prior information about the cameras or motion. Experiments on synthetic and real images validate the new method and show that its accuracy makes it suitable also for practical applications.  相似文献   
989.
Automatic visual inspection has become one of the active research issues in machine vision technology in the past decades. Most of the methodologies developed address the problems of defect detection on a nontextured or regularly textured surface. However, problems in detecting defects on a randomly textured surface, especially cracks, have not received much attention. In this paper, we present a novel algorithm that uses a Wigner model to identify cracks in complex textural backgrounds, regardless of whether the inspected surface is randomly or regularly textured. We also investigate the windowing characteristics of the Wigner distribution and their impact on crack detection. Some of the Brodatz' natural texture images have been used for evaluating the performance of the algorithm. Promising results are obtained and presented in this paper.  相似文献   
990.
Detailed representations of the reactor core generate computational meshes with a high number of cells where the fluid dynamics equations must be solved. An exhaustive analysis of the CPU times needed by the thermal-hydraulic subchannel code COBRA-TF for different stages in the solution process has revealed that the solution of the linear system of pressure equations is the most time consuming process. To improve code efficiency two optimized matrix solvers, Super LU library and Krylov non-stationary iterative methods have been implemented in the code and their performance has been tested using a suite of five test cases. The results of performed comparative analyses have demonstrated that for large cases, the implementation of the Bi-Conjugate Gradient Stabilized (Bi-CGSTAB) Krylov method combined with the incomplete LU factorization with dual truncation strategy (ILUT) pre-conditioner reduced the time used by the code for the solution of the pressure matrix by a factor of 20. Both new solvers converge smoothly regardless of the nature of simulated cases and the mesh structures and improve the stability and accuracy of results compared to the classic Gauss–Seidel iterative method. The obtained results indicate that the direct inversion method is the best option for small cases.  相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号