The absorbed dose to water is the reference physical quantity for the energy absorbed in tissue when exposed to beams of ionizing radiation in radiotherapy. The SI unit of absorbed dose to water is the gray (Gy = 1 J/kg). Ionization chambers are used as the dosimeters of choice in the clinical environment because they show a high reproducibility and are easy to use. However, ionization chambers have to be calibrated in order to convert the measured electrical charge into absorbed dose to water. In addition, protocols require these conversion factors to be SI traceable to a primary standard of absorbed dose to water. We present experimental results where the ionization chamber used for the dosimetry for the scanned proton beam facility at PSI is compared with the direct determination of absorbed dose to water from the METAS primary standard water calorimeter. The agreement of 3.2% of the dose values measured by the two techniques are within their respective statistical uncertainties. 相似文献
In recent years, more realistic safety analyses of nuclear reactors have been based on best estimate (BE) computer codes. The need to validate and refine BE codes that are used in the predictions of relevant reactor safety parameters, led to the organization of international benchmarks based on high quality experimental data. The OECD/NRC BWR full-size fine-mesh bundle test (BFBT) benchmark offers a good opportunity to assess the accuracy of thermal-hydraulic codes in predicting, among other parameters, single and two phase bundle pressure drop, cross-sectional averaged void fraction distributions and critical powers under a wide range of system conditions. The BFBT is based on a multi-rod assembly integral test facility which is able to simulate the high pressure, high temperature fluid conditions found in BWRs through electrically heated rod bundles. Since code accuracy is unavoidably affected by models and experimental uncertainties, an uncertainty analysis is fundamental in order to have a complete validation study. In this paper, statistical uncertainty and sensitivity analyses are used to validate the thermal-hydraulic features of the POLCA-T code, based on a one dimensional model of the following macroscopic BFBT exercises: (1) single and two phase bundle pressure drop, (2) steady-state cross-sectional averaged void fraction, (3) transient cross-sectional averaged void fraction and (4) steady-state critical power tests. The Latin hypercube sampling (LHS) strategy was chosen since it densely stratifies across the range of each uncertain input probability distribution, allowing a much better coverage of the input uncertainties than simple random sampling (SRS). The results show that POLCA-T predictions on pressure drop and void fractions under a wide range of conditions are within the validation limits imposed by the uncertainty analysis, while the accuracy of critical power predictions depends much on the boundary and input conditions. 相似文献
We present a simple optical micro-system used to measure the transmission spectra of oocytes in order to qualify their maturation stage. Two applications of the device are possible: (i) the evaluation of the maturation stages of oocytes, and (ii) the development of a fertilization indicator. For the first application, GV, MI and MII oocytes were also analysed. Transmission spectra allow the 3 maturation stages to be identified but cannot be used to estimate the maturity of an unknown oocyte. Oocytes are subject to continuous development. This is why spectral separation of the 3 maturation stages cannot be made although they can be visually identified. However, the visual observation remains biologist-dependent. We therefore investigated the temporal maturation evolution of the oocytes in terms of transmission spectra and probability analysis. Results show that oocytes to be fertilized should not only be chosen in the MII stage, but also at the right time during the MII stage. This particular aspect requires further investigation. However, spectral measurements could be used as a technique for monitoring the maturation evolution of the oocytes. Fertilized oocytes exhibiting fertilization abnormalities were also tested. The device proved to be an efficient fertilization indicator. 相似文献
Wireless Video Sensor Networks (WVSNs7unding environmental information. Those sensor nodes can locally process the information and then wirelessly transmit it to the coordinator and to the sink to be further processed. As a consequence, more abundant video and image data are collected. In such densely deployed networks, the problem of data redundancy arises when information are gathered from neighboring nodes. To overcome this problem, one important enabling technology for WVSN is data aggregation, which is essential to be cost-efficient. In this paper, we propose a new approach for data aggregation in WVSN based on images and shot similarity functions. It is deployed on two levels: the video-sensor node level and the coordinator level. At the sensor node level the proposed algorithms aim at reducing the number of frames sensed by the sensor nodes and sent to the coordinator. At the coordinator level, after receiving shots from different neighbouring sensor nodes, the similarity between these shots is computed to eliminate redundancies and to only send the frames which meet a certain condition to the sink. The similarity between shots is evaluated based on their color, edge and motion information. We evaluate our approach on a live scenario and compare the results with another approach from the literature in terms of data reduction and energy consumption. The results show that the two approaches have a significant data reduction to reduce the energy consumption, thus our approach tends to overcome the other one in terms of reducing the energy consumption related to the sensing process, and to the transmitting process while guaranteeing the detection of all the critical events at the node and the coordinator levels.
