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61.
Hung-Yan Gu Chiu-Yu Tseng Lin-Shan Lee 《Signal Processing, IEEE Transactions on》1991,39(8):1743-1752
Hidden Markov models (HMMs) with bounded state durations (HMM/BSD) are proposed to explicitly model the state durations of HMMs and more accurately consider the temporal structures existing in speech signals in a simple, direct, but effective way. A series of experiments have been conducted for speaker dependent applications using 408 highly confusing first-tone Mandarin syllables as the example vocabulary. It was found that in the discrete case the recognition rate of HMM/BSD (78.5%) is 9.0%, 6.3%, and 1.9% higher than the conventional HMMs and HMMs with Poisson and gamma distribution state durations, respectively. In the continuous case (partitioned Gaussian mixture modeling), the recognition rates of HMM/BSD (88.3% with 1 mixture, 88.8% with 3 mixtures, and 89.4% with 5 mixtures) are 6.3%, 5.0%, and 5.5% higher than those of the conventional HMMs, and 5.9% (with 1 mixture), 3.9% (with 3 mixtures) and 3.1% (with 1 mixture), 1.8% (with 3 mixtures) higher than HMMs with Poisson and gamma distributed state durations, respectively 相似文献
62.
The Orphan Problem in ZigBee Wireless Networks 总被引:2,自引:0,他引:2
Meng-Shiuan Pan Chia-Hung Tsai Yu-Chee Tseng 《Mobile Computing, IEEE Transactions on》2009,8(11):1573-1584
ZigBee is a communication standard which is considered to be suitable for wireless sensor networks. In ZigBee, a device (with a permanent 64-bit MAC address) is said to join a network if it can successfully obtain a 16-bit network address from a parent device. Parent devices calculate addresses for their child devices by a distributed address assignment scheme. This assignment is easy to implement, but it restricts the number of children of a device and the depth of the network. We observe that the ZigBee address assignment policy is too conservative, thus usually making the utilization of the address pool poor. Those devices that cannot receive network addresses will be isolated from the network and become orphan nodes. In this paper, we show that the orphan problem can be divided into two subproblems: the bounded-degree-and-depth tree formation (BDDTF) problem and the end-device maximum matching (EDMM) problem. We then propose algorithms to relieve the orphan problem. Our simulation results show that the proposed schemes can effectively reduce the number of orphan devices compared to the ZigBee strategy. 相似文献
63.
Pang‐Wei Hsu Tzong‐Huei Lin Herbert H. Chang Yu‐Ting Chen Yin‐Jiun Tseng Chia‐Hung Hsiao Chia‐Tai Chan Hung‐Wen Chiu David Hung‐Tsang Yen Po‐Chou Chen Woei‐Chyn Chu 《Wireless Communications and Mobile Computing》2011,11(6):679-691
The proliferation of communication and mobile computing devices and local‐area wireless networks has cultivated a growing interest in location‐aware systems and services. An essential problem in location‐aware computing is the determination of physical locations. RFID technologies are gaining much attention, as they are attractive solutions to indoor localization in many healthcare applications. In this paper, we propose a new indoor localization methodology that aims to deploying RFID technologies in achieving accurate location‐aware undertakings with real‐time computation. The proposed algorithm introduces means to improve the accuracy of the received RF signals. Optimal settings for the parameters in terms of reader and reference tag properties were investigated through simulations and experiments. The experimental results indicate that our indoor localization methodology is promising in applications that require fast installation, low cost and high accuracy. Copyright © 2009 John Wiley & Sons, Ltd. 相似文献
64.
Dynamic bandwidth allocation for multimedia traffic with rate guarantee and fair access in WCDMA systems 总被引:1,自引:0,他引:1
Packet scheduling in a WCDMA system poses a new challenge due to its nature of variable bit rates and location-dependent, time-varying channel conditions. In this work, three new downlink scheduling algorithms for a WCDMA base station are proposed to support multimedia transmissions. Using a credit management and a compensation mechanism, our algorithms provide rate guarantee and fair access to mobile terminals. In particular, we propose to allow a user to simultaneously use multiple OVSF codes in a time-sharing manner, which we call a multicode, shared model. Using multiple codes allows us to compensate those users suffering from bad communication quality or even errors. The proposed schemes can tolerate a multistate link condition (compared to the typically assumed two-state, or good-or-bad, link condition) by adjusting the number of OVSF codes and the spreading factor of each code. Simulation results show that the proposed schemes do achieve higher bandwidth utilization while keeping transmission delay low. 相似文献
65.
