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51.
Making it easier for older people to talk to smart homes: the effect of early help prompts 总被引:1,自引:0,他引:1
K. Maria Wolters Klaus-Peter Engelbrecht Florian Gödde Sebastian Möller Anja Naumann Robert Schleicher 《Universal Access in the Information Society》2010,9(4):311-325
It is well known that help prompts shape how users talk to spoken dialogue systems. This study investigated the effect of
help prompt placement on older users’ interaction with a smart home interface. In the dynamic help condition, help was only
given in response to system errors; in the inherent help condition, it was also given at the start of each task. Fifteen older
and sixteen younger users interacted with a smart home system using two different scenarios. Each scenario consisted of several
tasks. The linguistic style users employed to communicate with the system (interaction style) was measured using the ratio of commands to the overall utterance length (keyword ratio) and the percentage of content
words in the user’s utterance that could be understood by the system (shared vocabulary). While the timing of help prompts
did not affect the interaction style of younger users, it was early task-specific help supported older users in adapting their
interaction style to the system’s capabilities. Well-placed help prompts can significantly increase the usability of spoken
dialogue systems for older people. 相似文献
52.
Jose A. Belloch Alberto Gonzalez F. J. Martínez-Zaldívar Antonio M. Vidal 《The Journal of supercomputing》2011,58(3):449-457
Massive convolution is the basic operation in multichannel acoustic signal processing. This field has experienced a major
development in recent years. One reason for this has been the increase in the number of sound sources used in playback applications
available to users. Another reason is the growing need to incorporate new effects and to improve the hearing experience. Massive
convolution requires high computing capacity. GPUs offer the possibility of parallelizing these operations. This allows us
to obtain the processing result in much shorter time and to free up CPU resources. One important aspect lies in the possibility
of overlapping the transfer of data from CPU to GPU and vice versa with the computation, in order to carry out real-time applications.
Thus, a synthesis of 3D sound scenes could be achieved with only a peer-to-peer music streaming environment using a simple
GPU in your computer, while the CPU in the computer is being used for other tasks. Nowadays, these effects are obtained in
theaters or funfairs at a very high cost, requiring a large quantity of resources. Thus, our work focuses on two mains points:
to describe an efficient massive convolution implementation and to incorporate this task to real-time multichannel-sound applications. 相似文献
53.
Holger Maune Mohsen Sazegar Yuliang Zheng Xianghui Zhou Andre Giere Patrick Scheele Florian Paul Joachim R. Binder Rolf Jakoby 《Microsystem Technologies》2011,17(2):213-224
The research on materials and systems for tunable microwave devices has gained attraction within the last years. The radio
frequency characterization and the component design of tunable microwave components based on dielectric ceramics especially
barium-strontium-titanate (BST) are presented in this second part, whereas the basic material properties are discussed in
detail in the first part. After a short introduction to the processing technology used for the fabrication of tunable components
based on a BST thick film, the relations between microwave properties and material properties as well as the microstructure
are presented in detail. The design process for tunable microwave components based on BST thick films is described. Especially
the considerations related to micro- and macrostructure and their connection are highlighted. The paper closes with two different
application examples: a reconfigurable array antenna for satellite communication and varactors for high power applications. 相似文献
54.
Florian Sahling Lisbeth Buschkühl Horst Tempelmeier Stefan Helber 《Computers & Operations Research》2009
This paper presents a new algorithm for the dynamic multi-level capacitated lot sizing problem with setup carry-overs (MLCLSP-L). The MLCLSP-L is a big-bucket model that allows the production of any number of products within a period, but it incorporates partial sequencing of the production orders in the sense that the first and the last products produced in a period are determined by the model. We solve a model which is applicable to general bill-of-material structures and which includes minimum lead times of one period and multi-period setup carry-overs. Our algorithm solves a series of mixed-integer linear programs in an iterative so-called fix-and-optimize approach. In each instance of these mixed-integer linear programs a large number of binary setup variables is fixed whereas only a small subset of these variables is optimized, together with the complete set of the inventory and lot size variables. A numerical study shows that the algorithm provides high-quality results and that the computational effort is moderate. 相似文献
55.
Florian Ferstl Ryoichi Ando Chris Wojtan Rüdiger Westermann Nils Thuerey 《Computer Graphics Forum》2016,35(2):225-232
The Fluid Implicit Particle method (FLIP) for liquid simulations uses particles to reduce numerical dissipation and provide important visual cues for events like complex splashes and small‐scale features near the liquid surface. Unfortunately, FLIP simulations can be computationally expensive, because they require a dense sampling of particles to fill the entire liquid volume. Furthermore, the vast majority of these FLIP particles contribute nothing to the fluid's visual appearance, especially for larger volumes of liquid. We present a method that only uses FLIP particles within a narrow band of the liquid surface, while efficiently representing the remaining inner volume on a regular grid. We show that a naïve realization of this idea introduces unstable and uncontrollable energy fluctuations, and we propose a novel coupling scheme between FLIP particles and regular grid which overcomes this problem. Our method drastically reduces the particle count and simulation times while yielding results that are nearly indistinguishable from regular FLIP simulations. Our approach is easy to integrate into any existing FLIP implementation. 相似文献
56.