The mechanisms underlying segmentation and selection of visual stimuli over time were investigated in patients with posterior parietal damage. In a modified visual search task, a preview of old objects preceded search of a new set for a target while the old items remained. In Experiment 1, control participants ignored old and prioritized new items, but patients had severe difficulties finding the target (especially on the contralesional side). In Experiment 2, simplified displays yielded analogous results, ruling out search ease as a crucial factor in poor preview search. In Experiment 3, outlines around distractor groups (to aid segmentation) improved conjunction but not preview search, suggesting a specific deficit in spatiotemporal segmentation. Experiment 4 ruled out spatial disengagement problems as a factor. The data emphasize the role of spatiotemporal segmentation cues in preview search and the parietal lobe in the role of these cues to prioritize search of new stimuli. (PsycINFO Database Record (c) 2010 APA, all rights reserved) 相似文献
In order to model heat transfer from the slab to the cooling agent in the continuous casting process the thermophysical properties of the surface layer must be taken into account. For this purpose thermal conductivities and thermal diffusivities of wustite as well as of two carbon steels were measured. The oxide scale growth for six steels was measured as a function of time and at temperatures between 900 and 1200°C in air and in steam. Complex heterogeneous oxide scales were examined by optical and scanning electron microscopy, by SIMS, as well as by Mössbauer spectroscopy. Segregation of alloying elements in the metal-oxide contact zone was found. Cracks due to thermal stresses result in spalling of the scale. Therefore, a straightforward use of the data for process modelling can principally not be recommended without restrictions. 相似文献
Does visually perceived distance differ when objects are viewed in augmented reality (AR), as opposed to the real world? What are the differences? These questions are theoretically interesting, and the answers are important for the development of many tablet- and phone-based AR applications, including mobile AR navigation systems. This article presents a thorough literature review of distance judgment experimental protocols, and results from several areas of perceptual psychology. In addition to distance judgments of real and virtual objects, this section also discusses previous work in measuring the geometry of virtual picture space and considers how this work might be relevant to tablet AR. Then, the article presents the results of two experiments. In each experiment, observers bisected egocentric distances of 15 and 30 m in tablet-based AR and in the real world, in both indoor corridor and outdoor field environments. In AR, observers bisected the distances to virtual humans, while in the real world, they bisected the distances to real humans. This is the first reported research that directly compares distance judgments of real and virtual objects in a tablet AR system. Four key findings were: (1) In AR, observers expanded midpoint intervals at 15 m, but compressed midpoints at 30 m. (2) Observers were accurate in the real world. (3) The environmental setting—corridor or open field—had no effect. (4) The picture perception literature is important in understanding how distances are likely judged in tablet-based AR. Taken together, these findings suggest the depth distortions that AR application developers should expect with mobile and especially tablet-based AR. 相似文献
Given an undirected, vertex-weighted graph, the goal of the minimum weight vertex cover problem is to find a subset of the vertices of the graph such that the subset is a vertex cover and the sum of the weights of its vertices is minimal. This problem is known to be NP-hard and no efficient algorithm is known to solve it to optimality. Therefore, most existing techniques are based on heuristics for providing approximate solutions in a reasonable computation time.Population-based search approaches have shown to be effective for solving a multitude of combinatorial optimization problems. Their advantage can be identified as their ability to find areas of the space containing high quality solutions. This paper proposes a simple and efficient population-based iterated greedy algorithm for tackling the minimum weight vertex cover problem. At each iteration, a population of solutions is established and refined using a fast randomized iterated greedy heuristic based on successive phases of destruction and reconstruction. An extensive experimental evaluation on a commonly used set of benchmark instances shows that our algorithm outperforms current state-of-the-art approaches. 相似文献
In this paper, we propose two original and efficient approaches for enforcing singleton arc consistency. In the first one,
the data structures used to enforce arc consistency are shared between all subproblems where a domain is reduced to a singleton.
This new algorithm is not optimal but it requires far less space and is often more efficient in practice than the optimal
algorithm SAC-Opt. In the second approach, we perform several runs of a greedy search (where at each step, arc consistency
is maintained), possibly detecting the singleton arc consistency of several values in one run. It is an original illustration
of applying inference (i.e., establishing singleton arc consistency) by search. Using a greedy search allows benefiting from
the incrementality of arc consistency, learning relevant information from conflicts and, potentially finding solution(s) during
the inference process. We present extensive experiments that show the benefit of our two approaches. 相似文献