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131.
A novel multi-scale approach for extending the one-dimensional turbulence (ODT) model of [A.R. Kerstein. One-dimensional turbulence: model formulation and application to homogeneous turbulence, shear flows, and buoyant stratified flows, J. Fluid Mech. 392 (1999) 277] to treat turbulent flow in three-dimensional (3D) domains is described. In this model, here called ODTLES, 3D aspects of the flow are captured by embedding three, mutually orthogonal, one-dimensional ODT domain arrays within a coarser 3D mesh. The ODTLES model is obtained by developing a consistent approach for dynamically coupling the different ODT line sets to each other and to the large scale processes that are resolved on the 3D mesh. The model is implemented computationally and its performance is tested by performing simulations of decaying isotropic turbulence at two different Reynolds numbers and comparing to the experimental data of [H. Kang, S. Chester, C. Meneveau. Decaying turbulence in an active-grid-generated flow and comparisons with large-eddy simulations, J. Fluid Mech. 480 (2003) 129; G. Comte-Bellot, S. Corrsin, Simple Eulerian correlation of full-and narrow band velocity signals in grid-generated ’isotropic’ turbulence, J. Fluid Mech. 48 (1971) 273].  相似文献   
132.
In distributed query processing systems, load balancing plays an important role in maximizing system throughput. When queries can leverage cached intermediate results, improving the cache hit ratio becomes as important as load balancing in query scheduling, especially when dealing with computationally expensive queries. The scheduling policies must be designed to take into consideration the dynamic contents of the distributed caching infrastructure. In this paper, we propose and discuss several distributed query scheduling policies that directly consider the available cache contents by employing distributed multidimensional indexing structures and an exponential moving average approach to predicting cache contents. These approaches are shown to produce better query plans and faster query response times than traditional scheduling policies that do not predict dynamic contents in distributed caches. We experimentally demonstrate the utility of the scheduling policies using MQO, which is a distributed, Grid-enabled, multiple query processing middleware system we developed to optimize query processing for data analysis and visualization applications.  相似文献   
133.
The idea of allowing query users to relax their correctness requirements in order to improve performance of a data stream management system (e.g., location-based services and sensor networks) has been recently studied. By exploiting the maximum error (or tolerance) allowed in query answers, algorithms for reducing the use of system resources have been developed. In most of these works, however, query tolerance is expressed as a numerical value, which may be difficult to specify. We observe that in many situations, users may not be concerned with the actual value of an answer, but rather which object satisfies a query (e.g., "who is my nearest neighbor?”). In particular, an entity-based query returns only the names of objects that satisfy the query. For these queries, it is possible to specify a tolerance that is "nonvalue-based.” In this paper, we study fraction-based tolerance, a type of nonvalue-based tolerance, where a user specifies the maximum fractions of a query answer that can be false positives and false negatives. We develop fraction-based tolerance for two major classes of entity-based queries: 1) nonrank-based query (e.g., range queries) and 2) rank-based query (e.g., k-nearest-neighbor queries). These definitions provide users with an alternative to specify the maximum tolerance allowed in their answers. We further investigate how these definitions can be exploited in a distributed stream environment. We design adaptive filter algorithms that allow updates be dropped conditionally at the data stream sources without affecting the overall query correctness. Extensive experimental results show that our protocols reduce the use of network and energy resources significantly.  相似文献   
134.
135.
We present a method to learn probabilistic object models (POMs) with minimal supervision, which exploit different visual cues and perform tasks such as classification, segmentation, and recognition. We formulate this as a structure induction and learning task and our strategy is to learn and combine elementary POMs that make use of complementary image cues. We describe a novel structure induction procedure, which uses knowledge propagation to enable POMs to provide information to other POMs and “teach them” (which greatly reduces the amount of supervision required for training and speeds up the inference). In particular, we learn a POM-IP defined on Interest Points using weak supervision [1], [2] and use this to train a POM-mask, defined on regional features, which yields a combined POM that performs segmentation/localization. This combined model can be used to train POM-edgelets, defined on edgelets, which gives a full POM with improved performance on classification. We give detailed experimental analysis on large data sets for classification and segmentation with comparison to other methods. Inference takes five seconds while learning takes approximately four hours. In addition, we show that the full POM is invariant to scale and rotation of the object (for learning and inference) and can learn hybrid objects classes (i.e., when there are several objects and the identity of the object in each image is unknown). Finally, we show that POMs can be used to match between different objects of the same category, and hence, enable objects recognition.  相似文献   
136.
