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41.
42.
Barbara Yersin Jonathan Maïm Fiorenzo Morini Daniel Thalmann 《The Visual computer》2008,24(10):859-870
Real-time crowd motion planning requires fast, realistic methods for path planning as well as obstacle avoidance. In a previous
work (Morini et al. in Cyberworlds International Conference, pp. 144–151, 2007), we introduced a hybrid architecture to handle real-time motion planning of thousands of pedestrians. In this article, we
present an extended version of our architecture, introducing two new features: an improved short-term collision avoidance
algorithm, and simple efficient group behavior for crowds. Our approach allows the use of several motion planning algorithms
of different precision for regions of varied interest. Pedestrian motion continuity is ensured when switching between such
algorithms. To assess our architecture, several performance tests have been conducted, as well as a subjective test demonstrating
the impact of using groups. Our results show that the architecture can plan motion in real time for several thousands of characters.
相似文献
Daniel ThalmannEmail: |
43.
Haoqiang Jin Barbara Chapman Lei Huang Dieter an Mey Thomas Reichstein 《International journal of parallel programming》2008,36(3):312-325
We describe a performance study of a multi-zone application benchmark implemented in several OpenMP approaches that exploit
multi-level parallelism and deal with unbalanced workload. The multi-zone application was derived from the well-known NAS
Parallel Benchmarks (NPB) suite that involves flow solvers on collections of loosely coupled discretization meshes. Parallel
versions of this application have been developed using the Subteam concept and Workqueuing model as extensions to the current
OpenMP. We examine the performance impact of these extensions to OpenMP and compare with hybrid and nested OpenMP approaches
on several large parallel systems. 相似文献
44.
Bill Moran Du Q. Huynh Xuezhi Wang Michael Edwards Andrew Harris Barbara F. La Scala 《Digital Signal Processing》2009,19(5):793-808
We describe here a method for the analysis of materials on a conveyor belt using the natural gamma spectra collected with a BGO (Bismuth Germanate) gamma ray detector. This detector collects gamma ray emissions from the Potassium (K), Uranium (U), and Thorium (Th) atoms in the materials. Based on these data, and using a Poisson model for the data generation, a statistical model is proposed and an approximate maximum likelihood (ML) technique based on the expectation-maximization (EM) algorithm is then used to estimate the amount of each of the three elements in the material. The statistical model is further refined to incorporate parameters of drift in the detector and an estimation technique for this is developed and tested against real data. The Cramér–Rao lower bounds for the estimators are calculated. 相似文献
45.
Compagnucci Ivan Corradini Flavio Fornari Fabrizio Polini Andrea Re Barbara Tiezzi Francesco 《Software and Systems Modeling》2023,22(3):969-1004
Software and Systems Modeling - The Internet of things has been adopted in several sectors both influencing how people work and enhancing organizations’ business processes. This resulted in... 相似文献
46.
Barbara Regine Armbruster 《Materials and Manufacturing Processes》2017,32(7-8):728-739
ABSTRACTThe gold work from the Western European Middle and Late Bronze Age (about 1500–700 BC) is characterized by solid ornaments and vessels. This article deals with manufacturing techniques of heavy gold jewelry by presenting a gold hoard found at Guînes, Pas-de-Calais, in Northern France, as a case study. In particular, three ornament types will be taken into consideration: (1) solid penannular neck and arm-rings, plain or with linear or geometric decoration; (2) flange-twisted ornaments that appear in different dimensions, as small as ear rings, as neck rings, up to the large size of a belt; (3) complex, composite ornaments. The technological aspects dealt with in this precious metal working context are manifold, including ingot and lost wax casting, hammering and bending of solid rods, the production of flange-twisted rods, chasing as decoration method, and finally joining techniques such as soldering, riveting and folding, and creasing. 相似文献
47.