Collision avoidance is essential for safe robot manipulation. Especially with humans around, robots should work only when safety can be robustly guaranteed. In this paper, we propose using virtual impedance control for reactive, smooth, and consistent collision avoidance that interferes minimally with the original task. The virtual impedance control operates in the risk space, a vector space describing the possibilities of all forthcoming collisions, and is designed to elude all risks in a consistent response in order to create assuring human-robot interaction experiences. The proposed scheme intrinsically handles kinematic singularity and the activation of avoidance using a boundary layer defined on the spectrum of Jacobian. In cooperation with the original controller, the proposed avoidance scheme provides a proof of convergence if the original controller is stable with and without projection. In simulations and experiments, we verified the characteristics of the proposed control scheme and integrated the system with Microsoft Kinect to monitor the workspace for real-time collision detection and avoidance. The results show that the proposed approach is suitable for robot operation with humans nearby. 相似文献
57.
This paper deals with the dynamics of jointed flexible structures in multibody simulations. Joints are areas where the surfaces of substructures come into contact, for example, screwed or bolted joints. Depending on the spatial distribution of the joint, the overall dynamic behavior can be influenced significantly. Therefore, it is essential to consider the nonlinear contact and friction phenomena over the entire joint. In multibody dynamics, flexible bodies are often treated by the use of reduction methods, such as component mode synthesis (CMS). For jointed flexible structures, it is important to accurately compute the local deformations inside the joint in order to get a realistic representation of the nonlinear contact and friction forces. CMS alone is not suitable for the capture of these local nonlinearities and therefore is extended in this paper with problem-oriented trial vectors. The computation of these trial vectors is based on trial vector derivatives of the CMS reduction base. This paper describes the application of this extended reduction method to general multibody systems, under consideration of the contact and friction forces in the vector of generalized forces and the Jacobian. To ensure accuracy and numerical efficiency, different contact and friction models are investigated and evaluated. The complete strategy is applied to a multibody system containing a multilayered flexible structure. The numerical results confirm that the method leads to accurate results with low computational effort. 相似文献
58.
In this work, we address the problem of transforming seismic reflection data into an intrinsic rock property model. Specifically, we present an application of a methodology that allows interpreters to obtain effective porosity 3D maps from post-stack 3D seismic amplitude data, using measured density and sonic well log data as constraints. In this methodology, a 3D acoustic impedance model is calculated from seismic reflection amplitudes by applying an L1-norm sparse-spike inversion algorithm in the time domain, followed by a recursive inversion performed in the frequency domain. A 3D low-frequency impedance model is estimated by kriging interpolation of impedance values calculated from well log data. This low-frequency model is added to the inversion result which otherwise provides only a relative numerical scale. To convert acoustic impedance into a single reservoir property, a feed-forward Neural Network (NN) is trained, validated and tested using gamma-ray and acoustic impedance values observed at the well log positions as input and effective porosity values as target. The trained NN is then applied for the whole reservoir volume in order to obtain a 3D effective porosity model. While the particular conclusions drawn from the results obtained in this work cannot be generalized, such results suggest that this workflow can be applied successfully as an aid in reservoir characterization, especially when there is a strong non-linear relationship between effective porosity and acoustic impedance. 相似文献
59.
Lieferantenportfolio-Management für IT-Services unter Berücksichtigung von Diversifikationseffekten 总被引:1,自引:1,他引:0
By means of service-oriented architectures the IT support of processes can be designed as a portfolio of individual IT services provided by different suppliers. The processes are designed based on selection decisions between IT services that potentially have to be included. Many companies formulate a multitude of requirements for investments in IT services at ever shorter intervals. However, the scope of the desired investments usually exceeds the available budget. Thus, companies face the challenge of allocating the limited budget to investments in the most promising combination of IT services. This is hardly possible without methodical support. In addition, the allocation is often done intuitively and subject to the decision-makers?? affinity with IT. Therefore, this paper develops a quantitative, multi-period procedure model for the purpose of maximizing the enterprise value in accordance with value based management, which considers the dependencies of the periodical selection decisions. In the following, a decision logic for the heuristic solution to the selection problem is presented and its application is demonstrated by means of an illustrative case example. 相似文献
60.
In this paper, an IMS LD engine based on a Petri net model that represents the operational semantics of units of learning based on this specification is presented. The Petri nets of this engine, which is called OPENET4LD, verify the structural properties that are desirable for a learning flow and also facilitate the adaptation of the engine if potential changes in the IMS LD specification were proposed. Furthermore, OPENET4LD has an open and flexible architecture based on a set of ontologies that describe both the semantics of the Petri nets execution and the semantics of each learning flow component of IMS LD. Furthermore, the implementation of this architecture has been exhaustively validated with a number of UoLs that are compliant with the levels A and B of IMS LD. 相似文献