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101.
Condition monitoring of gearboxes which is considered as a key element of rotating machines ensures to continuously reduce and eliminate cost, unscheduled downtime and unexpected breakdowns. Although, a lot of work on condition monitoring and fault diagnosis of fixed-axis gearbox has been reported in the literature, however only a few have found their way to industrial applications. The ability of condition statistical indicators is to provide accurate and precise information about the health of various components at different levels of damage. In this paper, frequently used condition indicators are addressed domain-wise and their characteristics are stated. This paper presents the review of work to provide a wide and good reference for researchers to be utilized. The structure of a fixed-axis gearbox in addition to the unique behaviors and fault characteristics of fixed-axis gearbox has been recognized and represented. By extensively reviewing and categorizing important papers and articles, this paper is able to summarize the conditional monitoring indicators on basis of adopted methodologies. Lastly, open problems are stated and further research prospects pointed out.  相似文献   
102.
This paper concerns with the pseudo almost periodic solutions for a class of cellular neural networks model with multi-proportional delays. By applying contraction mapping fixed point theorem and differential inequality techniques, we establish some sufficient conditions for the existence and exponential stability of pseudo almost periodic solutions for the model, which improve and supplement existing ones. Moreover, an example and its numerical simulation are given to support the theoretical results.  相似文献   
103.
Person re-identification receives increasing attentions in computer vision due to its potential applications in video surveillance. In order to alleviate wrong matches caused by misalignment or missing features among cameras, we propose to learn a multi-view gallery of frequently appearing objects in a relatively closed environment. The gallery contains appearance models of these objects from different cameras and viewpoints. The strength of the learned appearance models lies in that they are invariant to viewpoint and illumination changes. To automatically estimate the number of frequently appearing objects in the environment and update their appearance models online, we propose a dynamic gallery learning algorithm. We specifically build up two datasets to validate the effectiveness of our approach in realistic scenarios. Comparisons with benchmark methods demonstrate promising performance in accuracy and efficiency of re-identification.  相似文献   
104.
Large holes are unavoidably generated in depth image based rendering (DIBR) using a single color image and its associated depth map. Such holes are mainly caused by disocclusion, which occurs around the sharp depth discontinuities in the depth map. We propose a divide-and-conquer hole-filling method which refines the background depth pixels around the sharp depth discontinuities to address the disocclusion problem. Firstly, the disocclusion region is detected according to the degree of depth discontinuity, and the target area is marked as a binary mask. Then, the depth pixels located in the target area are modified by a linear interpolation process, whose pixel values decrease from the foreground depth value to the background depth value. Finally, in order to remove the isolated depth pixels, median filtering is adopted to refine the depth map. In these ways, disocclusion regions in the synthesized view are divided into several small holes after DIBR, and are easily filled by image inpainting. Experimental results demonstrate that the proposed method can effectively improve the quality of the synthesized view subjectively and objectively.  相似文献   
105.
For the efficient analysis and optimization of flexible multibody systems, gradient information is often required. Next to simple and easy-to-implement finite difference approaches, analytical methods, such as the adjoint variable method, have been developed and are now well established for the sensitivity analysis in multibody dynamics. They allow the computation of exact gradients and require normally less computational effort for large-scale problems. In the current work, we apply the adjoint variable method to flexible multibody systems with kinematic loops, which are modeled using the floating frame of reference formulation. Thereby, in order to solve ordinary differential equations only, the equations of motion are brought into minimal form using coordinate partitioning, and the constraint equations at position and velocity level are incorporated in the adjoint dynamics. For testing and illustrative purposes, the procedure is applied to compute the structural gradient for a flexible piston rod of a slider–crank mechanism.  相似文献   
106.