We describe how Intuitionistic Linear Logic can be used to provide a unified logical account for agents to find and execute plans. This account supports the modelling of agent interaction, including dialogue; allows agents to be robust to unexpected events and failures; and supports significant reuse of agent specifications. The framework has been implemented and several case studies have been considered. Further applications include human–computer interfaces as well as agent interaction in the semantic web.  相似文献   
137.
Computational experiments with a multiagent system show that bidders use signal averaging to avoid the winner’s curse in English auctions. The results vary with the percent of common value in a two-dimensional value signal, information levels, uncertainty, and the number of bidders. The complexity introduced by the combinations of these factors affects the bidding strategies and auction outcomes in interesting ways—usually nonlinearly and sometimes non-monotonically. Of main concern to a seller is the effect of these factors on revenue. I find that revenue increases with the percent of common value in the two-dimensional value signal, decreases with uncertainty, and increases with the number of bidders. There is very little impact of information level on revenue when values are pure private and pure common. However, for the intermediate cases of two-dimensional value signals, revenue decreases with increased information.   相似文献   
138.
In this work, we describe an autonomous mobile robotic system for finding, investigating, and modeling ambient noise sources in the environment. The system has been fully implemented in two different environments, using two different robotic platforms and a variety of sound source types. Making use of a two-step approach to autonomous exploration of the auditory scene, the robot first quickly moves through the environment to find and roughly localize unknown sound sources using the auditory evidence grid algorithm. Then, using the knowledge gained from the initial exploration, the robot investigates each source in more depth, improving upon the initial localization accuracy, identifying volume and directivity, and, finally, building a classification vector useful for detecting the sound source in the future.  相似文献   
139.
There is an increase use of ontology-driven approaches to support requirements engineering (RE) activities, such as elicitation, analysis, specification, validation and management of requirements. However, the RE community still lacks a comprehensive understanding of how ontologies are used in RE process. Thus, the main objective of this work is to investigate and better understand how ontologies support RE as well as identify to what extent they have been applied to this field. In order to meet our goal, we conducted a systematic literature review (SLR) to identify the primary studies on the use of ontologies in RE, following a predefined review protocol. We then identified the main RE phases addressed, the requirements modelling styles that have been used in conjunction with ontologies, the types of requirements that have been supported by the use of ontologies and the ontology languages that have been adopted. We also examined the types of contributions reported and looked for evidences of the benefits of ontology-driven RE. In summary, the main findings of this work are: (1) there are empirical evidences of the benefits of using ontologies in RE activities both in industry and academy, specially for reducing ambiguity, inconsistency and incompleteness of requirements; (2) the majority of studies only partially address the RE process; (3) there is a great diversity of RE modelling styles supported by ontologies; (4) most studies addressed only functional requirements; (5) several studies describe the use/development of tools to support different types of ontology-driven RE approaches; (6) about half of the studies followed W3C recommendations on ontology-related languages; and (7) a great variety of RE ontologies were identified; nevertheless, none of them has been broadly adopted by the community. Finally, we conclude this work by showing several promising research opportunities that are quite important and interesting but underexplored in current research and practice.  相似文献   
140.
Since today’s real-world graphs, such as social network graphs, are evolving all the time, it is of great importance to perform graph computations and analysis in these dynamic graphs. Due to the fact that many applications such as social network link analysis with the existence of inactive users need to handle failed links or nodes, decremental computation and maintenance for graphs is considered a challenging problem. Shortest path computation is one of the most fundamental operations for managing and analyzing large graphs. A number of indexing methods have been proposed to answer distance queries in static graphs. Unfortunately, there is little work on answering such queries for dynamic graphs. In this paper, we focus on the problem of computing the shortest path distance in dynamic graphs, particularly on decremental updates (i.e., edge deletions). We propose maintenance algorithms based on distance labeling, which can handle decremental updates efficiently. By exploiting properties of distance labeling in original graphs, we are able to efficiently maintain distance labeling for new graphs. We experimentally evaluate our algorithms using eleven real-world large graphs and confirm the effectiveness and efficiency of our approach. More specifically, our method can speed up index re-computation by up to an order of magnitude compared with the state-of-the-art method, Pruned Landmark Labeling (PLL).  相似文献   
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