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111.
Luci Pirmez Jaime C. Carvalho Flávia C. Delicato Fábio Protti Luiz F.R.C. Carmo Paulo F. Pires Marcos Pirmez 《Computer Networks》2010,54(13):2117-2136
This work presents SUTIL, a mechanism for network selection in the context of next generation networks (NGN). SUTIL selection mechanism prioritizes networks with higher relevance to the application and lower energy consumption and it enables full and seamless connectivity to mobile user devices and applications. Consequently, SUTIL contributes to realize the vision of ubiquitous computing, in which services, devices, and sensor-enriched environments interact anytime, anywhere to accomplish human designed tasks. The provided solution is based on utility function and integer linear programming and it aims at: (i) maximizing the user satisfaction while meeting application QoS and (ii) minimizing the energy consumption of devices when connecting to a target network. The solution is global since it considers for a given base station all devices that are simultaneously candidate for handoff. Simulation results showed the benefits of SUTIL usage in NGN environments. 相似文献
112.
Jesús P. Mena-Chalco Ives Macêdo Luiz Velho Roberto M. Cesar Jr. 《The Visual computer》2009,25(10):899-909
In this paper, we present a 3D face photography system based on a facial expression training dataset, composed of both facial range images (3D geometry) and facial texture (2D photography). The proposed system allows one to obtain a 3D geometry representation of a given face provided as a 2D photography, which undergoes a series of transformations through the texture and geometry spaces estimated. In the training phase of the system, the facial landmarks are obtained by an active shape model (ASM) extracted from the 2D gray-level photography. Principal components analysis (PCA) is then used to represent the face dataset, thus defining an orthonormal basis of texture and another of geometry. In the reconstruction phase, an input is given by a face image to which the ASM is matched. The extracted facial landmarks and the face image are fed to the PCA basis transform, and a 3D version of the 2D input image is built. Experimental tests using a new dataset of 70 facial expressions belonging to ten subjects as training set show rapid reconstructed 3D faces which maintain spatial coherence similar to the human perception, thus corroborating the efficiency and the applicability of the proposed system. 相似文献
113.
A DSS integrating empty and full containers transshipment operations is presented, addressing the typically unbalanced export/import containers trading problem. The problem is modeled as a network, where nodes represent customers, leasing companies, harbors and warehouses, while arcs represent transportation routes. The underlying mathematical model operates in stages, first prioritizing and adjusting full containers demands considering available empty containers supplies, and then statically optimizing costs. Transportation routes are registered and dynamically controlled, cyclically, for a given time horizon. The DSS is flexible, allowing several parameters to be configured. Experimental examples using randomly generated parameters were conducted to evaluate the effectiveness of the system. 相似文献
114.
115.
Bruno C. Luiz H. Srgio P. Ronaldo C. Orlando 《Sensors and actuators. B, Chemical》2009,142(1):260-266
The development and application of a functionalized carbon nanotubes paste electrode (CNPE) modified with crosslinked chitosan for determination of Cu(II) in industrial wastewater, natural water and human urine samples by linear scan anodic stripping voltammetry (LSASV) are described. Different electrodes were constructed using chitosan and chitosan crosslinked with glutaraldehyde (CTS-GA) and epichlorohydrin (CTS-ECH). The best voltammetric response for Cu(II) was obtained with a paste composition of 65% (m/m) of functionalized carbon nanotubes, 15% (m/m) of CTS-ECH, and 20% (m/m) of mineral oil using a solution of 0.05 mol L−1 KNO3 with pH adjusted to 2.25 with HNO3, an accumulation potential of −0.3 V vs. Ag/AgCl (3.0 mol L−1 KCl) for 300 s and a scan rate of 100 mV s−1. Under these optimal experimental conditions, the voltammetric response was linearly dependent on the Cu(II) concentration in the range from 7.90 × 10−8 to 1.60 × 10−5 mol L−1 with a detection limit of 1.00 × 10−8 mol L−1. The samples analyses were evaluated using the proposed sensor and a good recovery of Cu(II) was obtained with results in the range from 98.0% to 104%. The analysis of industrial wastewater, natural water and human urine samples obtained using the proposed CNPE modified with CTS-ECH electrode and those obtained using a comparative method are in agreement at the 95% confidence level. 相似文献
116.
