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Here we continue the analytic study of packet switching in radio channels which we reported upon m our two previous papers [1], [2] Again we consider a population of terminals communicating with a central station over a packet-switched radio channel. The allocation of bandwidth among the contending terminals can be fixed [e.g., time-division multiple access (TDMA) or frequency-division multiple access (FDMA)], random [e.g., ALOHA or carrier sense multiple access (CSMA)] or centrally controlled (e.g., polling or reservation). In this paper we show that with a large population of bursty users, (as expected) random access is superior to both fixed assignment and polling. We also introduce and analyze a dynamic reservation technique which we call split-channel reservation multiple access (SRMA) which is interesting in that it is both simple and efficient over a large range of system parameters. 相似文献
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Applications with diverse performance objectives must be supported on a single packet-switched network. The efficiency of such networks can be greatly improved through the use of sophisticated scheduling and dropping algorithms within the queues that form at the network access points and in switches throughout the network. In the present approach, arbitrary performance objectives are expressed in the form of cost functions, which map the queueing delay experienced by each packet to a cost incurred. The heuristic algorithms, cost-based scheduling (CBS) and cost-based dropping (CBD), then attempt to optimize network performance as perceived by the applications by minimizing the total cost incurred by all packets. Appropriate cost functions are presented for common applications. Scheduling and dropping algorithms are defined from these cost functions. It is demonstrated that network performance is better when these algorithms are used as opposed to the common alternatives. Also, contrary to conventional wisdom, some evidence is presented indicating that sophisticated scheduling may be preferable to sophisticated dropping as a means of adjusting loss rates 相似文献
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A number of fiber optic configurations for a new class of demand assignment multiple-access local area networks requiring a physical ordering among stations are proposed. In such networks, the data transmission and linear-ordering functions may be distinguished and be provided by separate data and control subnetworks. The configurations proposed for the data subnetwork are based on the linear, star, and tree topologies. To provide the linear-ordering function, the control subnetwork must always have a linear unidirectional bus structure. Due to the reciprocity and excess loss of optical couplers, the number of stations that can be accommodated on a linear fiber optic bus is severely limited. Two techniques are proposed to overcome this limitation. For each of the data and control subnetwork configurations, the maximum number of stations as a function of the power margin, for both reciprocal and nonreciprocal couplers, is computed. 相似文献
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A spread-spectrum multiple-access (SSMA) packet radio network model is presented. The topology is a fully connected network with identical message generation processes at all radios. Packet lengths are exponentially distributed, and packets are generated from a Poisson process, resulting in a Markovian model. This network model accounts for the availability of idle receivers in a finite population network. The model also allows the performance of the radio channel to be specified in detail. The channel considered is a BPSK (binary phase-shift keying) direct-sequence SSMA radio channel with hard-decision Viterbi decoding. An analysis of the Viterbi decoder leads to a bound on its performance which is valid for a system with a varying probability of error, as is the case for the network under consideration. The approximate analysis yields lower bounds on throughput and probability of successful packet transmission. Results are given which show the effects on throughput of the received energy-to-noise density ratio, the number of chips per symbol, and the number of radios, as well as the improvement due to error control coding 相似文献
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We consider a network consisting of N nodes and a certain number of links M that could be used to interconnect these nodes. The problem we address is to determine the smallest subset of switching nodes (in which to provide optical or electronic switching capability) necessary and sufficient to provide full end-to-end connectivity among all nodes. It is shown that this selection leads to the minimum number of transceivers needed to achieve full connectivity. We then address the same problem with the additional requirement of survivability, whereby the failure of any one link does not lead to any disconnection in the network. To solve the above stated problems, we employ heuristic and optimal algorithms; we find that the minimum number of switching sites is well estimated as a function of a single parameter, the network connectivity . (This is an extended version of the paper presented at Broadnets 2006.) 相似文献
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As the Internet evolves into a ubiquitous communication infrastructure and provides various services including telephony, it will be expected to meet the quality standards achieved in the public switched telephone network. Our objective in this paper is to assess to what extent today's Internet meets this expectation. Our assessment is based on delay and loss measurements taken over wide-area backbone networks and uses subjective voice quality measures capturing the various impairments incurred. First, we compile the results of various studies into a single model for assessing the voice-over-IP (VoIP) quality. Then, we identify different types of typical Internet paths and study their VoIP performance. For each type of path, we identify those characteristics that affect the VoIP perceived quality. Such characteristics include the network loss and the delay variability that should be appropriately handled by the playout scheduling at the receiver. Our findings indicate that although voice services can be adequately provided by some ISPs, a significant number of Internet backbone paths lead to poor performance. 相似文献
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In an on-demand video system, the video repository generally has limited streaming capacities and may be far from the users. In order to achieve higher user capacity and lower network transmission cost, distributed servers architecture can be used, in which multiple local servers are placed close to user pools and, according to their local demands, dynamically cache the contents streamed from the repository. We study a number of caching schemes as applied in the local servers depending on whether the repository is able to multicast movie contents to the local servers or not, and whether the local servers can exchange their cached contents among themselves or not. Our caching schemes keep a circular buffer of data for the movie requested, and hence movies are partially cached. By adjusting the size of the buffer, such caching is able to achieve better tradeoff between network channels and local storage as compared to the traditional caching in which a movie is treated as an entity. For each caching scheme, we study the tradeoff between the local storage and the network channels, and address how the total cost of the system can be minimized by appropriately sizing the buffer. As compared to a number of traditional operations (request batching and multicasting, true-VOD, etc.), we show that distributed servers architecture is able to achieve much lower system cost to offer on-demand video services 相似文献
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