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111.
One of the problems with insider threat research is the lack of a complete 360° view of an insider threat dataset due to inadequate experimental design. This has prevented us from modeling a computational system to protect against insider threat situations. This paper provides a contemporary methodological approach for using online games to simulate insider betrayal for predictive behavioral research. The Leader’s Dilemma Game simulates an insider betrayal scenario for analyzing organizational trust relationships, providing an opportunity to examine the trustworthiness of focal individuals, as measured by humans as sensors engaging in computer-mediated communication. This experimental design provides a window into trustworthiness attribution that can generate a rigorous and relevant behavioral dataset, and contributes to building a cyber laboratory that advances future insider threat study.  相似文献   
112.
Multi-agent systems (MAS) literature often assumes decentralized MAS to be especially suited for dynamic and large scale problems. In operational research, however, the prevailing paradigm is the use of centralized algorithms. Present paper empirically evaluates whether a multi-agent system can outperform a centralized algorithm in dynamic and large scale logistics problems. This evaluation is novel in three aspects: (1) to ensure fairness both implementations are subject to the same constraints with respect to hardware resources and software limitations, (2) the implementations are systematically evaluated with varying problem properties, and (3) all code is open source, facilitating reproduction and extension of the experiments. Existing work lacks a systematic evaluation of centralized versus decentralized paradigms due to the absence of a real-time logistics simulator with support for both paradigms and a dataset of problem instances with varying properties. We extended an existing logistics simulator to be able to perform real-time experiments and we use a recent dataset of dynamic pickup-and-delivery problem with time windows instances with varying levels of dynamism, urgency, and scale. The OptaPlanner constraint satisfaction solver is used in a centralized way to compute a global schedule and used as part of a decentralized MAS based on the dynamic contract-net protocol (DynCNET) algorithm. The experiments show that the DynCNET MAS finds solutions with a relatively lower operating cost when a problem has all following three properties: medium to high dynamism, high urgency, and medium to large scale. In these circumstances, the centralized algorithm finds solutions with an average cost of 112.3% of the solutions found by the MAS. However, averaged over all scenario types, the average cost of the centralized algorithm is 94.2%. The results indicate that the MAS performs best on very urgent problems that are medium to large scale.  相似文献   
113.
This paper describes a 3D vision system for robotic harvesting of broccoli using low‐cost RGB‐D sensors, which was developed and evaluated using sensory data collected under real‐world field conditions in both the UK and Spain. The presented method addresses the tasks of detecting mature broccoli heads in the field and providing their 3D locations relative to the vehicle. The paper evaluates different 3D features, machine learning, and temporal filtering methods for detection of broccoli heads. Our experiments show that a combination of Viewpoint Feature Histograms, Support Vector Machine classifier, and a temporal filter to track the detected heads results in a system that detects broccoli heads with high precision. We also show that the temporal filtering can be used to generate a 3D map of the broccoli head positions in the field. Additionally, we present methods for automatically estimating the size of the broccoli heads, to determine when a head is ready for harvest. All of the methods were evaluated using ground‐truth data from both the UK and Spain, which we also make available to the research community for subsequent algorithm development and result comparison. Cross‐validation of the system trained on the UK dataset on the Spanish dataset, and vice versa, indicated good generalization capabilities of the system, confirming the strong potential of low‐cost 3D imaging for commercial broccoli harvesting.  相似文献   
114.
One of the main current applications of intelligent systems is recommender systems (RS). RS can help users to find relevant items in huge information spaces in a personalized way. Several techniques have been investigated for the development of RS. One of them is evolutionary computational (EC) techniques, which is an emerging trend with various application areas. The increasing interest in using EC for web personalization, information retrieval and RS fostered the publication of survey papers on the subject. However, these surveys have analyzed only a small number of publications, around ten. This study provides a comprehensive review of more than 65 research publications focusing on five aspects we consider relevant for such: the recommendation technique used, the datasets and the evaluation methods adopted in their experimental parts, the baselines employed in the experimental comparison of proposed approaches and the reproducibility of the reported experiments. At the end of this review, we discuss negative and positive aspects of these papers, as well as point out opportunities, challenges and possible future research directions. To the best of our knowledge, this review is the most comprehensive review of various approaches using EC in RS. Thus, we believe this review will be a relevant material for researchers interested in EC and RS.  相似文献   
115.
