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21.
François Waldner Diego De Abelleyra Santiago R. Verón Miao Zhang Bingfang Wu Dmitry Plotnikov 《International journal of remote sensing》2016,37(14):3196-3231
Accurate cropland information is of paramount importance for crop monitoring. This study compares five existing cropland mapping methodologies over five contrasting Joint Experiment for Crop Assessment and Monitoring (JECAM) sites of medium to large average field size using the time series of 7-day 250 m Moderate Resolution Imaging Spectroradiometer (MODIS) mean composites (red and near-infrared channels). Different strategies were devised to assess the accuracy of the classification methods: confusion matrices and derived accuracy indicators with and without equalizing class proportions, assessing the pairwise difference error rates and accounting for the spatial resolution bias. The robustness of the accuracy with respect to a reduction of the quantity of calibration data available was also assessed by a bootstrap approach in which the amount of training data was systematically reduced. Methods reached overall accuracies ranging from 85% to 95%, which demonstrates the ability of 250 m imagery to resolve fields down to 20 ha. Despite significantly different error rates, the site effect was found to persistently dominate the method effect. This was confirmed even after removing the share of the classification due to the spatial resolution of the satellite data (from 10% to 30%). This underlines the effect of other agrosystems characteristics such as cloudiness, crop diversity, and calendar on the ability to perform accurately. All methods have potential for large area cropland mapping as they provided accurate results with 20% of the calibration data, e.g. 2% of the study area in Ukraine. To better address the global cropland diversity, results advocate movement towards a set of cropland classification methods that could be applied regionally according to their respective performance in specific landscapes. 相似文献
22.
Ana Serrano Felix Heide Diego Gutierrez Gordon Wetzstein Belen Masia 《Computer Graphics Forum》2016,35(2):153-163
Current HDR acquisition techniques are based on either (i) fusing multibracketed, low dynamic range (LDR) images, (ii) modifying existing hardware and capturing different exposures simultaneously with multiple sensors, or (iii) reconstructing a single image with spatially‐varying pixel exposures. In this paper, we propose a novel algorithm to recover high‐quality HDRI images from a single, coded exposure. The proposed reconstruction method builds on recently‐introduced ideas of convolutional sparse coding (CSC); this paper demonstrates how to make CSC practical for HDR imaging. We demonstrate that the proposed algorithm achieves higher‐quality reconstructions than alternative methods, we evaluate optical coding schemes, analyze algorithmic parameters, and build a prototype coded HDR camera that demonstrates the utility of convolutional sparse HDRI coding with a custom hardware platform. 相似文献
23.
Francisco Gomez‐Donoso Miguel Cazorla Alberto Garcia‐Garcia Jose Garcia‐Rodriguez 《Expert Systems》2016,33(5):480-488
Schaeffer's sign language consists of a reduced set of gestures designed to help children with autism or cognitive learning disabilities to develop adequate communication skills. Our automatic recognition system for Schaeffer's gesture language uses the information provided by an RGB‐D camera to capture body motion and recognize gestures using dynamic time warping combined with k‐nearest neighbors methods. The learning process is reinforced by the interaction with the proposed system that accelerates learning itself thus helping both children and educators. To demonstrate the validity of the system, a set of qualitative experiments with children were carried out. As a result, a system which is able to recognize a subset of 11 gestures of Schaeffer's sign language online was achieved. 相似文献
24.
