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81.
Jason Heikenfeld Paul Drzaic Jong‐Souk Yeo Tim Koch 《Journal of the Society for Information Display》2011,19(2):129-156
Abstract— The commercial success of monochrome electronic paper (e‐Paper) is now propelling the development of next‐generation flexible, video, and color e‐Paper products. Unlike the early battles in the 1980s and 1990s between transmissive and emissive display technologies, there is a extraordinary diversity of technologies vying to become the next generation of e‐Paper. A critical review of all major e‐Paper technologies, including a technical breakdown of the performance limitations based on device physics and commentary on possible future breakthroughs, is presented. In addition, the visual requirements for color e‐Paper are provided and compared to standards used in conventional print. It is concluded that researchers have much work remaining in order to bridge the significant gap between reflective electronic displays and print‐on‐paper. 相似文献
82.
Rieder C Kröger T Schumann C Hahn HK 《IEEE transactions on visualization and computer graphics》2011,17(12):1812-1821
Percutaneous radiofrequency ablation (RFA) is becoming a standard minimally invasive clinical procedure for the treatment of liver tumors. However, planning the applicator placement such that the malignant tissue is completely destroyed, is a demanding task that requires considerable experience. In this work, we present a fast GPU-based real-time approximation of the ablation zone incorporating the cooling effect of liver vessels. Weighted distance fields of varying RF applicator types are derived from complex numerical simulations to allow a fast estimation of the ablation zone. Furthermore, the heat-sink effect of the cooling blood flow close to the applicator's electrode is estimated by means of a preprocessed thermal equilibrium representation of the liver parenchyma and blood vessels. Utilizing the graphics card, the weighted distance field incorporating the cooling blood flow is calculated using a modular shader framework, which facilitates the real-time visualization of the ablation zone in projected slice views and in volume rendering. The proposed methods are integrated in our software assistant prototype for planning RFA therapy. The software allows the physician to interactively place virtual RF applicator models. The real-time visualization of the corresponding approximated ablation zone facilitates interactive evaluation of the tumor coverage in order to optimize the applicator's placement such that all cancer cells are destroyed by the ablation. 相似文献
83.
J. White Author Vitae D. Benavides Author Vitae 《Journal of Systems and Software》2010,83(7):1094-1107
Software product-lines (SPLs) are software platforms that can be readily reconfigured for different project requirements. A key part of an SPL is a model that captures the rules for reconfiguring the software. SPLs commonly use feature models to capture SPL configuration rules. Each SPL configuration is represented as a selection of features from the feature model. Invalid SPL configurations can be created due to feature conflicts introduced via staged or parallel configuration or changes to the constraints in a feature model. When invalid configurations are created, a method is needed to automate the diagnosis of the errors and repair the feature selections.This paper provides two contributions to research on automated configuration of SPLs. First, it shows how configurations and feature models can be transformed into constraint satisfaction problems to automatically diagnose errors and repair invalid feature selections. Second, it presents empirical results from diagnosing configuration errors in feature models ranging in size from 100 to 5,000 features. The results of our experiments show that our CSP-based diagnostic technique can scale up to models with thousands of features. 相似文献
84.
Cory White Daniel Hiranandani Christopher S. Olstad Keith Buhagiar Timmy Gambin Christopher M. Clark 《野外机器人技术杂志》2010,27(4):399-411
This paper documents the development of an underwater robot system enabled with several mapping and localization techniques applied to a particular archaeological expedition. The goal of the expedition was to explore and map ancient cisterns located on the islands of Malta and Gozo. The cisterns of interest acted as water storage systems for fortresses, private homes, and churches. Such cisterns often consisted of several connected chambers, still containing water. A sonar‐equipped remotely operated vehicle (ROV) was deployed into these cisterns to obtain both video footage and sonar range measurements. Six different mapping and localization techniques were employed, including (1) sonar image mosaics using stationary sonar scans, (2) sonar image mosaics using stationary sonar scans with Smart Tether position data, (3) simultaneous localization and mapping (SLAM) while the vehicle was in motion, (4) SLAM using stationary sonar scans, (5) localization using previously created maps, and (6) SLAM while the vehicle was in motion with Smart Tether position data. Top‐down‐view maps of 22 different cisterns were successfully constructed. It is estimated that the cisterns were built as far back as 300 B.C., and few records of their size, shape, and connectivity existed before the expedition. © 2010 Wiley Periodicals, Inc. 相似文献
85.
Laxman U. S. Nayak Lee Priest Allan P. White 《Universal Access in the Information Society》2010,9(4):367-374
In this cross-sectional study, the principles of a technology acceptance model were used to identify variables related to
the level of Internet usage by older adults. Community-dwelling older adults aged 60–88 years completed a postal questionnaire
survey that elicited responses on the use of the Internet. Out of a sample of 592 older adults (236 males and 356 females),
50.7% used the Internet. A multiple linear regression analysis was carried out on the Internet users sample using the self-reported
number of hours of Internet usage per week as the dependent variable. The results indicated that attitude toward using the
Internet and good health status were statistically significant predictors of the level of Internet usage. A second multiple
regression analysis using Internet activity as the dependent variable showed that attitude, usefulness, good health, and gender
(males) were significant predictor variables. 相似文献
86.