Luiz Augusto da Cruz Meleiro Fernando José Von Zuben Rubens Maciel Filho 《Engineering Applications of Artificial Intelligence》2009,22(2):201-215
In the present work, a constructive learning algorithm was employed to design a near-optimal one-hidden layer neural network structure that best approximates the dynamic behavior of a bioprocess. The method determines not only a proper number of hidden neurons but also the particular shape of the activation function for each node. Here, the projection pursuit technique was applied in association with the optimization of the solvability condition, giving rise to a more efficient and accurate computational learning algorithm. As each activation function of a hidden neuron is defined according to the peculiarities of each approximation problem, better rates of convergence are achieved, guiding to parsimonious neural network architectures. The proposed constructive learning algorithm was successfully applied to identify a MIMO bioprocess, providing a multivariable model that was able to describe the complex process dynamics, even in long-range horizon predictions. The resulting identification model was considered as part of a model-based predictive control strategy, producing high-quality performance in closed-loop experiments. 相似文献
117.
Diego Q. Leite Julio C. Duarte Luiz P. Neves Jauvane C. de Oliveira Gilson A. Giraldi 《Multimedia Tools and Applications》2017,76(20):20423-20455
This paper presents a real-time framework that combines depth data and infrared laser speckle pattern (ILSP) images, captured from a Kinect device, for static hand gesture recognition to interact with CAVE applications. At the startup of the system, background removal and hand position detection are performed using only the depth map. After that, tracking is started using the hand positions of the previous frames in order to seek for the hand centroid of the current one. The obtained point is used as a seed for a region growing algorithm to perform hand segmentation in the depth map. The result is a mask that will be used for hand segmentation in the ILSP frame sequence. Next, we apply motion restrictions for gesture spotting in order to mark each image as a ‘Gesture’ or ‘Non-Gesture’. The ILSP counterparts of the frames labeled as “Gesture” are enhanced by using mask subtraction, contrast stretching, median filter, and histogram equalization. The result is used as the input for the feature extraction using a scale invariant feature transform algorithm (SIFT), bag-of-visual-words construction and classification through a multi-class support vector machine (SVM) classifier. Finally, we build a grammar based on the hand gesture classes to convert the classification results in control commands for the CAVE application. The performed tests and comparisons show that the implemented plugin is an efficient solution. We achieve state-of-the-art recognition accuracy as well as efficient object manipulation in a virtual scene visualized in the CAVE. 相似文献
118.
Chouvarda I Rosso V Mendez MO Bianchi AM Parrino L Grassi A Terzano M Cerutti S 《Computer methods and programs in biomedicine》2011,104(3):e16-e28
The present study quantitatively analyzes the EEG characteristics during activations (Act) that occur during NREM sleep, and constitute elements of sleep microstructure (i.e. the Cyclic Alternating Pattern). The fractal dimension (FD) and the sample entropy (SampEn) measures were used to study the different sleep stages and the Act that build up the sleep structure. Polysomnographic recordings from 10 good sleepers were analyzed. The complexity indexes of the Act were compared with the non-activation (NAct) periods during non-REM sleep. In addition, complexity measures among the different Act subtypes (A1, A2 and A3) were analyzed. A3 presented a quite similar complexity independently of the sleep stage, while A1 and A2 showed higher complexity in light sleep than during deep sleep. The current results suggest that Act present a hierarchic complexity between subtypes A3 (higher), A2 (intermediate) and A1 (lower) in all sleep stages. 相似文献
119.
Varsta Markus Heikkonen Jukka Lampinen Jouko Millán José Del R. 《Neural Processing Letters》2001,13(3):237-251
This paper compares two Self-Organizing Map (SOM) based models for temporal sequence processing (TSP) both analytically and experimentally. These models, Temporal Kohonen Map (TKM) and Recurrent Self-Organizing Map (RSOM), incorporate leaky integrator memory to preserve the temporal context of the input signals. The learning and the convergence properties of the TKM and RSOM are studied and we show analytically that the RSOM is a significant improvement over the TKM, because the RSOM allows simple derivation of a consistent learning rule. The results of the analysis are demonstrated with experiments. 相似文献
120.
Agostinho de Medeiros Brito Junior Adri?o Duarte Dória Neto Jorge Dantas de Melo Luiz Marcos Garcia Goncalves 《Neural Networks, IEEE Transactions on》2008,19(6):1130-1140
In this paper, we propose a multiresolution approach for surface reconstruction from clouds of unorganized points representing an object surface in 3-D space. The proposed method uses a set of mesh operators and simple rules for selective mesh refinement, with a strategy based on Kohonen's self-organizing map (SOM). Basically, a self-adaptive scheme is used for iteratively moving vertices of an initial simple mesh in the direction of the set of points, ideally the object boundary. Successive refinement and motion of vertices are applied leading to a more detailed surface, in a multiresolution, iterative scheme. Reconstruction was experimented on with several point sets, including different shapes and sizes. Results show generated meshes very close to object final shapes. We include measures of performance and discuss robustness. 相似文献