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Third generation of mobile systems is now entering the operational phase; European Community ACTS (RACE follow-on) programme just aims at finalizing the plenty of solutions resulting from the European Community RACE programme as well as from several other studies and researches. European manufactures, also deeply involved in the ACTS programme, seem to show a preference for solutions which gradually upgrade the present pan-European GSM successful standard. The underlying concept is the one of asmooth migration from the GSM network to the third generation system, in order to reuse, at least in the first phases of the transition, most of the existing technologies and infrastructures already implemented for the GSM network. In this respect, this paper, by referring to radio interface aspects, proposes a two step evolution: in the first step, a Dynamic Channel Allocation (DCA) strategy with distributed control should be implemented for coping with the high variance of traffic entailed by the reduction of cell dimensions; in the second step, a gradual upgrading of the GSM Base Stations should allow a smooth transition towards the third generation Packet Reservation Multiple Access (PRMA) technique and the provision of broadband services. The paper is partly based upon the work performed by the author in the framework of the RACE project Satellite Integration in the Future Mobile Network (SAINT) and of the European Community ACTS Projects MEDIAN. The opinions herewith reported are not necessarily those of the European Community.  相似文献   
53.
Calculations are presented, based on a Density Functional approach, of the first excited states (l=1) of alkali metal atoms (Cs and Na) in liquid 4He. We find large departures from the spherical bubble in the liquid4He structure when the alkali atom is excited. The shifts from the free atom values of the excitation and emission transition lines are calculated and compared with the experimental results. According to our calculations, the so far unseen radiative deexcitation transition for light alkalis in4He may lie in an unexplored infrared region of the spectrum.  相似文献   
54.
Nodes of wireless sensor networks (WSNs) are typically powered by batteries with a limited capacity. Thus, energy is a primary constraint in the design and deployment of WSNs. Since radio communication is in general the main cause of power consumption, the different techniques proposed in the literature to improve energy efficiency have mainly focused on limiting transmission/reception of data, for instance, by adopting data compression and/or aggregation. The limited resources available in a sensor node demand, however, the development of specifically designed algorithms. To this aim, we propose an approach to perform lossy compression on single node based on a differential pulse code modulation scheme with quantization of the differences between consecutive samples. Since different combinations of the quantization process parameters determine different trade-offs between compression performance and information loss, we exploit a multi-objective evolutionary algorithm to generate a set of combinations of these parameters corresponding to different optimal trade-offs. The user can therefore choose the combination with the most suitable trade-off for the specific application. We tested our lossy compression approach on three datasets collected by real WSNs. We show that our approach can achieve significant compression ratios despite negligible reconstruction errors. Further, we discuss how our approach outperforms LTC, a lossy compression algorithm purposely designed to be embedded in sensor nodes, in terms of compression rate and complexity.  相似文献   
55.
Preserving individual privacy when publishing data is a problem that is receiving increasing attention. Thanks to its simplicity the concept of k-anonymity, introduced by Samarati and Sweeney [1], established itself as one fundamental principle for privacy preserving data publishing. According to the k-anonymity principle, each release of data must be such that each individual is indistinguishable from at least k−1 other individuals.  相似文献   
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Some applications require autonomous robots to search an initially unknown environment for static targets, without any a priori information about environment structure and target locations. Targets can be human victims in search and rescue or materials in foraging. In these scenarios, the environment is incrementally discovered by the robots exploiting exploration strategies to move around in an autonomous and effective way. Most of the strategies proposed in literature are based on the idea of evaluating a number of candidate locations on the frontier between the known and the unknown portions of the environment according to ad hoc utility functions that combine different criteria. In this paper, we show some of the advantages of using a more theoretically-grounded approach, based on Multi-Criteria Decision Making (MCDM), to define exploration strategies for robots employed in search and rescue applications. We implemented some MCDM-based exploration strategies within an existing robot controller and we evaluated their performance in a simulated environment.  相似文献   
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Given a graph G where a label is associated with each edge, we address the problem of looking for a maximum matching of G using the minimum number of different labels, namely the labeled maximum matching problem. It is a relatively new problem whose application is related to the timetabling problem. We prove it is NP-complete and present four different mathematical formulations. Moreover, we propose an exact algorithm based on a branch-and-bound approach to solve it. We evaluate the performance of our algorithm on a wide set of instances and compare our computational times with the ones required by CPLEX to solve the proposed mathematical formulations. Test results show the effectiveness of our procedure, that hugely outperforms the solver.  相似文献   
60.
Currently, the design of aesthetic products is a process that requires a set of activities where digital models and physical mockups play a key role. Typically, these are modified (and built) several times before reaching the desired design, increasing the development time and, consequently, the final product cost. In this paper, we present an innovative design environment for computer-aided design (CAD) surface analysis. Our system relies on a direct visuo-haptic display system, which enables users to visualize models using a stereoscopic view, and allows the evaluation of sectional curves using touch. Profile curves are rendered using an haptic device that deforms a plastic strip, thanks to a set of actuators, to reproduce the curvature of the shape co-located with the virtual model. By touching the strip, users are able to evaluate shape characteristics, such as curvature or discontinuities (rendered using sound), and to assess the surface quality. We believe that future computer-aided systems (CAS)/CAD systems based on our approach will contribute in improving the design process at industrial level. Moreover, these will allow companies to reduce the product development time by reducing the number of physical mockups necessary for the product design evaluation and by increasing the quality of the final product, allowing a wider exploration and comparative evaluation of alternatives in the given time.  相似文献   
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