The popularity regarding wireless communications is such that more and more WAP sites have been developed with wireless markup language (WML). Meanwhile, to translate hypertext markup language (HTML) pages into proper WML ones becomes imperative since it is difficult for WAP users to read most contents designed for PC users via their mobile phone screens. However, for those sites that have been maintained with hypertext markup language (HTML), considerable time and manpower costs will be incurred to rebuild them with WML. In this paper, we propose an intelligent WAP site management system to cope with these problems. With the help of the intelligent management system, the original contents of HTML Web sites can be automatically translated to proper WAP content in an efficient way. As a consequence, the costs associated with maintaining WAP sites could be significantly reduced. The management system also allows the system manager to define the relevance of numerals and keywords for removing unimportant or meaningless contents. The original contents will be reduced and reorganized to fit the size of mobile phone screens, thus reducing the communication cost and enhancing readability. Numerical results gained through various experiments have evinced the effective performance of the WAP management system. 相似文献
66.
Although many brands develop mobile applications (apps) to build relationships with consumers, most branded apps fail to retain consumers’ loyalty. This study examines the facilitation of consumer loyalty toward branded apps (continuance intention, in-app purchase intention, and word-of-mouth intention) from the dual-route perspective. One route is the affective (relationship) route, where brand benefits (functional benefits, experiential benefits, symbolic benefits, and monetary benefits) drive parasocial interactions between consumers and the brand, which, in turn, influences branded app loyalty. The other route is the utility route, where system characteristics (system quality and information quality) affect perceived usefulness, which, in turn, facilitates branded app loyalty. An online survey was conducted, and the research model was empirically tested using partial least squares structural equation modeling. The findings support the dual-route perspective according to which both affective and utilitarian paths facilitate branded app loyalty. The key theoretical contribution of this study is that it moves beyond the utilitarian path and finds the affective (relationship) path to give a more complete picture of the facilitation of consumer loyalty in the branded app context. A strategy is provided to suggest to practitioners how to design branded apps to facilitate consumer loyalty. 相似文献
67.
Kuo Fang-Chang Wang Hwang-Cheng Ting Kuo-Chang Xu Jia-Hao Tseng Chih-Cheng 《Wireless Personal Communications》2019,106(1):135-150
Wireless Personal Communications - Device to device (D2D) communication is a key technology of 5G mobile communications. It allows devices to communicate by using direct links, rather than... 相似文献
68.
Shiueng Bien Yang Lin Yu Tseng 《IEEE transactions on image processing》2001,10(5):677-685
Although the side-match vector quantizer (SMVQ) reduces the bit rate, the image coding quality by SMVQ generally degenerates as the gray level transition across the boundaries of the neighboring blocks is increasing or decreasing. This study presents a smooth side-match method to select a state codebook according to the smoothness of the gray levels between neighboring blocks. This method achieves a higher PSNR and better visual perception than SMVQ does for the same bit rate. Moreover, to design codebooks, a genetic clustering algorithm that automatically finds the appropriate number of clusters is proposed. The proposed smooth side-match classified vector quantizer (SSM-CVQ) is thus a combination of three techniques: the classified vector quantization, the variable block size segmentation and the smooth side-match method. Experimental results indicate that SSM-CVQ has a higher PSNR and a lower bit rate than other methods. Furthermore, the Lena image can be coded by SSM-CVQ with 0.172 bpp and 32.49 dB in PSNR. 相似文献
69.
Stable IIR notch filter design with optimal pole placement 总被引:2,自引:0,他引:2
Chien-Cheng Tseng Soo-Chang Pei 《Signal Processing, IEEE Transactions on》2001,49(11):2673-2681
This paper presents a two-stage approach for designing an infinite impulse response (IIR) notch filter. First, the numerator of the transfer function of the IIR notch filter is obtained by placing the zeros at the prescribed notch frequencies. Then, the denominator polynomial is determined by using an iterative scheme in which the optimal pole placements are found by solving a standard quadratic programming problem. For stability, the pole radius in the single notch filter design is specified by the designer, and in the multiple notch filter design, the pole radius is constrained by using the implications of Rouche's theorem. Examples are included to illustrate the effectiveness of the proposed techniques 相似文献
70.
Sheu J.-P. Han-Lih Wang Chi-He Chang Yu-Chee Tseng 《Broadcasting, IEEE Transactions on》2004,50(2):120-125
Broadcasting is a prospective approach to support near video-on-demand services with light communication overhead. By letting clients share channels, such approaches involve partitioning a video into segments and repeatedly broadcasting these segments in multiple channels. An early paper proposed a broadcasting scheme called RFS (recursive frequency splitting), which can significantly reduce clients' waiting time. While efficient, RFS suffers from a high computational complexity of O(nlogn), where n is the number of segments of the video, which is typically very large. This paper proposes an efficient segmentation scheme, which can significantly reduce the computational overhead by slightly sacrificing the number of segments that can be arranged as compared to RFS. 相似文献