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31.
This paper introduces a technique to identify requirements discordances among stakeholders. This technique is validated in experiments. An extended version of the goal-oriented requirements elicitation method, named attributed goal-oriented analysis (AGORA), and its supporting tool are used. Two types of requirements discordances among stakeholders are defined: the first arises from the different interpretations by the stakeholders and the second is the result of different evaluations of preferences. Discordances are detected by the preference matrices in AGORA. Each preference matrix represents both preferences of each stakeholder and the estimated preferences of other stakeholders. A supporting tool for the AGORA method was developed. This tool is a groupware that seamlessly combines face-to-face meetings for goal elicitation and distributed individual sessions for scoring preference values. The experimental results showed that the proposed classification of discordances was sound and that the occurrences of the requirements discordances could be detected by preference matrices.  相似文献   
32.
Climate changes affect coastal environments and aquaculture, threatening food security and economic growth. Japanese scallop (Mizuhopecten yessoensis) culture is economically important for the coastal communities of Dalian, China, and Funka Bay, Japan. In this study, we combined satellite remote-sensing data, in situ observations, and a suitable aquaculture site selection model to explore the interactions between marine environments and climate variability over a recent 10-year period (2003–2012). Our selection of appropriate zones in these two Far Eastern regions and our analyses of climatic event (Arctic Oscillation (AO), winter East Asian monsoon (EAM), and El Niño/La Niña Southern Oscillation (ENSO)) and meteorological (precipitation, temperature, and wind) data allowed us to determine the impacts of climate change on regional coastal environments and prospects for scallop aquaculture. These analyses showed that AO and EAM strongly influenced the aquaculture areas on the Dalian coast through their effects on temperature during winter. We also determined that wind was the main driving force behind regional environmental changes during spring. Conversely, ocean conditions and suitable areas in Funka Bay changed rapidly relative to oceanic and atmospheric circulation. In Funka Bay, areas appropriate for scallop aquaculture and variations in chlorophyll-a concentration (which reflect the availability of algal food for scallops) were strongly correlated with ENSO, precipitation, and air temperature. These correlations demonstrate the influence of oceanic and atmospheric parameters on the productivity of scallop aquaculture in Funka Bay. Adaptation to oceanic and atmospheric changes should be considered when developing plans and management strategies for coastal scallop aquaculture in northeast Asia.  相似文献   
33.
The Fluid Implicit Particle method (FLIP) reduces numerical dissipation by combining particles with grids. To improve performance, the subsequent narrow band FLIP method (NB‐FLIP) uses a FLIP‐based fluid simulation only near the liquid surface and a traditional grid‐based fluid simulation away from the surface. This spatially‐limited FLIP simulation significantly reduces the number of particles and alleviates a computational bottleneck. In this paper, we extend the NB‐FLIP idea even further, by allowing a simulation to transition between a FLIP‐like fluid simulation and a grid‐based simulation in arbitrary locations, not just near the surface. This approach leads to even more savings in memory and computation, because we can concentrate the particles only in areas where they are needed. More importantly, this new method allows us to seamlessly transition to smooth implicit surface geometry wherever the particle‐based simulation is unnecessary. Consequently, our method leads to a practical algorithm for avoiding the noisy surface artifacts associated with particle‐based liquid simulations, while simultaneously maintaining the benefits of a FLIP simulation in regions of dynamic motion.  相似文献   
34.
We propose a system that allows the user to design a continuous flow animation starting from a still fluid image. The basic idea is to apply the fluid motion extracted from a video example to the target image. The system first decomposes the video example into three components, an average image, a flow field and residuals. The user then specifies equivalent information over the target image. The user manually paints the rough flow field, and the system automatically refines it using the estimated gradients of the target image. The user semi-automatically transfers the residuals onto the target image. The system then approximates the average image and synthesizes an animation on the target image by adding the transferred residuals and warping them according to the user-specified flow field. Finally, the system adjusts the appearance of the resulting animation by applying histogram matching. We designed animations of various pictures, such as rivers, waterfalls, fires, and smoke.  相似文献   
35.
36.
A hybrid AWD/AND drive technique has been developed in which an Address‐While‐Display (AWD) scheme is combined with an AND logic characteristic that gas discharges demonstrate. The AWD technique enables AC‐PDPs to be driven at high luminance, while the AND logic reduces the number of scan drivers by an order of magnitude. A detailed analysis of the addressing operation has been made. The hybrid drive utilizes the AND logic in two ways: (1) a combination of two voltage pulses and (2) a combination of a voltage pulse and discharge‐priming particles. It was found that the addressing operation requires the establishment of a discharge between the scan and data electrodes, and also between the scan and display electrodes.  相似文献   
37.
Recently, many research projects and competitions have attempted to find an autonomous mobile robot that can drive in the real world. In this article, we consider a path-planning method for an autonomous mobile robot that would be safe in a real environment. In such a case, it is very important for the robot to be able to identify its own position and orientation in real time. Therefore, we applied a localization method based on a particle filter. Moreover, in order to improve the safety of such autonomous locomotion, we improved the path-planning algorithm and the generation of the trajectory so that it can consider a region with a limited maximum velocity. In order to demonstrate the validity of the proposed method, we participated in the Real World Robot Challenge 2010. The experimental results are given.  相似文献   
38.
Abstract— To understand actual viewing conditions at home is important for TV design. And the preferred luminance level of LCD TVs under actual viewing conditions is also important in order to obtain both good picture quality and low power consumption. The actual viewing conditions of households and the preferred luminance levels was investigated. In a field test of 83 households, the display luminance, screen illuminance, and viewing locations were measured on site. In laboratory experiments, young and elderly subjects adjusted the luminance of an LCD‐TV screen to their preferred levels under different screen illuminance levels, angular screen sizes, and average luminance levels (ALL) of the images. As a result, two equations, which represent the preferred luminance level of LCD‐TV screens corresponding to different viewing conditions for young and elderly subjects were obtained. When the ALL of the images was 25% and the screen illuminance and angular screen size were set at 100 lx and 20°, respectively, the preferred luminance was 1 60 cd/m2 for the young subjects and 248 cd/m2 for the elderly subjects. By using the setting of the preferred luminance of an LCD TV under actual viewing conditions, it is possible to conserve energy consumption.  相似文献   
39.
This educational paper describes the implementation aspects, user interface design considerations and workflow potential of the recently published TopOpt 3D App. The app solves the standard minimum compliance problem in 3D and allows the user to change design settings interactively at any point in time during the optimization. Apart from its educational nature, the app may point towards future ways of performing industrial design. Instead of the usual geometrize, then model and optimize approach, the geometry now automatically adapts to the varying boundary and loading conditions. The app is freely available for iOS at Apple’s App Store and at http://www.topopt.dtu.dk/TopOpt3D for Windows and OSX.  相似文献   
40.
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