Diego Dermeval Jéssyka Vilela Ig Ibert Bittencourt Jaelson Castro Seiji Isotani Patrick Brito Alan Silva 《Requirements Engineering》2016,21(4):405-437
There is an increase use of ontology-driven approaches to support requirements engineering (RE) activities, such as elicitation, analysis, specification, validation and management of requirements. However, the RE community still lacks a comprehensive understanding of how ontologies are used in RE process. Thus, the main objective of this work is to investigate and better understand how ontologies support RE as well as identify to what extent they have been applied to this field. In order to meet our goal, we conducted a systematic literature review (SLR) to identify the primary studies on the use of ontologies in RE, following a predefined review protocol. We then identified the main RE phases addressed, the requirements modelling styles that have been used in conjunction with ontologies, the types of requirements that have been supported by the use of ontologies and the ontology languages that have been adopted. We also examined the types of contributions reported and looked for evidences of the benefits of ontology-driven RE. In summary, the main findings of this work are: (1) there are empirical evidences of the benefits of using ontologies in RE activities both in industry and academy, specially for reducing ambiguity, inconsistency and incompleteness of requirements; (2) the majority of studies only partially address the RE process; (3) there is a great diversity of RE modelling styles supported by ontologies; (4) most studies addressed only functional requirements; (5) several studies describe the use/development of tools to support different types of ontology-driven RE approaches; (6) about half of the studies followed W3C recommendations on ontology-related languages; and (7) a great variety of RE ontologies were identified; nevertheless, none of them has been broadly adopted by the community. Finally, we conclude this work by showing several promising research opportunities that are quite important and interesting but underexplored in current research and practice. 相似文献
25.
Diego Q. Leite Julio C. Duarte Luiz P. Neves Jauvane C. de Oliveira Gilson A. Giraldi 《Multimedia Tools and Applications》2017,76(20):20423-20455
This paper presents a real-time framework that combines depth data and infrared laser speckle pattern (ILSP) images, captured from a Kinect device, for static hand gesture recognition to interact with CAVE applications. At the startup of the system, background removal and hand position detection are performed using only the depth map. After that, tracking is started using the hand positions of the previous frames in order to seek for the hand centroid of the current one. The obtained point is used as a seed for a region growing algorithm to perform hand segmentation in the depth map. The result is a mask that will be used for hand segmentation in the ILSP frame sequence. Next, we apply motion restrictions for gesture spotting in order to mark each image as a ‘Gesture’ or ‘Non-Gesture’. The ILSP counterparts of the frames labeled as “Gesture” are enhanced by using mask subtraction, contrast stretching, median filter, and histogram equalization. The result is used as the input for the feature extraction using a scale invariant feature transform algorithm (SIFT), bag-of-visual-words construction and classification through a multi-class support vector machine (SVM) classifier. Finally, we build a grammar based on the hand gesture classes to convert the classification results in control commands for the CAVE application. The performed tests and comparisons show that the implemented plugin is an efficient solution. We achieve state-of-the-art recognition accuracy as well as efficient object manipulation in a virtual scene visualized in the CAVE. 相似文献
26.
Jorge Lopez-Moreno Jorge JimenezSunil Hadap Ken AnjyoErik Reinhard Diego Gutierrez 《Computers & Graphics》2011,35(1):99-111
Recent works in image editing are opening up new possibilities to manipulate and enhance input images. Within this context, we leverage well-known characteristics of human perception along with a simple depth approximation algorithm to generate non-photorealistic renditions that would be difficult to achieve with existing methods. Once a perceptually plausible depth map is obtained from the input image, we show how simple algorithms yield powerful new depictions of such an image. Additionally, we show how artistic manipulation of depth maps can be used to create novel non-photorealistic versions, for which we provide the user with an intuitive interface. Our real-time implementation on graphics hardware allows the user to efficiently explore artistic possibilities for each image. We show results produced with six different styles proving the versatility of our approach, and validate our assumptions and simplifications by means of a user study. 相似文献
27.
TinyPBC: Pairings for authenticated identity-based non-interactive key distribution in sensor networks 总被引:2,自引:0,他引:2
Key distribution in Wireless Sensor Networks (WSNs) is challenging. Symmetric cryptosystems can perform it efficiently, but they often do not provide a perfect trade-off between resilience and storage. Further, even though conventional public key and elliptic curve cryptosystems are computationally feasible on sensor nodes, protocols based on them are not, as they require the exchange and storage of large keys and certificates, which is expensive.Using Pairing-Based Cryptography (PBC) protocols parties can agree on keys without any interaction. In this work, we (i) show how security in WSNs can be bootstrapped using an authenticated identity-based non-interactive protocol and (ii) present TinyPBC, to our knowledge, the most efficient implementation of PBC primitives for 8, 16 and 32-bit processors commonly found in sensor nodes. TinyPBC is able to compute pairings, the most expensive primitive of PBC, in 1.90 s on ATmega128L, 1.27 s on MSP430 and 0.14 s on PXA27x. 相似文献
28.
