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991.
992.
Officially, AI was born in 1956. Since then, very impressive progress has been made in many areas - but not in the realm of human level machine intelligence. During much of its early history, AI "was rife "with exaggerated expectations. A headline in an article published in the late forties of last century was headlined, "Electric brain capable of translating foreign languages is being built". Today, more than half a century later, we do have translation software, but nothing that can approach the quality of human translation. Clearly, achievement of human level machine intelligence is a challenge that is hard to meet. A prerequisite to achievement of human level machine intelligence is mechanization of these capabilities and, in particular, mechanization of natural language understanding. To make significant progress toward achievement of human level machine intelligence, a paradigm shift is needed. More specifically, what is needed is an addition to the armamentarium of AI of two methodologies: (a) a nontraditional methodology of computing with words (CW) or more generally, NL-Computation; and (b) a countertraditional methodology "which involves a progression from computing with numbers to computing with words. The centerpiece of these methodologies is the concept of precisiation of meaning. Addition of these methodologies to AI would be an important step toward the achievement of human level machine intelligence and its applications in decision-making, pattern recognition, analysis of evidence, diagnosis, and assessment of causality. Such applications have a position of centrality in our infocentric society.  相似文献   
993.
994.
Tracing watermarking has been recently proposed as a technique to provide a blind measure of the quality of service of the communication link, focusing on multimedia communication scenarios. 3G communication scenarios, where each customer transmits both voice and MPEG-4 video sequences in real time, have been considered. Typical video-phone call consists of close shots of speakers, framing their face in the foreground. For such particular application, a novel colour space (YST) is adopted to minimise the perceptual distortions on face coding introduced by watermarking. In the YST space, the luminance component (Y) is the same as in conventional YUV space, whereas the vectors S and T lie within the chrominance (UV) plane. The S (skin) component is a linear combination of U and V obtained as the 'average' chrominance estimated from an assorted set human faces to achieve a reasonable generalisation. The third component, T, is defined as orthogonal to the YS plane. The results show the benefits obtained in digital watermarking by the new representation against the conventional approach. In fact, the sensitivity of the YST representation outperforms the conventional one in terms of objective (mean square error, peak signal-to-noise ratio) and subjective (video-quality metrics) indicators.  相似文献   
995.
996.
Entrainment and musicality in the human system interface   总被引:1,自引:1,他引:0  
What constitutes our human capacity to engage and be in the same frame of mind as another human? How do we come to share a sense of what ‘looks good’ and what ‘makes sense’? How do we handle differences and come to coexist with them? How do we come to feel that we understand what someone else is experiencing? How are we able to walk in silence with someone familiar and be sharing a peaceful space? All of these aspects are part of human ‘interaction’. In designing interactive technologies designers have endeavoured to explicate, analyse and simulate, our capacity for social adaptation. Their motivations are mixed and include the desires to improve efficiency, improve consumption, to connect people, to make it easier for people to work together, to improve education and learning. In these endeavours to explicate, analyse and simulate, there is a fundamental human capacity that is beyond technology and that facilitates these aspects of being, feeling and thinking with others. That capacity, we suggest, is human entrainment. This is our ability to coordinate the timing of our behaviours and rhythmically synchronise our attentional resources. Expressed within the movements of our bodies and voices, it has a quality that is akin to music. In this paper, disparate domains of research such as pragmatics, social psychology, behaviourism, cognitive science, computational linguistics, gesture, are brought together, and considered in light of the developments in interactive technology, in order to shape a conceptual framework for understanding entrainment in everyday human interaction.  相似文献   
997.
Two models of ranking the interval-defined objects were described. They are based on the principles of domination in probability and utility. Proposed was a two-stage ranking procedure where the objects are first ranked according to the model of domination in probability and then this ranking is corrected using the model of domination in utility.  相似文献   
998.
Problems of the maximum and the minimum satisfiability on the basis of the integer linear programming and L-partition are studied. The L-structure of polyhedrons of the problems is investigated. Families are set up of unweighted problems of the maximum and the minimum satisfiability, the powers of L-coverings of which grow exponentially with an increase in the number of variables in a formula.  相似文献   
999.
1000.
A quantitative study of firewall configuration errors   总被引:1,自引:0,他引:1  
Wool  A. 《Computer》2004,37(6):62-67
The protection that firewalls provide is only as good as the policy they are configured to implement. Analysis of real configuration data show that corporate firewalls are often enforcing rule sets that violate well established security guidelines. Firewalls are the cornerstone of corporate intranet security. Once a company acquires a firewall, a systems administrator must configure and manage it according to a security policy that meets the company's needs. Configuration is a crucial task, probably the most important factor in the security a firewall provides.  相似文献   
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