Tim Kühl Katharina ScheiterPeter Gerjets Jörg Edelmann 《Computers in human behavior》2011,27(1):29-35
In this study we investigated the influence of text modality on learning with static and dynamic visualizations in a dynamic domain, namely the physical principles underlying fish locomotion. A 2 × 2-design with type of visualization (static vs. dynamic) and text modality (spoken vs. written) as independent variables was used. Concerning learning outcomes, it was hypothesized that (1) learners presented with dynamic visualizations would outperform learners presented with static visualizations, (2) learners presented with spoken text would outperform learners presented with written text, and (3) an interaction between type of visualization and modality would occur: the superiority of dynamic over static visualizations was expected to be more pronounced for spoken compared to written text. Subjective cognitive load measures were assessed and expected to mirror the aforementioned pattern of learning outcomes in accordance with Cognitive Load Theory (i.e., higher extraneous cognitive load (ECL) related to lower learning outcomes). For transfer tasks, the first two hypotheses could be confirmed. However, there was no interaction. Moreover, ECL was rated higher by subjects when learning with static compared to dynamic visualizations, but there were no differences for ECL with respect to the text modality. The results are discussed within the framework of Cognitive Load Theory. 相似文献
87.
Tim Van Gestel Feng Han Doris Sebold Hans Peter Buchkremer Detlev St?ver 《Microsystem Technologies》2011,17(2):233-242
A solid oxide fuel cell (SOFC) with a thin-film yttria-stabilized zirconia (YSZ) electrolyte was developed and tested. This
novel SOFC shows a similar multilayer set-up as other current anode-supported SOFCs and is composed of a Ni/8YSZ anode, a
gas-tight 8YSZ electrolyte layer, a dense Sr-diffusion barrier layer and a LSCF cathode. To increase the power density and
lower the SOFC operating temperature, the thickness of the electrolyte layer was reduced from around 10 μm in current cells
to 1 μm, using a nanoparticle deposition method. By using the novel 1 μm electrolyte layer, the current density of our SOFC
progressed to 2.7, 2.1 and 1.6 A/cm2 at operation temperatures of 800, 700 and 650°C, respectively, and out-performs all similar cells reported to date in the
literature. An important consideration is also that cost-effective dip-coating and spin-coating methods are applied for the
fabrication of the thin-film electrolyte. Processing of 1 μm layers on the very porous anode substrate material was initially
experienced as very difficult and therefore 8YSZ nanoparticle coatings were developed and optimized on porous 8YSZ model substrates
and transferred afterwards to regular anode substrates. In this paper, the preparation of the novel SOFC is shown and its
morphology is illustrated with high resolution SEM pictures. Further, the performance in a standard SOFC test is demonstrated. 相似文献
88.
Smuc Michael Mayr Eva Lammarsch Tim Aigner Wolfgang Miksch Silvia G rtner Johannes 《Computer Graphics and Applications, IEEE》2009,29(3):29-38
For evaluating visual-analytics tools, many studies confine to scoring user insights into data. For participatory design of those tools, we propose a three-level methodology to make more out of users' insights. The Relational Insight Organizer (RIO) helps to understand how insights emerge and build on one each other. 相似文献
89.
User interfaces are becoming more intuitive following the requirements of the individual learner and reinforcing the drive towards more personalised learning and greater learner autonomy. There are clearly a new set of challenges emerging for teaching practitioners that will have implications upon not just what is learned but importantly upon lesson planning. This paper explores these changes to teaching through a consideration of an exploratory learning model which allows practitioners to rethink how they teach in 3D and immersive spaces where learning sequences and experiences are choreographed to support peer interactions and exchanges. The ELM extends from Kolb’s experiential learning model to adapt the use of 3D applications, and provides examples from research and development projects to exemplify how the model works in practice. Teaching in these contexts provides less emphasis upon curriculum and more emphasis upon sequencing learning experiences, meta-reflection, peer assessment and group work. 相似文献
90.
Nikolaus Correll Nikos Arechiga Adrienne Bolger Mario Bollini Ben Charrow Adam Clayton Felipe Dominguez Kenneth Donahue Samuel Dyar Luke Johnson Huan Liu Alexander Patrikalakis Timothy Robertson Jeremy Smith Daniel Soltero Melissa Tanner Lauren White Daniela Rus 《Intelligent Service Robotics》2010,3(4):219-232
This paper describes the architecture and implementation of a distributed autonomous gardening system with applications in urban/indoor precision agriculture. The garden is a mesh network of robots and plants. The gardening robots are mobile manipulators with an eye-in-hand camera. They are capable of locating plants in the garden, watering them, and locating and grasping fruit. The plants are potted cherry tomatoes enhanced with sensors and computation to monitor their well-being (e.g. soil humidity, state of fruits) and with networking to communicate servicing requests to the robots. By embedding sensing, computation, and communication into the pots, task allocation in the system is de-centrally coordinated, which makes the system scalable and robust against the failure of a centralized agent. We describe the architecture of this system and present experimental results for navigation, object recognition, and manipulation as well as challenges that lie ahead toward autonomous precision agriculture with multi-robot teams. 相似文献