Garzón-Alvarado DA Martinez AM Segrera DL 《Computer methods and programs in biomedicine》2011,104(3):489-497
The cerebral cortex is a gray lamina formed by bodies of neurons covering the cerebral hemispheres, varying in thickness from 1.25 mm in the occipital lobe to 4 mm in the anterior lobe. The brain's surface is about 30 times greater that of the skull because of its many folds; such folds form the gyri, sulci and fissures and mark out areas having specific functions, divided into five lobes. Convolution formation may vary between individuals and is an important feature of brain formation; such patterns can be mathematically represented as Turing patterns. This article describes how a phenomenological model was developed by describing the formation pattern for the gyri occurring in the cerebral cortex by reaction diffusion equations with Turing space parameters. Numerical examples for simplified geometries of a brain were solved to study pattern formation. The finite element method was used for the numerical solution, in conjunction with the Newton–Raphson method. The numerical examples showed that the model can represent cerebral cortex fold formation and reproduce pathologies related to gyri formation, such as polymicrogyria and lissencephaly. 相似文献
29.
Yannis Ioannidis Diego Milano Hans-Jörg Schek Heiko Schuldt 《International Journal on Digital Libraries》2008,9(2):101-114
DelosDLMS is a novel digital library management system (DLMS) that has been developed as an integration effort within the
DELOS Network of Excellence, a European Commission initiative funded under its fifth and sixth framework programs. In this
paper, we describe DelosDLMS that takes into account the recommendations of several activities that were initiated by DELOS
including the DELOS vision for digital libraries (DLs). A key aspect of DelosDLMS is its novel generic infrastructure that
allows the generation of digital library systems out of a set of basic system services and DL services in a modular and extensible
way. DL services like feature extraction, visualization, intelligent browsing, media-type-specific indexing, support for multilinguality,
relevance feedback and many others can easily be incorporated or replaced. A further key aspect of DelosDLMS is its robustness
against failures and its scalability for large collections and many parallel user requests. We discuss the current status
of an effort to build DelosDLMS, a Digital Library Management System that integrates in various ways several components developed
by DELOS members and showcases a great variety of functionality that is outlined as part of the DELOS vision. 相似文献
30.
Daniel Roggen Diego Federici Dario Floreano 《Genetic Programming and Evolvable Machines》2007,8(1):61-96
With a gene required for each phenotypic trait, direct genetic encodings may show poor scalability to increasing phenotype
length. Developmental systems may alleviate this problem by providing more efficient indirect genotype to phenotype mappings.
A novel classification of multi-cellular developmental systems in evolvable hardware is introduced. It shows a category of
developmental systems that up to now has rarely been explored. We argue that this category is where most of the benefits of
developmental systems lie (e.g. speed, scalability, robustness, inter-cellular and environmental interactions that allow fault-tolerance
or adaptivity). This article describes a very simple genetic encoding and developmental system designed for multi-cellular
circuits that belongs to this category. We refer to it as the morphogenetic system. The morphogenetic system is inspired by gene expression and cellular differentiation. It focuses on low computational requirements
which allows fast execution and a compact hardware implementation. The morphogenetic system shows better scalability compared
to a direct genetic encoding in the evolution of structures of differentiated cells, and its dynamics provides fault-tolerance
up to high fault rates. It outperforms a direct genetic encoding when evolving spiking neural networks for pattern recognition
and robot navigation. The results obtained with the morphogenetic system indicate that this “minimalist” approach to developmental
systems merits further study.
相似文献
Dario FloreanoEmail: |