Computer systems increasingly carry out tasks in mixed networks, that is in group settings in which they interact both with other computer systems and with people. Participants in these heterogeneous human-computer groups vary in their capabilities, goals, and strategies; they may cooperate, collaborate, or compete. The presence of people in mixed networks raises challenges for the design and the evaluation of decision-making strategies for computer agents. This paper describes several new decision-making models that represent, learn and adapt to various social attributes that influence people's decision-making and presents a novel approach to evaluating such models. It identifies a range of social attributes in an open-network setting that influence people's decision-making and thus affect the performance of computer-agent strategies, and establishes the importance of learning and adaptation to the success of such strategies. The settings vary in the capabilities, goals, and strategies that people bring into their interactions. The studies deploy a configurable system called Colored Trails (CT) that generates a family of games. CT is an abstract, conceptually simple but highly versatile game in which players negotiate and exchange resources to enable them to achieve their individual or group goals. It provides a realistic analogue to multi-agent task domains, while not requiring extensive domain modeling. It is less abstract than payoff matrices, and people exhibit less strategic and more helpful behavior in CT than in the identical payoff matrix decision-making context. By not requiring extensive domain modeling, CT enables agent researchers to focus their attention on strategy design, and it provides an environment in which the influence of social factors can be better isolated and studied. 相似文献
48.
Previous work has demonstrated that the use of structured abstracts can lead to greater completeness and clarity of information,
making it easier for researchers to extract information about a study. In academic year 2007/08, Durham University’s Computer Science Department revised the format of
the project report that final year students were required to write, from a ‘traditional dissertation’ format, using a conventional
abstract, to that of a 20-page technical paper, together with a structured abstract. This study set out to determine whether
inexperienced authors (students writing their final project reports for computing topics) find it easier to produce good abstracts, in terms of completeness and clarity, when using a structured form rather than a conventional form. We performed
a controlled quasi-experiment in which a set of ‘judges’ each assessed one conventional and one structured abstract for its
completeness and clarity. These abstracts were drawn from those produced by four cohorts of final year students: two preceding
the change, and the two following. The assessments were performed using a form of checklist that is similar to those used
for previous experimental studies. We used 40 abstracts (10 per cohort) and 20 student ‘judges’ to perform the evaluation.
Scored on a scale of 0.1–1.0, the mean for completeness increased from 0.37 to 0.61 when using a structured form. For clarity,
using a scale of 1–10, the mean score increased from 5.1 to 7.2. For a minimum goal of scoring 50% for both completeness and
clarity, only 3 from 19 conventional abstracts achieved this level, while only 3 from 20 structured abstracts failed to reach
it. We conclude that the use of a structured form for organising the material of an abstract can assist inexperienced authors
with writing technical abstracts that are clearer and more complete than those produced without the framework provided by
such a mechanism. 相似文献
49.
Yang Ruiduo Sarkar Sudeep Loeding Barbara 《IEEE transactions on pattern analysis and machine intelligence》2010,32(3):462-477
We consider two crucial problems in continuous sign language recognition from unaided video sequences. At the sentence level, we consider the movement epenthesis (me) problem and at the feature level, we consider the problem of hand segmentation and grouping. We construct a framework that can handle both of these problems based on an enhanced, nested version of the dynamic programming approach. To address movement epenthesis, a dynamic programming (DP) process employs a virtual me option that does not need explicit models. We call this the enhanced level building (eLB) algorithm. This formulation also allows the incorporation of grammar models. Nested within this eLB is another DP that handles the problem of selecting among multiple hand candidates. We demonstrate our ideas on four American Sign Language data sets with simple background, with the signer wearing short sleeves, with complex background, and across signers. We compared the performance with Conditional Random Fields (CRF) and Latent Dynamic-CRF-based approaches. The experiments show more than 40 percent improvement over CRF or LDCRF approaches in terms of the frame labeling rate. We show the flexibility of our approach when handling a changing context. We also find a 70 percent improvement in sign recognition rate over the unenhanced DP matching algorithm that does not accommodate the me effect. 相似文献
50.
The use of web-based learning and assessment tools is growing in tertiary institutions around the world. To date, very few papers have reported the development and evaluation of a web-based formative assessment tool for postgraduate students. The aim of the present paper was to report on the development and evaluation of an online formative assessment tool for this student group. The web-based formative assessment tool was evaluated by a sample of undergraduate students, postgraduate students and academic staff within a psychology department in order to determine the suitability and sensitivity of the tool. The results of this pilot test suggest that the development of such a tool is both appropriate and feasible for Masters students studying psychology. 相似文献