This work presents a multi‐agent system for knowledge‐based high‐level event composition, which interprets activities, behaviour and situations semantically in a scenario with multi‐sensory monitoring. A perception agent (plurisensory agent and visual agent)‐based structure is presented. The agents process the sensor information and identify (agent decision system) significant changes in the monitored signals, which they send as simple events to the composition agent that searches for and identifies pre‐defined patterns as higher‐level semantic composed events. The structure has a methodology and a set of tools that facilitate its development and application to different fields without having to start from scratch. This creates an environment to develop knowledge‐based systems generally for event composition. The application task of our work is surveillance, and event composition/inference examples are shown which characterize an alarming situation in the scene and resolve identification and tracking problems of people in the scenario being monitored.  相似文献   
116.
In this paper, we present an integration framework for heterogeneous motion generators. The objective is to outline issues that are currently easily solved in professional post-processing systems used in film and game production but which cannot be transposed as is to real-time systems with autonomous agents. We summarise our approach for articulated agent-modelling and their animation by combining heterogeneous motion generators, such as real-time motion capturing, key-framing, inverse kinematics, procedural walking. We propose an agent/action-oriented framework. Activity properties such as action simultaneity and motion blending, spatial coherence, motion-flow update schemes, agent attachments, and location corrections, are the main topics handled by our generic animation framework. Numerous examples throughout the paper illustrate our approach and outline encountered problems and solutions or open research directions.  相似文献   
117.
We review a number of formal verification techniques supported by STeP, the Stanford Temporal Prover, describing how the tool can be used to verify properties of several versions of the Bakery Mutual exclusion algorithm for mutual exclusion. We verify the classic two-process algorithm and simple variants, as well as an atomic parameterized version. The methods used include deductive verification rules, verification diagrams, automatic invariant generation, and finite-state model checking and abstraction.  相似文献   
118.
The Web is currently evolving from an information space of linked documents, to a Web of linked, machine-readable data. Perhaps counter-intuitively, this shift to publishing data for machine consumption raises many challenges for human-computer interaction. In this article I will discuss some of the implications of this trend for how we interact with the Web of data and consider how familiar tools such as the Web browser may need to develop.  相似文献   
119.
Collective knowledge systems: Where the Social Web meets the Semantic Web   总被引:2,自引:0,他引:2  
What can happen if we combine the best ideas from the Social Web and Semantic Web? The Social Web is an ecosystem of participation, where value is created by the aggregation of many individual user contributions. The Semantic Web is an ecosystem of data, where value is created by the integration of structured data from many sources. What applications can best synthesize the strengths of these two approaches, to create a new level of value that is both rich with human participation and powered by well-structured information? This paper proposes a class of applications called collective knowledge systems, which unlock the “collective intelligence” of the Social Web with knowledge representation and reasoning techniques of the Semantic Web.  相似文献   
120.
Robust Classification for Imprecise Environments   总被引:9,自引:0,他引:9  
In real-world environments it usually is difficult to specify target operating conditions precisely, for example, target misclassification costs. This uncertainty makes building robust classification systems problematic. We show that it is possible to build a hybrid classifier that will perform at least as well as the best available classifier for any target conditions. In some cases, the performance of the hybrid actually can surpass that of the best known classifier. This robust performance extends across a wide variety of comparison frameworks, including the optimization of metrics such as accuracy, expected cost, lift, precision, recall, and workforce utilization. The hybrid also is efficient to build, to store, and to update. The hybrid is based on a method for the comparison of classifier performance that is robust to imprecise class distributions and misclassification costs. The ROC convex hull (ROCCH) method combines techniques from ROC analysis, decision analysis and computational geometry, and adapts them to the particulars of analyzing learned classifiers. The method is efficient and incremental, minimizes the management of classifier performance data, and allows for clear visual comparisons and sensitivity analyses. Finally, we point to empirical evidence that a robust hybrid classifier indeed is needed for many real-world problems.  相似文献   
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