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121.
This paper addresses the problem of stabilizing to a desired equilibrium point an eye-in-hand system, which consists of a single camera mounted on a rigid body free to move on . It is assumed that there is a collection of landmarks fixed in the environment and that the image coordinates of those landmarks are provided to the system by an on-board CCD camera. The proposed method addresses not only the problem of stabilization but also that of maintaining feature visibility along the system’s trajectory. The resulting solution consists of a feedback control law based on the current and desired image coordinates and reconstructed attitude and depth ratio information, which guarantees that (i) the desired equilibrium point is an almost global attractor; (ii) a set of necessary conditions for feature visibility holds throughout the system’s trajectories; and (iii) the image of a predefined feature point is kept inside the camera’s field of view.  相似文献   
122.
123.
Automated virtual camera control has been widely used in animation and interactive virtual environments. We have developed a multiple sparse camera based free view video system prototype that allows users to control the position and orientation of a virtual camera, enabling the observation of a real scene in three dimensions (3D) from any desired viewpoint. Automatic camera control can be activated to follow selected objects by the user. Our method combines a simple geometric model of the scene composed of planes (virtual environment), augmented with visual information from the cameras and pre-computed tracking information of moving targets to generate novel perspective corrected 3D views of the virtual camera and moving objects. To achieve real-time rendering performance, view-dependent textured mapped billboards are used to render the moving objects at their correct locations and foreground masks are used to remove the moving objects from the projected video streams. The current prototype runs on a PC with a common graphics card and can generate virtual 2D views from three cameras of resolution 768×576 with several moving objects at about 11 fps.  相似文献   
124.
Wireless technologies, under the “Anywhere, Anytime” paradigm, offer users the promise of being always attached to the network. Mobile devices enabled with multiple wireless technologies make possible to maintain seamless connectivity in highly dynamic scenarios such as vehicular networks (VNs), switching from one wireless network to another by using vertical handover techniques (VHO). In this paper we present an overview of VHO techniques, along with the main algorithms, protocols and tools proposed in the literature. In addition we suggest the most appropriate VHO techniques to efficiently communicate in VN environments considering the particular characteristics of this type of networks.  相似文献   
125.
126.
Building visualization and analysis pipelines is a large hurdle in the adoption of visualization and workflow systems by domain scientists. In this paper, we propose techniques to help users construct pipelines by consensus--automatically suggesting completions based on a database of previously created pipelines. In particular, we compute correspondences between existing pipeline subgraphs from the database, and use these to predict sets of likely pipeline additions to a given partial pipeline. By presenting these predictions in a carefully designed interface, users can create visualizations and other data products more efficiently because they can augment their normal work patterns with the suggested completions. We present an implementation of our technique in a publicly-available, open-source scientific workflow system and demonstrate efficiency gains in real-world situations.  相似文献   
127.
While there have been advances in visualization systems, particularly in multi-view visualizations and visual exploration, the process of building visualizations remains a major bottleneck in data exploration. We show that provenance metadata collected during the creation of pipelines can be reused to suggest similar content in related visualizations and guide semi-automated changes. We introduce the idea of query-by-example in the context of an ensemble of visualizations, and the use of analogies as first-class operations in a system to guide scalable interactions. We describe an implementation of these techniques in VisTrails, a publicly-available, open-source system.  相似文献   
128.
Learning vector quantization with training data selection   总被引:2,自引:0,他引:2  
In this paper, we propose a method that selects a subset of the training data points to update LVQ prototypes. The main goal is to conduct the prototypes to converge at a more convenient location, diminishing misclassification errors. The method selects an update set composed by a subset of points considered to be at the risk of being captured by another class prototype. We associate the proposed methodology to a weighted norm, instead of the Euclidean, in order to establish different levels of relevance for the input attributes. The technique was implemented on a controlled experiment and on Web available data sets.  相似文献   
129.
We consider weighted finite transducers over arbitrary groups, that is finite transducers having a counter in which, at any step, a value of the group is stored but no information regarding the content of this counter is available until the computation is finished. The computation is valid if the counter value is the neutral element of the group. We generalize here some results from [8] and [17]. Received: 28 January 2001 / 5 June 2001  相似文献   
130.
Adsorption of organic molecules from aqueous solutions on carbon materials   总被引:7,自引:0,他引:7  
Adsorption of organic molecules from dilute aqueous solutions on carbon materials is a complex interplay between non-electrostatic and electrostatic interactions. Non-electrostatic interactions are essentially due to dispersion and hydrophobic interactions, whereas the electrostatic or coulombic interactions appear with electrolytes when they are ionized at the experimental conditions used. Both interactions depend on the characteristics of the adsorbent and the adsorptive and the solution chemistry. Among them the carbon surface chemistry has a great influence on both electrostatic and non-electrostatic interactions, and can be considered one of the main factors in the adsorption mechanism from dilute aqueous solutions. In this paper the current knowledge about the fundamental factors that control the adsorption process from aqueous phase will be presented.  相似文献   
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