The present paper deals with the problem of solving the (\(n^2 - 1\))-puzzle and cooperative path-finding (CPF) problems sub-optimally by rule-based algorithms. To solve the puzzle, we need to rearrange \(n^2 - 1\) pebbles in the \(n \times n\)-sized square grid using one vacant position to achieve the goal configuration. An improvement to the existing polynomial-time algorithm is proposed and experimentally analyzed. The improved algorithm represents an attempt to move pebbles in a more efficient way compared to the original algorithm by grouping them into so-called snakes and moving them together as part of a snake formation. An experimental evaluation has shown that the snakeenhanced algorithm produces solutions which are 8–9 % shorter than the solutions generated by the original algorithm. Snake-like movement has also been integrated into the rule-based algorithms used in solving CPF problems sub-optimally, which is a closely related task. The task in CPF consists in moving a group of abstract robots on an undirected graph to specific vertices. The robots can move to unoccupied neighboring vertices; no more than one robot can be placed in each vertex. The (\(n^2 - 1\))-puzzle is a special case of CPF where the underlying graph is a 4-connected grid and only one vertex is vacant. Two major rule-based algorithms for solving CPF problems were included in our study—BIBOX and PUSH-and-SWAP (PUSH-and-ROTATE). The use of snakes in the BIBOX algorithm led to consistent efficiency gains of around 30 % for the (\(n^2 - 1\))-puzzle and up to 50 % in for CPF problems on biconnected graphs with various ear decompositions and multiple vacant vertices. For the PUSH-and-SWAP algorithm, the efficiency gain achieved from the use of snakes was around 5–8 %. However, the efficiency gain was unstable and hardly predictable for PUSH-and-SWAP.  相似文献   
107.
Acquisitional issues widely exist in GPS and sensor networks. They pertain to where, when, and how often data is physically acquired (sampled) and delivered to some query processing systems. Due to the dynamic environment that the data is acquired with the change of monitoring time, acquisitional data are typically a time-stamped stream where a time-stamped value could either contain noises or be missing. Aiming to improve the quality of data acquisition, we focus on the explanations of missing values in this paper. Several techniques have been developed to provide the explanation on relational data, however, they cannot be directly applied in acquisitional stream data due to its dynamic feature, such as the “change” of acquisitional stream data between two adjacent monitoring time is often constrained by some rules. We show that an explanation could be incorrect or unreasonable if those constraints are not taken into account. We propose one novel chasing technique by considering both spatial and temporal correlations to explain missing values and guarantee a minimal explanation. Experimental results show that our approach can efficiently return high-quality and minimal explanations of missing values.  相似文献   
108.
Gelatin is useful for biofabrication, because it can be used for cell scaffolds and it has unique properties. Therefore, we attempted to fabricate biodevices of gelatin utilizing micro 3D printer which is able to print with high precision. However, it has been difficult to fabricate 3D structure of gelatin utilizing 3D printer, because a printed gelatin droplet on the metal plate electrode would spread before solidification. To clear this problem, we developed a new experimental set-up with a peltier device that can control temperature of the impact point. At an impact point temperature of 80 °C, the spreading of printed gelatin droplets was prevented. Therefore, we were able to print a ball gelatin. In addition, we were able to print a narrower gelatin line than at an impact point temperature of 20 °C.  相似文献   
109.
In this paper a novel Tensor-Based Image Segmentation Algorithm (TBISA) is presented, which is dedicated for segmentation of colour images. A purpose of TBISA is to distinguish specific objects based on their characteristics, i.e. shape, colour, texture, or a mixture of these features. All of those information are available in colour channel data. Nonetheless, performing image analysis on the pixel level using RGB values, does not allow to access information on texture which is hidden in relation between neighbouring pixels. Therefore, to take full advantage of all available information, we propose to incorporate the Structural Tensors as a feature extraction method. It forms enriched feature set which, apart from colour and intensity, conveys also information of texture. This set is next processed by different classification algorithms for image segmentation. Quality of TBISA is evaluated in a series of experiments carried on benchmark images. Obtained results prove that the proposed method allows accurate and fast image segmentation.  相似文献   
110.
The mental workload (MWL) classification is a critical problem for quantitative assessment and analysis of operator functional state in many safety-critical situations with indispensable human–machine cooperation. The MWL can be measured by psychophysiological signals. In this work, we propose a novel restricted Boltzmann machine (RBM) architecture for MWL classification. In relation to this architecture, we examine two main issues: the optimal structure of RBM and selection of the most important EEG channels (electrodes) for MWL classification. The trial-and-error and entropy-based pruning methods are compared for the RBM structure identification. The degree of importance of EEG channels is calculated from the weights in a well-trained network in order to select the most relevant channels for classification task. Extensive comparative results showed that the selected EEG channels lead to accurate MWL classification across subjects.  相似文献   
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